About the job: The Lecturer in Games Technology position offers an exceptional opportunity to join MediaLab at Queen's University Belfast, a research institute within the School of Arts, English and Languages. This role sits at the intersection of creative practice, technical innovation, and academic research, with a remit to extend MediaLab's capabilities into engineering, health simulation, advanced media production, and game development. You'll balance research excellence with teaching innovation, developing your reputation as an expert in games technology while contributing to the interdisciplinary research activities that define MediaLab's distinctive approach. This position offers significant autonomy and opportunity for leadership across research, teaching, and administrative domains. You'll develop and deliver innovative teaching materials across undergraduate and postgraduate programmes, lead research funding applications, and contribute to strategic planning for MediaLab's future direction. The role provides substantial scope for external engagement, including collaboration with industry partners, development of community outreach programmes, and participation in transnational education delivery. With MediaLab's focus on cutting-edge virtual production, real-time technologies, and immersive media, you'll work within a supportive, collaborative environment equipped with state-of-the-art facilities. This position is ideal for an ambitious academic who wants to shape the future of games technology education and research while contributing to the creative industries ecosystem in Northern Ireland and beyond. About the person: As Lecturer in Games Technology, you'll assume responsibility across three core areas: research, teaching, and administration. Your research activities will include developing innovative proposals, leading funding bids, publishing in refereed journals, and presenting at national and international conferences. You'll sustain a track record of research outputs suitable for REF submission while exploring practice-based and proof-of-concept approaches that bridge academic inquiry with industry application. Essential Criteria: Hold or be about to obtain (within 6 months) a PhD in a relevant subject area.Commitment to continuous professional development in teaching and learning.Demonstrated ability to produce research outputs of international quality, with a publication record suitable for REF submission.Evidence of developing or contributing to successful research funding applications.Research interests that complement and enhance the MediaLab's interdisciplinary profile, including areas such as games technology, VR/AR, simulation, or advanced media production.Experience of teaching in Higher Education with a focus on games programming and related technologies.Ability to design and deliver inclusive, innovative teaching strategies and assessments at undergraduate and postgraduate levels.Knowledge and/or professional practice in programming for games (e.g., gameplay, AI, tools, console, graphics) and familiarity with game engines such as Unreal Engine or Unity and/or in the use of tools such as the Omniverse for simulation and engineering applications. Please refer to the Candidate Information below for the full list of essential and desirable criteria. To be successful at shortlisting stage, please ensure you clearly evidence in your application how you meet the essential and, where applicable, desirable criteria listed in the Candidate Information document on our website.
Jan 26, 2026
Full time
About the job: The Lecturer in Games Technology position offers an exceptional opportunity to join MediaLab at Queen's University Belfast, a research institute within the School of Arts, English and Languages. This role sits at the intersection of creative practice, technical innovation, and academic research, with a remit to extend MediaLab's capabilities into engineering, health simulation, advanced media production, and game development. You'll balance research excellence with teaching innovation, developing your reputation as an expert in games technology while contributing to the interdisciplinary research activities that define MediaLab's distinctive approach. This position offers significant autonomy and opportunity for leadership across research, teaching, and administrative domains. You'll develop and deliver innovative teaching materials across undergraduate and postgraduate programmes, lead research funding applications, and contribute to strategic planning for MediaLab's future direction. The role provides substantial scope for external engagement, including collaboration with industry partners, development of community outreach programmes, and participation in transnational education delivery. With MediaLab's focus on cutting-edge virtual production, real-time technologies, and immersive media, you'll work within a supportive, collaborative environment equipped with state-of-the-art facilities. This position is ideal for an ambitious academic who wants to shape the future of games technology education and research while contributing to the creative industries ecosystem in Northern Ireland and beyond. About the person: As Lecturer in Games Technology, you'll assume responsibility across three core areas: research, teaching, and administration. Your research activities will include developing innovative proposals, leading funding bids, publishing in refereed journals, and presenting at national and international conferences. You'll sustain a track record of research outputs suitable for REF submission while exploring practice-based and proof-of-concept approaches that bridge academic inquiry with industry application. Essential Criteria: Hold or be about to obtain (within 6 months) a PhD in a relevant subject area.Commitment to continuous professional development in teaching and learning.Demonstrated ability to produce research outputs of international quality, with a publication record suitable for REF submission.Evidence of developing or contributing to successful research funding applications.Research interests that complement and enhance the MediaLab's interdisciplinary profile, including areas such as games technology, VR/AR, simulation, or advanced media production.Experience of teaching in Higher Education with a focus on games programming and related technologies.Ability to design and deliver inclusive, innovative teaching strategies and assessments at undergraduate and postgraduate levels.Knowledge and/or professional practice in programming for games (e.g., gameplay, AI, tools, console, graphics) and familiarity with game engines such as Unreal Engine or Unity and/or in the use of tools such as the Omniverse for simulation and engineering applications. Please refer to the Candidate Information below for the full list of essential and desirable criteria. To be successful at shortlisting stage, please ensure you clearly evidence in your application how you meet the essential and, where applicable, desirable criteria listed in the Candidate Information document on our website.
