Well-established law firm in Bristol that is looking to recruit a Graphic Designer to join its Marketing and Brand team. This is a fantastic opportunity to play a key role within the firm's Brand & Design Centre of Excellence, creating high-quality print and digital materials to support both internal and external marketing and business development initiatives. Key responsibilities include: Creating high-quality visual designs for digital and print materials, including campaigns, reports, brochures, newsletters, presentations, social media assets and exhibition materials. Collaborating with Marketing, Digital Marketing, Communications, Campaigns and Business Development teams to develop creative solutions and provide design expertise. Supporting the development of the firm's visual identity by evolving brand guidelines, templates and design standards. Managing relationships with external creative suppliers, including photographers, illustrators, videographers, animators and print providers. Overseeing the end-to-end production process for print materials, ensuring quality, accuracy and timely delivery. Maintaining organised design files, templates and the firm's image library, ensuring compliance with licensing and brand standards.
Jul 16, 2026
Full time
Well-established law firm in Bristol that is looking to recruit a Graphic Designer to join its Marketing and Brand team. This is a fantastic opportunity to play a key role within the firm's Brand & Design Centre of Excellence, creating high-quality print and digital materials to support both internal and external marketing and business development initiatives. Key responsibilities include: Creating high-quality visual designs for digital and print materials, including campaigns, reports, brochures, newsletters, presentations, social media assets and exhibition materials. Collaborating with Marketing, Digital Marketing, Communications, Campaigns and Business Development teams to develop creative solutions and provide design expertise. Supporting the development of the firm's visual identity by evolving brand guidelines, templates and design standards. Managing relationships with external creative suppliers, including photographers, illustrators, videographers, animators and print providers. Overseeing the end-to-end production process for print materials, ensuring quality, accuracy and timely delivery. Maintaining organised design files, templates and the firm's image library, ensuring compliance with licensing and brand standards.
Sports Interactive seeks a Senior Animator at Here East, London, in a hybrid role (2-3 days onsite, remote by exception). You will drive quality across character, gameplay, and cinematic animation, shaping future animation workflows and pipelines for high quality game experiences. You will own complex animation tasks, direct motion capture shoots, collaborate with designers and programmers, and mentor junior animators while balancing visual quality with real-time performance constraints.
Jul 16, 2026
Full time
Sports Interactive seeks a Senior Animator at Here East, London, in a hybrid role (2-3 days onsite, remote by exception). You will drive quality across character, gameplay, and cinematic animation, shaping future animation workflows and pipelines for high quality game experiences. You will own complex animation tasks, direct motion capture shoots, collaborate with designers and programmers, and mentor junior animators while balancing visual quality with real-time performance constraints.
Job Title Senior Animator Team & Reporting Art and Animation team, reporting to Stephen Norgate Location Here East, Queen Elizabeth Olympic Park, London, E15 2GW (Hybrid: 2 3 days onsite, remote by exception) Position Overview Sports Interactive is a studio that has evolved from its founding in 1994 to now operating under SEGA Europe, with a focus on high quality game animation. After transitioning to Unity, we aim to raise the bar for animation across our games. As a Senior Animator, you will drive quality and performance in animation, create immersive character experiences, and help shape future animation workflows and pipelines. Responsibilities Produce polished animations for characters, gameplay systems, and cinematics. Own complex animation tasks, including full body, facial, and interactive animations. Direct and support motion capture shoots and refine captured data for in game use. Collaborate with designers and programmers to meet gameplay needs and technical constraints. Support our Principal animator to define and maintain animation standards, benchmarks, and style guides. Identify and drive improvements to animation workflows, pipelines, and tools. Ensure animation work is optimised for real time performance without compromising quality. Support development and integration of animation systems within the game engine. Provide clear, constructive feedback to peers and mentor junior and mid level animators. Contribute to team discussions, planning, and cross discipline problem solving. Communicate effectively with both technical and non technical stakeholders. Qualifications Strong experience in game animation with a focus on character, gameplay, and/or cinematic animation. Shipped at least one game of comparable scale to Sports Interactive titles in a similar role. Experience with Unity. Advanced skills in creating realistic, expressive, and responsive animation. Experience working with motion capture pipelines, including directing shoots and cleanup. Solid understanding of how animation supports gameplay, systems, and player