Thank you for your interest in ForthStar. We are a premier game development studio on a trajectory to redefine the mobile gaming landscape. Established by the industry veterans behind Playdemic, our studio is built on the philosophy that extraordinary games are born from the intersection of creative freedom and technical excellence. We are currently seeking a Senior Character Animator to serve as a cornerstone of our Art Department. This is a high-impact role designed for a professional who breathes life into digital assets, ensuring every movement-from a subtle facial twitch to an explosive combat sequence-resonates with personality, humor, and visceral impact. Job Overview : Senior Character Animator Category Details Company Name ForthStar Position Title Senior Character Animator Job Type Full-Time, Permanent Location Altrincham, Manchester, UK (On-site) Salary Range £45,000 - £55,000 per annum Department Art Work Schedule 4-Day Work Week (Subject to annual review) Required Status Must have existing Right to Work in the UK About ForthStar: Our Vision and Culture Founded in 2023 by Paul Gouge and Alex Rigby, ForthStar is not your typical startup. We are a team of exceptionally talented veterans dedicated to the craft of big, free-to-play hits. Our mission is singular: to create great games that millions of people love to play every day for years. At ForthStar, we believe the best work happens when top-tier talent is given the autonomy to innovate. Our culture is defined by: Excellence: A relentless pursuit of "better" in every frame and line of code. Collaboration: Breaking down silos to ensure art, code, and design move in perfect synchronization. Player-Centric Design: We serve our players by creating essential daily entertainment that is both polished and engaging. The Inspirational Workspace: Our high-spec Altrincham studio is designed to be an incubator for creativity, fostering spontaneous teamwork that remote setups often miss. The Scope of the Role as Character Animator As a Senior Character Animator, you are more than a technician; you are a storyteller through motion. You will be responsible for the full animation lifecycle, ensuring that characters feel grounded in their world while maintaining the "snappiness" required for high-end mobile gameplay. 1. Technical Rigging & Skinning You will be the architect of movement. You are expected to build robust, animator-friendly rigs for a variety of character types and environmental objects. Utilization of Biped, CAT, or custom bone systems/solvers. Precise skinning to ensure mesh integrity during extreme deformations. Creation of expressive facial rigs that convey humor and emotion. 2. High-Fidelity Animation Your primary focus is the delivery of world-class keyframe animation. Crafting "game-feel" through weight, timing, and anticipation. Developing signature move sets, combat sequences, and idle cycles that define a character's "brand." Iterating on prototypes to find the fun early in the development cycle. 3. Unity Integration & Implementation We don't just "throw assets over the wall." You will take ownership of how your work performs in-engine. Setting up and managing Mecanim/Animator controllers . Constructing complex blend trees and state machines. Configuring Ragdoll physics for specialized death or impact scenarios. 4. Cross-Disciplinary Synergy You will sit at the heart of the production pipeline, collaborating daily with: Game Designers: To ensure animations match the rhythm and timing of gameplay mechanics. Programmers: To ensure technical displacement and performance optimization are maintained. Candidate Requirements Essential Qualifications A Stellar Showreel: We need to see your work in action. Your reel should demonstrate a mastery of weight, physics, and character personality across different archetypes. Software Expertise: Professional-level mastery of Autodesk Maya . The "Twelve Principles": A deep-rooted understanding of squash and stretch, staging, and follow-through. Adaptability: The ability to pivot between highly stylized, "squashy" animation and more grounded, realistic movement. Location: You must be based in the UK and able to commute to our Altrincham studio for our collaborative 4-day work week. Preferred "Bonus" Skills Mobile Experience: A background in developing for iOS and Android, with an understanding of memory constraints. Technical Optimization: Knowledge of draw calls and bone count limits for mobile hardware. 