ACM The Academy of Contemporary Music
Guildford, Surrey
Contract: Casual/Variable Hours Salary From: pro rata £34,308 Full time equivalent Locations: Guildford Role Purpose You will teach Games Design and Development to students studying within the Academy of Contemporary Music. As an associate lecturer your duties include the delivery and assessment of modules related to your specialism. Main Responsibilities To help with clarity, prior to the start of each academic year, you will be given a more specific responsibility set with associated KPIs as part of your annual review process. Curriculum Development and Delivery Review and appropriately utilise all learning and teaching materials and resources for the modules that you teach Use your own industry and/or academic experience to enhance your teaching and support the development of your students in relation to their industry and/or academic skills and knowledge Provide opportunities for all students in your classes to develop skills that enable their academic, personal and professional progression Deliver a high quality teaching experience to students, engaging with CPD opportunities to enhance your teaching practice Engage with module leaders to ensure that your classes are delivered appropriately to support a positive and accessible experience for a diverse body of students Undertake assessment and marking activities as appropriate Take registers and track attendance and engagement for your classes, letting module leaders know if you are concerned about any particular students Engage with module leaders to gather and respond to feedback from the students that you teach Provide support for the students in your classes, engaging with your module leader to signpost them to other departments and individuals as appropriate Quality Assurance and Enhancement Contribute to discussions related to the course curriculum, delivery and overall student experience in relation to your areas of expertise Support module leader(s) to implement strategies related to attainment and retention in your classes Uphold academic and professional standards in all areas of your practice Actively engage with ACM's policies and processes regarding learning, teaching and assessment Review and respond to feedback about the modules that you teach on, as appropriate Ensure that the classes that you teach adhere to appropriate academic standards Additional Responsibilities Attend meetings as required to identify areas of good practice and/or risk Support student recruitment activities Contribute to discussions about developments to the modules that you teach Support students in your classes, in alignment with safeguarding and wellbeing mechanisms at ACM Person Specification Essential Qualifications An honours degree or an appropriate and equivalent professional qualification in a relevant subject. Essential Skills Expertise in Games Design theoretical concepts, Unity, Unreal Engine, C#, and C++ is essential. Expertise in Games Development theoretical concepts. Awareness of the current issues impacting Higher Education and the role that teaching plays Excellent IT skills and knowledge Excellent oral and written communication skills Desirable Qualifications A teaching qualification in Higher Education or Associate Fellowship with AdvanceHE, or a commitment to undertake qualification whilst in post Experience of curriculum design and development Experience supporting students Personal Qualities Excellent communication and interpersonal skills An eye for detail Collaborative team player Strong organisational and reporting skills Ability to work under pressure and to tight deadlines Comfortable in a fast paced environment Ability to work on own initiative, prioritising and managing time effectively Values Inclusivity: To empower individuals from diverse backgrounds, to maintain accessibility, and provide an inclusive organisational culture. Supportive environments: To provide environments that support personal and professional development through a holistic approach and bring the benefits of the creative arts to the wider community. Agility and innovation: To provide an inspiring organisational culture that embraces innovation through openness, flexibility, creativity and self-evaluation. Connectivity: To recognise the benefits of working closely with industry and others, to embrace new technologies, and to provide meaningful opportunities, in order to enhance learning. Professional and academically strong standards: To provide state of the art professional environments, to inspire determination and enthusiasm, and ensure high professional and academic standards. This job purpose reflects the core activities of the post. As the Department and the post-holder develop, there will inevitably be some changes to the duties for which the post is responsible, and possibly to the emphasis of the post itself. ACM expects that the post-holder will recognise this and will adopt a flexible approach to work. This could include undertaking relevant training where necessary. Should significant changes to the job purpose become necessary, the post-holder will be consulted and the changes reflected in a revised job purpose. ACM reserves the right to close job adverts earlier than the advertised end date where required based on volume of applications.