experience. Ability to balance visual quality with technical constraints and performance requirements. Experience owning large, complex animation features or tasks. Proactive approach to identifying problems and improving workflows. Strong communication skills and ability to collaborate across multiple disciplines. Experience mentoring or supporting other animators. Organised and self motivated, able to manage work independently. Passion for animation and drive to continually improve quality and process. Benefits Private Healthcare and Dental Plans. Gym Membership options. Travel Insurance for yourself and your family. Subsidised mental health, therapy, and coaching sessions available. On site physical and massage therapist services. Free access to games released under the SEGA Europe umbrella. Contributory Pension Scheme (up to 7% of annual salary). Regular events in collaboration with partnered football clubs. Free onsite evening bar in London HQ. Well stocked breakfast bar with cereals, fruits, teas, and coffees. Multiple clubs and societies to join (e.g., book club and art workshops). Your club's shirt personalised upon passing probation. Trophies & gift cards for length of service milestones. Cupcakes delivered on your birthday. Equal Opportunity Statement Sports Interactive is proud to be an equal opportunity employer and encourages applications from any relevant candidate irrespective of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion, or belief. SI is a Disability Confident Committed employer and is dedicated to ensuring our recruitment process is inclusive and accessible. Our studio has disabled access and facilities; please advise us if you require any reasonable adjustments during the recruitment process.
Jul 16, 2026
Full time
Job Title Senior Animator Team & Reporting Art and Animation team, reporting to Stephen Norgate Location Here East, Queen Elizabeth Olympic Park, London, E15 2GW (Hybrid: 2 3 days onsite, remote by exception) Position Overview Sports Interactive is a studio that has evolved from its founding in 1994 to now operating under SEGA Europe, with a focus on high quality game animation. After transitioning to Unity, we aim to raise the bar for animation across our games. As a Senior Animator, you will drive quality and performance in animation, create immersive character experiences, and help shape future animation workflows and pipelines. Responsibilities Produce polished animations for characters, gameplay systems, and cinematics. Own complex animation tasks, including full body, facial, and interactive animations. Direct and support motion capture shoots and refine captured data for in game use. Collaborate with designers and programmers to meet gameplay needs and technical constraints. Support our Principal animator to define and maintain animation standards, benchmarks, and style guides. Identify and drive improvements to animation workflows, pipelines, and tools. Ensure animation work is optimised for real time performance without compromising quality. Support development and integration of animation systems within the game engine. Provide clear, constructive feedback to peers and mentor junior and mid level animators. Contribute to team discussions, planning, and cross discipline problem solving. Communicate effectively with both technical and non technical stakeholders. Qualifications Strong experience in game animation with a focus on character, gameplay, and/or cinematic animation. Shipped at least one game of comparable scale to Sports Interactive titles in a similar role. Experience with Unity. Advanced skills in creating realistic, expressive, and responsive animation. Experience working with motion capture pipelines, including directing shoots and cleanup. Solid understanding of how animation supports gameplay, systems, and player experience. Ability to balance visual quality with technical constraints and performance requirements. Experience owning large, complex animation features or tasks. Proactive approach to identifying problems and improving workflows. Strong communication skills and ability to collaborate across multiple disciplines. Experience mentoring or supporting other animators. Organised and self motivated, able to manage work independently. Passion for animation and drive to continually improve quality and process. Benefits Private Healthcare and Dental Plans. Gym Membership options. Travel Insurance for yourself and your family. Subsidised mental health, therapy, and coaching sessions available. On site physical and massage therapist services. Free access to games released under the SEGA Europe umbrella. Contributory Pension Scheme (up to 7% of annual salary). Regular events in collaboration with partnered football clubs. Free onsite evening bar in London HQ. Well stocked breakfast bar with cereals, fruits, teas, and coffees. Multiple clubs and societies to join (e.g., book club and art workshops). Your club's shirt personalised upon passing probation. Trophies & gift cards for length of service milestones. Cupcakes delivered on your birthday. Equal Opportunity Statement Sports Interactive is proud to be an equal opportunity employer and encourages applications from any relevant candidate irrespective of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion, or belief. SI is a Disability Confident Committed employer and is dedicated to ensuring our recruitment process is inclusive and accessible. Our studio has disabled access and facilities; please advise us if you require any reasonable adjustments during the recruitment process.