2D Proficiency: Familiarity with Spine or similar 2D animation tools. Why Join ForthStar? (Benefits & Perks) We believe in rewarding our team with a package that supports both professional growth and personal well-being. The 4-Day Work Week: We prioritize productivity over hours. Enjoy a three-day weekend every week to recharge. Financial Security: Enhanced pension schemes, Group Life Cover, and a Profit-Based Bonus that ensures you share in the studio's success. Health & Wellness: Private Medical Insurance, a virtual GP service, an onsite gym, and an Employee Assistance Programme (EAP). Commuter Support: Contract car parking, Cycle-to-Work schemes, and season ticket loans. Lifestyle: 22 days of holiday (plus Bank Holidays), regular team socials, and a nursery benefit scheme for growing families. Diversity and Inclusion ForthStar is an equal opportunity employer. We are committed to creating a diverse environment where different perspectives lead to better games. We encourage applications from all backgrounds, regardless of race, religion, gender, sexual orientation, or disability status. Our Recruitment Process We value your time. Our process is designed to be fair, objective, and transparent: Portfolio/Reel Review: Our Art Leads will assess your technical and creative style. Initial Screen: A conversation about your experience and alignment with ForthStar's values. Technical Interview: A deeper dive into your workflow and Unity implementation skills. Final Interview: Meeting the founders and broader team to discuss culture and vision. ForthStar is hiring Senior Character Animator
Apr 04, 2026
Full time
Thank you for your interest in ForthStar. We are a premier game development studio on a trajectory to redefine the mobile gaming landscape. Established by the industry veterans behind Playdemic, our studio is built on the philosophy that extraordinary games are born from the intersection of creative freedom and technical excellence. We are currently seeking a Senior Character Animator to serve as a cornerstone of our Art Department. This is a high-impact role designed for a professional who breathes life into digital assets, ensuring every movement-from a subtle facial twitch to an explosive combat sequence-resonates with personality, humor, and visceral impact. Job Overview : Senior Character Animator Category Details Company Name ForthStar Position Title Senior Character Animator Job Type Full-Time, Permanent Location Altrincham, Manchester, UK (On-site) Salary Range £45,000 - £55,000 per annum Department Art Work Schedule 4-Day Work Week (Subject to annual review) Required Status Must have existing Right to Work in the UK About ForthStar: Our Vision and Culture Founded in 2023 by Paul Gouge and Alex Rigby, ForthStar is not your typical startup. We are a team of exceptionally talented veterans dedicated to the craft of big, free-to-play hits. Our mission is singular: to create great games that millions of people love to play every day for years. At ForthStar, we believe the best work happens when top-tier talent is given the autonomy to innovate. Our culture is defined by: Excellence: A relentless pursuit of "better" in every frame and line of code. Collaboration: Breaking down silos to ensure art, code, and design move in perfect synchronization. Player-Centric Design: We serve our players by creating essential daily entertainment that is both polished and engaging. The Inspirational Workspace: Our high-spec Altrincham studio is designed to be an incubator for creativity, fostering spontaneous teamwork that remote setups often miss. The Scope of the Role as Character Animator As a Senior Character Animator, you are more than a technician; you are a storyteller through motion. You will be responsible for the full animation lifecycle, ensuring that characters feel grounded in their world while maintaining the "snappiness" required for high-end mobile gameplay. 1. Technical Rigging & Skinning You will be the architect of movement. You are expected to build robust, animator-friendly rigs for a variety of character types and environmental objects. Utilization of Biped, CAT, or custom bone systems/solvers. Precise skinning to ensure mesh integrity during extreme deformations. Creation of expressive facial rigs that convey humor and emotion. 2. High-Fidelity Animation Your primary focus is the delivery of world-class keyframe animation. Crafting "game-feel" through weight, timing, and anticipation. Developing signature move sets, combat sequences, and idle cycles that define a character's "brand." Iterating on prototypes to find the fun early in the development cycle. 3. Unity Integration & Implementation We don't just "throw assets over the wall." You will take ownership of how your work performs in-engine. Setting up and managing Mecanim/Animator controllers . Constructing complex blend trees and state machines. Configuring Ragdoll physics for specialized death or impact scenarios. 4. Cross-Disciplinary Synergy You will sit at the heart of the production pipeline, collaborating daily with: Game Designers: To ensure animations match the rhythm and timing of gameplay mechanics. Programmers: To ensure technical displacement and performance optimization are maintained. Candidate Requirements Essential Qualifications A Stellar Showreel: We need to see your work in action. Your reel should demonstrate a mastery of weight, physics, and character personality across different archetypes. Software Expertise: Professional-level mastery of Autodesk Maya . The "Twelve Principles": A deep-rooted understanding of squash and stretch, staging, and follow-through. Adaptability: The ability to pivot between highly stylized, "squashy" animation and more grounded, realistic movement. Location: You must be based in the UK and able to commute to our Altrincham studio for our collaborative 4-day work week. Preferred "Bonus" Skills Mobile Experience: A background in developing for iOS and Android, with an understanding of memory constraints. Technical Optimization: Knowledge of draw calls and bone count limits for mobile hardware. 