Jan 20, 2026
Full time
Contract: Casual/Variable Hours Salary From: pro rata £34,308 Full time equivalent Locations: Guildford Role Purpose You will teach Games Design and Development to students studying within the Academy of Contemporary Music. As an associate lecturer your duties include the delivery and assessment of modules related to your specialism. Main Responsibilities To help with clarity, prior to the start of each academic year, you will be given a more specific responsibility set with associated KPIs as part of your annual review process. Curriculum Development and Delivery Review and appropriately utilise all learning and teaching materials and resources for the modules that you teach Use your own industry and/or academic experience to enhance your teaching and support the development of your students in relation to their industry and/or academic skills and knowledge Provide opportunities for all students in your classes to develop skills that enable their academic, personal and professional progression Deliver a high quality teaching experience to students, engaging with CPD opportunities to enhance your teaching practice Engage with module leaders to ensure that your classes are delivered appropriately to support a positive and accessible experience for a diverse body of students Undertake assessment and marking activities as appropriate Take registers and track attendance and engagement for your classes, letting module leaders know if you are concerned about any particular students Engage with module leaders to gather and respond to feedback from the students that you teach Provide support for the students in your classes, engaging with your module leader to signpost them to other departments and individuals as appropriate Quality Assurance and Enhancement Contribute to discussions related to the course curriculum, delivery and overall student experience in relation to your areas of expertise Support module leader(s) to implement strategies related to attainment and retention in your classes Uphold academic and professional standards in all areas of your practice Actively engage with ACM's policies and processes regarding learning, teaching and assessment Review and respond to feedback about the modules that you teach on, as appropriate Ensure that the classes that you teach adhere to appropriate academic standards Additional Responsibilities Attend meetings as required to identify areas of good practice and/or risk Support student recruitment activities Contribute to discussions about developments to the modules that you teach Support students in your classes, in alignment with safeguarding and wellbeing mechanisms at ACM Person Specification Essential Qualifications An honours degree or an appropriate and equivalent professional qualification in a relevant subject. Essential Skills Expertise in Games Design theoretical concepts, Unity, Unreal Engine, C#, and C++ is essential. Expertise in Games Development theoretical concepts. Awareness of the current issues impacting Higher Education and the role that teaching plays Excellent IT skills and knowledge Excellent oral and written communication skills Desirable Qualifications A teaching qualification in Higher Education or Associate Fellowship with AdvanceHE, or a commitment to undertake qualification whilst in post Experience of curriculum design and development Experience supporting students Personal Qualities Excellent communication and interpersonal skills An eye for detail Collaborative team player Strong organisational and reporting skills Ability to work under pressure and to tight deadlines Comfortable in a fast paced environment Ability to work on own initiative, prioritising and managing time effectively Values Inclusivity: To empower individuals from diverse backgrounds, to maintain accessibility, and provide an inclusive organisational culture. Supportive environments: To provide environments that support personal and professional development through a holistic approach and bring the benefits of the creative arts to the wider community. Agility and innovation: To provide an inspiring organisational culture that embraces innovation through openness, flexibility, creativity and self-evaluation. Connectivity: To recognise the benefits of working closely with industry and others, to embrace new technologies, and to provide meaningful opportunities, in order to enhance learning. Professional and academically strong standards: To provide state of the art professional environments, to inspire determination and enthusiasm, and ensure high professional and academic standards. This job purpose reflects the core activities of the post. As the Department and the post-holder develop, there will inevitably be some changes to the duties for which the post is responsible, and possibly to the emphasis of the post itself. ACM expects that the post-holder will recognise this and will adopt a flexible approach to work. This could include undertaking relevant training where necessary. Should significant changes to the job purpose become necessary, the post-holder will be consulted and the changes reflected in a revised job purpose. ACM reserves the right to close job adverts earlier than the advertised end date where required based on volume of applications.