Get Staffed Online Recruitment Limited
Liverpool, Merseyside
Client Manager Construction Visualisation and 4D Planning Location: Hybrid / Remote (UK) Salary: Negotiable depending on experience Benefits: Company pension Join One of the UK's Leading Construction Visualisation Companies. Our client is an award-winning construction visualisation company specialising in construction animations, 4D sequencing, logistics planning and visual communications. They work with many of the UK's and US's leading contractors, helping them win projects through compelling visual content for tenders, client presentations and stakeholder engagement. As the business continues to grow, they are looking for an for an organised, proactive and client-focused Client Manager to become the main point of contact between the construction clients and internal production team. The Role This is a relationship and coordination role focused on delivering an exceptional client experience. Once a project has been secured, you will become the client's primary point of contact throughout the entire project lifecycle, building strong relationships and ensuring clear communication from project kick-off through to final delivery. You will attend Microsoft Teams meetings with clients, gather project information, understand their requirements, coordinate communication between clients and our clients animators and 3D modellers, monitor progress and ensure projects are delivered on time. You will play a key role in keeping projects organised, ensuring clear communication between clients and our production team, helping to remove obstacles, and making sure everyone has the information they need to deliver exceptional work on time. Working closely with both clients and our production team, you will help maintain project momentum, keep stakeholders informed, and ensure every project is delivered to the highest standard. Key Responsibilities: Act as the main point of contact for clients once a project has been awarded. Build and maintain strong relationships with contractors, bid teams and project stakeholders. Attend Microsoft Teams meetings with clients to understand project requirements and objectives. Coordinate communication between clients and our clients animation and 3D modelling teams. Produce meeting notes, action lists and follow up on outstanding information. Monitor project progress and ensure deadlines remain on track. Work closely with the animators and 3D modellers throughout production to ensure everyone has the information they need. Keep clients regularly updated on project progress and manage expectations. Identify potential delays or issues early and work with both clients and the production team to resolve them. Ensure all project information, drawings and client feedback are communicated clearly and efficiently. Help ensure every project is delivered on time and to the exceptionally high standards our clients expect. About You Our client is looking for someone who enjoys building relationships, is highly organised and thrives in a fast-paced environment. You'll ideally come from a construction background and understand how construction projects, tender submissions and client teams operate. Experience working with Tier 1 contractors, bid teams, consultancies or construction project teams would be highly advantageous. Previous experience in a client-facing coordination, account management, client services or project support role. A construction industry background. Excellent communication and interpersonal skills. Strong organisational and time management abilities. Confidence in leading client meetings and communicating with senior stakeholders. The ability to manage multiple projects simultaneously while maintaining excellent attention to detail. A proactive approach to problem-solving. The ability to build strong working relationships with both clients and internal teams. A genuine passion for delivering outstanding client service. What They Offer: Competitive salary, is negotiable depending on experience. Company pension. Hybrid / Remote working. The opportunity to work with many of the UK's and US's leading construction contractors. A friendly, supportive and growing team. Long-term career progression within an innovative specialist business. Apply Now If you enjoy building strong client relationships, keeping projects organised and ensuring exceptional service from start to finish, our client would love to hear from you. Join a growing business at the forefront of construction visualisation and help deliver award-winning projects for some of the construction industry's leading contractors.