2D Proficiency: Familiarity with Spine or similar 2D animation tools. Why Join ForthStar? (Benefits & Perks) We believe in rewarding our team with a package that supports both professional growth and personal well-being. The 4-Day Work Week: We prioritize productivity over hours. Enjoy a three-day weekend every week to recharge. Financial Security: Enhanced pension schemes, Group Life Cover, and a Profit-Based Bonus that ensures you share in the studio's success. Health & Wellness: Private Medical Insurance, a virtual GP service, an onsite gym, and an Employee Assistance Programme (EAP). Commuter Support: Contract car parking, Cycle-to-Work schemes, and season ticket loans. Lifestyle: 22 days of holiday (plus Bank Holidays), regular team socials, and a nursery benefit scheme for growing families. Diversity and Inclusion ForthStar is an equal opportunity employer. We are committed to creating a diverse environment where different perspectives lead to better games. We encourage applications from all backgrounds, regardless of race, religion, gender, sexual orientation, or disability status. Our Recruitment Process We value your time. Our process is designed to be fair, objective, and transparent: Portfolio/Reel Review: Our Art Leads will assess your technical and creative style. Initial Screen: A conversation about your experience and alignment with ForthStar's values. Technical Interview: A deeper dive into your workflow and Unity implementation skills. Final Interview: Meeting the founders and broader team to discuss culture and vision. ForthStar is hiring Senior Character Animator
This position is based in London, UK (hybrid). Applicants must hold a valid work/residence permit for the respective location. Chaos is a leading global software company that provides world-class visualization and design solutions, empowering creative minds to bring ideas to life. For over twenty years, Chaos has developed innovative technologies serving multiple industries, including architecture and design, media and entertainment, and product e-commerce. Chaos' solutions help architects, designers, VFX artists/animators, and other creative professionals share ideas, optimize workflows, and create immersive experiences. Headquartered in Karlsruhe, Germany, Chaos is a global company with offices in 11 cities worldwide. In 2022, Chaos and Enscape merged, bringing together two industry-leading companies into one. Since then, Chaos has continued to grow with the additions of Cylindo, AXYZ Design, and Evolve Lab, further expanding our expertise and solutions across architecture, design, e-commerce, and AI. For more information, please visit About Cylindo: Cylindo is the leading provider of 3D product visualization solutions for furniture brands and retailers. We help global brands increase conversion, reduce returns, and scale high-quality visual content across ecommerce and in-store experiences. Role Overview: We are hiring a Customer Success Manager (individual contributor) to manage a portfolio of UK & EMEA accounts. This role is focused on retention, adoption, value realisation, and identifying expansion opportunities (commercially executed by Sales). Key Responsibilities: Manage a defined portfolio of mid-market and enterprise accounts. Own the post-sale lifecycle: onboarding, adoption, value realisation and renewal. Build and execute structured Success Plans aligned to customer KPIs. Drive strong product adoption across Cylindo modules. Monitor account health, proactively manage churn risk and prepare renewal forecasts. Run regular business reviews with senior stakeholders. Identify upsell and cross-sell opportunities and qualify them for Sales. Coordinate cross-functionally with Sales, Product, Integration and Support teams. Deliver training and enablement to ensure customers achieve measurable outcomes. Capture customer insights to inform product and commercial strategy. Who You Are: 2-3 years experience in Customer Success, Account Management or similar SaaS role (ideally in the MarTech space). Experience managing renewals and protecting revenue. Commercially aware and comfortable discussing value. Strong stakeholder management skills. Data-driven and proactive. What Success Looks Like: High Gross Retention Rate. Accurate renewal forecasting. Strong adoption across portfolio. Consistent identification of qualified expansion opportunities. Positive customer advocacy. If you are commercially sharp, customer-focused and ready to grow within a scaling SaaS business, we would love to hear from you. Only short-listed candidates will be contacted. Confidentiality of all applications is assured.