Established in 1976, SAE spans the globe with over 50 campuses in 23 countries and delivers world-class education to over 12,000 students in state of the art creative facilities. Our students come from diverse social, cultural, educational and artistic backgrounds, with different personalities and experiences. It is our goal to embrace those differences and to allow each and every student to develop their own individual style and apply it to the industry skills taught at SAE. Our ultimate goal is to prepare the students for a realistic work environment making the course, facilities, lecturers as well as the atmosphere as close to the industry working environment as possible. Programme Leader - Games Location: SAE UK (Multi campus role) Department: Academic Salary: Competitive, based on experience Contract Type: Full time, Permanent About the Role SAE UK is seeking a dynamic and experienced Programme Leader to lead our Games portfolio across our five UK campuses. This is a unique opportunity to shape the future of creative education by overseeing a diverse programme that includes Games Art and Animation, Games Design, Games Programming, Game and Integrative Audio and Web Development. As Programme Leader, you will provide strategic and academic leadership, ensuring high quality teaching, learning, and student experience. You will work closely with academic teams to drive innovation and excellence across curriculum development, programme delivery, and student engagement. About You You are a passionate and proven academic leader with a strong background in Games, or a related discipline. You bring: Substantial experience in undergraduate teaching and academic leadership A track record of leading teams, enhancing the student experience, and managing academic programmes A commitment to equity, diversity, and inclusion, with awareness of inclusive pedagogies and current debates such as decolonising the curriculum The ability to motivate and support staff, foster collaboration, and align academic vision with strategic objectives Experience and expertise in Creative Computing Ideally, an active research profile or industry practice that enriches your academic work and connects to the evolving landscape of Games Why Join us? We are a global leader in creative media education. We're proud of our inclusive and innovative culture, and we're looking for someone who shares our commitment to empowering the next generation of creative professionals. If you're ready to lead and shape the future of games education, we'd love to hear from you. Job Description can be found here. For an informal discussion about the role please contact: Closing date for applications is: Sunday 1st February 2026 Note: ADE is an equal opportunities employer and is committed to safeguarding and promoting the welfare of young people and vulnerable adults. Successful candidates will be required to obtain a satisfactory enhanced DBS disclosure. Long Service Award Policy Enhanced Maternity and Adoption Pay Healthcare Cash Plan via Healthshield Employee Assistance Program. Auto Enrolment Pension scheme with Royal London. ADE will match your contributions up to 3% of your salary. Cycle to work scheme. Life Assurance (Legal & General) Enhanced Paternity Pay Occupational Sick Pay Group Income Protection (Legal & General) Season Ticket Loans Staff Discounts - Short Courses 3 business closure days in addition to 33 days of entitled annual leave inclusive of public/bank holidays
Jan 15, 2026
Full time
Established in 1976, SAE spans the globe with over 50 campuses in 23 countries and delivers world-class education to over 12,000 students in state of the art creative facilities. Our students come from diverse social, cultural, educational and artistic backgrounds, with different personalities and experiences. It is our goal to embrace those differences and to allow each and every student to develop their own individual style and apply it to the industry skills taught at SAE. Our ultimate goal is to prepare the students for a realistic work environment making the course, facilities, lecturers as well as the atmosphere as close to the industry working environment as possible. Programme Leader - Games Location: SAE UK (Multi campus role) Department: Academic Salary: Competitive, based on experience Contract Type: Full time, Permanent About the Role SAE UK is seeking a dynamic and experienced Programme Leader to lead our Games portfolio across our five UK campuses. This is a unique opportunity to shape the future of creative education by overseeing a diverse programme that includes Games Art and Animation, Games Design, Games Programming, Game and Integrative Audio and Web Development. As Programme Leader, you will provide strategic and academic leadership, ensuring high quality teaching, learning, and student experience. You will work closely with academic teams to drive innovation and excellence across curriculum development, programme delivery, and student engagement. About You You are a passionate and proven academic leader with a strong background in Games, or a related discipline. You bring: Substantial experience in undergraduate teaching and academic leadership A track record of leading teams, enhancing the student experience, and managing academic programmes A commitment to equity, diversity, and inclusion, with awareness of inclusive pedagogies and current debates such as decolonising the curriculum The ability to motivate and support staff, foster collaboration, and align academic vision with strategic objectives Experience and expertise in Creative Computing Ideally, an active research profile or industry practice that enriches your academic work and connects to the evolving landscape of Games Why Join us? We are a global leader in creative media education. We're proud of our inclusive and innovative culture, and we're looking for someone who shares our commitment to empowering the next generation of creative professionals. If you're ready to lead and shape the future of games education, we'd love to hear from you. Job Description can be found here. For an informal discussion about the role please contact: Closing date for applications is: Sunday 1st February 2026 Note: ADE is an equal opportunities employer and is committed to safeguarding and promoting the welfare of young people and vulnerable adults. Successful candidates will be required to obtain a satisfactory enhanced DBS disclosure. Long Service Award Policy Enhanced Maternity and Adoption Pay Healthcare Cash Plan via Healthshield Employee Assistance Program. Auto Enrolment Pension scheme with Royal London. ADE will match your contributions up to 3% of your salary. Cycle to work scheme. Life Assurance (Legal & General) Enhanced Paternity Pay Occupational Sick Pay Group Income Protection (Legal & General) Season Ticket Loans Staff Discounts - Short Courses 3 business closure days in addition to 33 days of entitled annual leave inclusive of public/bank holidays