Jul 16, 2026
Full time
Client Manager Construction Visualisation and 4D Planning Location: Hybrid / Remote (UK) Salary: Negotiable depending on experience Benefits: Company pension Join One of the UK's Leading Construction Visualisation Companies. Our client is an award-winning construction visualisation company specialising in construction animations, 4D sequencing, logistics planning and visual communications. They work with many of the UK's and US's leading contractors, helping them win projects through compelling visual content for tenders, client presentations and stakeholder engagement. As the business continues to grow, they are looking for an for an organised, proactive and client-focused Client Manager to become the main point of contact between the construction clients and internal production team. The Role This is a relationship and coordination role focused on delivering an exceptional client experience. Once a project has been secured, you will become the client's primary point of contact throughout the entire project lifecycle, building strong relationships and ensuring clear communication from project kick-off through to final delivery. You will attend Microsoft Teams meetings with clients, gather project information, understand their requirements, coordinate communication between clients and our clients animators and 3D modellers, monitor progress and ensure projects are delivered on time. You will play a key role in keeping projects organised, ensuring clear communication between clients and our production team, helping to remove obstacles, and making sure everyone has the information they need to deliver exceptional work on time. Working closely with both clients and our production team, you will help maintain project momentum, keep stakeholders informed, and ensure every project is delivered to the highest standard. Key Responsibilities: Act as the main point of contact for clients once a project has been awarded. Build and maintain strong relationships with contractors, bid teams and project stakeholders. Attend Microsoft Teams meetings with clients to understand project requirements and objectives. Coordinate communication between clients and our clients animation and 3D modelling teams. Produce meeting notes, action lists and follow up on outstanding information. Monitor project progress and ensure deadlines remain on track. Work closely with the animators and 3D modellers throughout production to ensure everyone has the information they need. Keep clients regularly updated on project progress and manage expectations. Identify potential delays or issues early and work with both clients and the production team to resolve them. Ensure all project information, drawings and client feedback are communicated clearly and efficiently. Help ensure every project is delivered on time and to the exceptionally high standards our clients expect. About You Our client is looking for someone who enjoys building relationships, is highly organised and thrives in a fast-paced environment. You'll ideally come from a construction background and understand how construction projects, tender submissions and client teams operate. Experience working with Tier 1 contractors, bid teams, consultancies or construction project teams would be highly advantageous. Previous experience in a client-facing coordination, account management, client services or project support role. A construction industry background. Excellent communication and interpersonal skills. Strong organisational and time management abilities. Confidence in leading client meetings and communicating with senior stakeholders. The ability to manage multiple projects simultaneously while maintaining excellent attention to detail. A proactive approach to problem-solving. The ability to build strong working relationships with both clients and internal teams. A genuine passion for delivering outstanding client service. What They Offer: Competitive salary, is negotiable depending on experience. Company pension. Hybrid / Remote working. The opportunity to work with many of the UK's and US's leading construction contractors. A friendly, supportive and growing team. Long-term career progression within an innovative specialist business. Apply Now If you enjoy building strong client relationships, keeping projects organised and ensuring exceptional service from start to finish, our client would love to hear from you. Join a growing business at the forefront of construction visualisation and help deliver award-winning projects for some of the construction industry's leading contractors.
Notodoanimacion busca pasantes para su programa de verano en animación CG en Londres. Los candidatos aprenderán en proyectos reales y recibirán mentoría de artistas del estudio, con un enfoque en el desarrollo de habilidades creativas y técnicas. Este programa también ofrece un ambiente inclusivo y la oportunidad de crear una red profesional, mientras se trabaja en un entorno positivo y cooperativo.
Jul 16, 2026
Full time
Notodoanimacion busca pasantes para su programa de verano en animación CG en Londres. Los candidatos aprenderán en proyectos reales y recibirán mentoría de artistas del estudio, con un enfoque en el desarrollo de habilidades creativas y técnicas. Este programa también ofrece un ambiente inclusivo y la oportunidad de crear una red profesional, mientras se trabaja en un entorno positivo y cooperativo.