Apr 01, 2026
Full time
This position is based in London, UK (hybrid). Applicants must hold a valid work/residence permit for the respective location. Chaos is a leading global software company that provides world-class visualization and design solutions, empowering creative minds to bring ideas to life. For over twenty years, Chaos has developed innovative technologies serving multiple industries, including architecture and design, media and entertainment, and product e-commerce. Chaos' solutions help architects, designers, VFX artists/animators, and other creative professionals share ideas, optimize workflows, and create immersive experiences. Headquartered in Karlsruhe, Germany, Chaos is a global company with offices in 11 cities worldwide. In 2022, Chaos and Enscape merged, bringing together two industry-leading companies into one. Since then, Chaos has continued to grow with the additions of Cylindo, AXYZ Design, and Evolve Lab, further expanding our expertise and solutions across architecture, design, e-commerce, and AI. For more information, please visit About Cylindo: Cylindo is the leading provider of 3D product visualization solutions for furniture brands and retailers. We help global brands increase conversion, reduce returns, and scale high-quality visual content across ecommerce and in-store experiences. Role Overview: We are hiring a Customer Success Manager (individual contributor) to manage a portfolio of UK & EMEA accounts. This role is focused on retention, adoption, value realisation, and identifying expansion opportunities (commercially executed by Sales). Key Responsibilities: Manage a defined portfolio of mid-market and enterprise accounts. Own the post-sale lifecycle: onboarding, adoption, value realisation and renewal. Build and execute structured Success Plans aligned to customer KPIs. Drive strong product adoption across Cylindo modules. Monitor account health, proactively manage churn risk and prepare renewal forecasts. Run regular business reviews with senior stakeholders. Identify upsell and cross-sell opportunities and qualify them for Sales. Coordinate cross-functionally with Sales, Product, Integration and Support teams. Deliver training and enablement to ensure customers achieve measurable outcomes. Capture customer insights to inform product and commercial strategy. Who You Are: 2-3 years experience in Customer Success, Account Management or similar SaaS role (ideally in the MarTech space). Experience managing renewals and protecting revenue. Commercially aware and comfortable discussing value. Strong stakeholder management skills. Data-driven and proactive. What Success Looks Like: High Gross Retention Rate. Accurate renewal forecasting. Strong adoption across portfolio. Consistent identification of qualified expansion opportunities. Positive customer advocacy. If you are commercially sharp, customer-focused and ready to grow within a scaling SaaS business, we would love to hear from you. Only short-listed candidates will be contacted. Confidentiality of all applications is assured.
We are looking for a Graphics Artist / Animator to work within a successful iGaming studio in the Midlands area. BENEFITS: Salary up to £38k , 37.5 hours per week, 26 days holiday plus bank holidays, flexible working and a hybrid working pattern, offering 2 days per week working from home click apply for full job details
Mar 17, 2026
Full time
We are looking for a Graphics Artist / Animator to work within a successful iGaming studio in the Midlands area. BENEFITS: Salary up to £38k , 37.5 hours per week, 26 days holiday plus bank holidays, flexible working and a hybrid working pattern, offering 2 days per week working from home click apply for full job details
The Work Shop are currently working with an award winning design company dealing with retailers across the globe to supply bespoke, innovative and eye catching packaging products within the food sector. They are looking to bring on board a creative designer / illustrator to join their art team to brainstorm new product concepts, create high quality flat and 3D Visuals, mock up's and finished artwork. Skills Required for Creative Illustrator: - Creative and versatile illustrator / artist. Proficient with Photoshop and Illustrator. Able to develop new ideas. Must be able to draw free hand but most importantly use a digital pen on Mac. Digital illustration. A genuine passion for innovative and inventive design. To succeed in this role you must be able to adapt your style, be truly versatile and have a good commercial outlook Great working environment where you can truly indulge your passion for great art concepts and be an integral part of a world class art team and an award winning company working on behalf of major worldwide retailers. Due to location, it is essential that you drive. Working hours are 9 - 5 Monday to Friday and generous starting salary dependent on experience. Illustrator, Creative, Design, Artworker, Story Illustrator, Realism art, Animator, Childrens book illustrator
Mar 09, 2026
Full time
The Work Shop are currently working with an award winning design company dealing with retailers across the globe to supply bespoke, innovative and eye catching packaging products within the food sector. They are looking to bring on board a creative designer / illustrator to join their art team to brainstorm new product concepts, create high quality flat and 3D Visuals, mock up's and finished artwork. Skills Required for Creative Illustrator: - Creative and versatile illustrator / artist. Proficient with Photoshop and Illustrator. Able to develop new ideas. Must be able to draw free hand but most importantly use a digital pen on Mac. Digital illustration. A genuine passion for innovative and inventive design. To succeed in this role you must be able to adapt your style, be truly versatile and have a good commercial outlook Great working environment where you can truly indulge your passion for great art concepts and be an integral part of a world class art team and an award winning company working on behalf of major worldwide retailers. Due to location, it is essential that you drive. Working hours are 9 - 5 Monday to Friday and generous starting salary dependent on experience. Illustrator, Creative, Design, Artworker, Story Illustrator, Realism art, Animator, Childrens book illustrator