Si quieres más ofertas de trabajo en arte 2D ENTRA AQUÍ Resumen del programa Programa de prácticas de verano diseñado para ofrecer una primera experiencia profesional en animación CG de personajes. El estudio organizador tiene una trayectoria consolidada en animación de personajes para TV y busca talentos con conocimientos básicos que quieran aprender el flujo de trabajo de producción, actuación y desarrollo de personajes en un entorno profesional. Responsabilidades Crear animación bajo la dirección de un mentor. Participar en sesiones de revisión de equipo y recibir feedback de leads y del Animation Supervisor. Pasar por distintos pasos del proceso de animador de personajes para prepararse para trabajo en producción real. Aprender y aplicar el flujo de trabajo propio del estudio para animación de carácter y acting. Requisitos Conocimientos básicos de los principios de la animación. Conocimiento práctico de Maya. Autonomía y motivación para aprender. Capacidad para trabajar en equipo y aceptar dirección y feedback constructivo. Pasión por la animación y ganas de desarrollar la carrera profesional. Sin experiencia industrial previa (no deben haberse tenido internships remunerados o puestos profesionales; la experiencia voluntaria debe indicarse claramente en el CV). Ser residente en el Reino Unido y poder desplazarse en un radio razonable hasta la oficina; puesto a tiempo completo en modalidad híbrida con presencia en oficina al menos tres días por semana. Qué ofrece el programa Oportunidad de trabajar en proyectos reales y desarrollar habilidades artísticas y de producción. Mentoría directa por parte de artistas del estudio y contacto con otros roles (directores, storyboard artists, animadores). Programa diseñado para ampliar la red profesional y ganar experiencia relevante para la industria. Programa de bienestar online y paquete de beneficios que incluye descuentos y ofertas. Actividades sociales presenciales y remotas a lo largo del año y programas internos de feedback. Fechas y detalles del contrato Apertura de candidaturas: lunes 11 de mayo de 2026, 09:00. Cierre de candidaturas: viernes 29 de mayo de 2026, medianoche. Notificación a candidatos: viernes 19 junio de 2026. Inicio de contrato: lunes 29 junio de 2026. Fin de contrato: viernes 24 julio de 2026. Cultura e inclusión El estudio fomentará un ambiente positivo centrado en la amistad, la creatividad y la diversidad. Se valora la inclusión, el respeto por las diferencias y la creación de un entorno donde las personas puedan aportar lo mejor de sí mismas. SOLICITAR EL TRABAJO (APPLY FOR JOB)
Jul 15, 2026
Full time
Si quieres más ofertas de trabajo en arte 2D ENTRA AQUÍ Resumen del programa Programa de prácticas de verano diseñado para ofrecer una primera experiencia profesional en animación CG de personajes. El estudio organizador tiene una trayectoria consolidada en animación de personajes para TV y busca talentos con conocimientos básicos que quieran aprender el flujo de trabajo de producción, actuación y desarrollo de personajes en un entorno profesional. Responsabilidades Crear animación bajo la dirección de un mentor. Participar en sesiones de revisión de equipo y recibir feedback de leads y del Animation Supervisor. Pasar por distintos pasos del proceso de animador de personajes para prepararse para trabajo en producción real. Aprender y aplicar el flujo de trabajo propio del estudio para animación de carácter y acting. Requisitos Conocimientos básicos de los principios de la animación. Conocimiento práctico de Maya. Autonomía y motivación para aprender. Capacidad para trabajar en equipo y aceptar dirección y feedback constructivo. Pasión por la animación y ganas de desarrollar la carrera profesional. Sin experiencia industrial previa (no deben haberse tenido internships remunerados o puestos profesionales; la experiencia voluntaria debe indicarse claramente en el CV). Ser residente en el Reino Unido y poder desplazarse en un radio razonable hasta la oficina; puesto a tiempo completo en modalidad híbrida con presencia en oficina al menos tres días por semana. Qué ofrece el programa Oportunidad de trabajar en proyectos reales y desarrollar habilidades artísticas y de producción. Mentoría directa por parte de artistas del estudio y contacto con otros roles (directores, storyboard artists, animadores). Programa diseñado para ampliar la red profesional y ganar experiencia relevante para la industria. Programa de bienestar online y paquete de beneficios que incluye descuentos y ofertas. Actividades sociales presenciales y remotas a lo largo del año y programas internos de feedback. Fechas y detalles del contrato Apertura de candidaturas: lunes 11 de mayo de 2026, 09:00. Cierre de candidaturas: viernes 29 de mayo de 2026, medianoche. Notificación a candidatos: viernes 19 junio de 2026. Inicio de contrato: lunes 29 junio de 2026. Fin de contrato: viernes 24 julio de 2026. Cultura e inclusión El estudio fomentará un ambiente positivo centrado en la amistad, la creatividad y la diversidad. Se valora la inclusión, el respeto por las diferencias y la creación de un entorno donde las personas puedan aportar lo mejor de sí mismas. SOLICITAR EL TRABAJO (APPLY FOR JOB)
Ubisoft Entertainment is looking for a Senior Technical Animator to design rigging systems that support immersive character movement for the iconic Rainbow Six series. You will work closely with multidisciplinary teams to maintain a cohesive visual style and inspire the art team. The ideal candidate will have a strong portfolio of character rigging, experience with industry-standard software like 3DS Max or Maya, and the ability to mentor peers. Join us to help shape the visual identity of groundbreaking AAA games.
Jul 09, 2026
Full time
Ubisoft Entertainment is looking for a Senior Technical Animator to design rigging systems that support immersive character movement for the iconic Rainbow Six series. You will work closely with multidisciplinary teams to maintain a cohesive visual style and inspire the art team. The ideal candidate will have a strong portfolio of character rigging, experience with industry-standard software like 3DS Max or Maya, and the ability to mentor peers. Join us to help shape the visual identity of groundbreaking AAA games.
Job Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. As a Senior Technical Animator on the Rainbow Six brand, you'll play a key role in designing and building rigging systems that support the creation of a variety of high-quality assets. Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life. You're adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems. Working closely with multidisciplinary team members, you'll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling. Your ability to translate mock-ups into high-quality integrated visualisations will help guide production and inspire the wider art team. You're passionate about your craft and committed to continuous improvement. From conducting in-depth research to participating in peer reviews, you actively seek and provide constructive feedback to elevate the team's artistic output. This is more than just a role! It's an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your character rigging come to life in one of the industry's most respected series. You will play an integral part in telling a story, communicating the Director's creative vision through realistic character movement and interaction inspired by the project's narrative and design. As a natural collaborator and communicator, you'll help motivate fellow Animators & Riggers, and take pride in knowing your work plays a key part in the Rainbow Six legacy. What you'll bring A portfolio/showreel consisting of Character Rigging, ideally with deformation and scene structures. Working knowledge of industry-standard 3D software, such as 3DS Max or Maya. Ability to mentor Artists and Animators. Ideally, experienced in a full development life-cycle. Joining Ubisoft, you'll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You'll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry. With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio. Whatwe'll provide We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we've embraced a working model that requires our team members to be on-site, fostering a vibrant and creative work environment that unites us in pursuing our shared goals. Everything you need to keep your life in balance - flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year Life insurance, income insurance, private healthcare, an annual well-being allowance, and more Generous resources committed to your perpetual personal and professional development Investment in our community - with paid volunteering days Fun and entertainment - with free games, activities, and celebrations Generous relocation support - should you need it Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members. Ready to Apply? We aim to build the world's most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We'd love to hear about you and your background. Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:
Jul 09, 2026
Full time
Job Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. As a Senior Technical Animator on the Rainbow Six brand, you'll play a key role in designing and building rigging systems that support the creation of a variety of high-quality assets. Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life. You're adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems. Working closely with multidisciplinary team members, you'll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling. Your ability to translate mock-ups into high-quality integrated visualisations will help guide production and inspire the wider art team. You're passionate about your craft and committed to continuous improvement. From conducting in-depth research to participating in peer reviews, you actively seek and provide constructive feedback to elevate the team's artistic output. This is more than just a role! It's an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your character rigging come to life in one of the industry's most respected series. You will play an integral part in telling a story, communicating the Director's creative vision through realistic character movement and interaction inspired by the project's narrative and design. As a natural collaborator and communicator, you'll help motivate fellow Animators & Riggers, and take pride in knowing your work plays a key part in the Rainbow Six legacy. What you'll bring A portfolio/showreel consisting of Character Rigging, ideally with deformation and scene structures. Working knowledge of industry-standard 3D software, such as 3DS Max or Maya. Ability to mentor Artists and Animators. Ideally, experienced in a full development life-cycle. Joining Ubisoft, you'll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You'll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry. With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio. Whatwe'll provide We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we've embraced a working model that requires our team members to be on-site, fostering a vibrant and creative work environment that unites us in pursuing our shared goals. Everything you need to keep your life in balance - flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year Life insurance, income insurance, private healthcare, an annual well-being allowance, and more Generous resources committed to your perpetual personal and professional development Investment in our community - with paid volunteering days Fun and entertainment - with free games, activities, and celebrations Generous relocation support - should you need it Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members. Ready to Apply? We aim to build the world's most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We'd love to hear about you and your background. Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:
Super Spline Studios is seeking an experienced Lead 3D Games Animator to join its animation leadership team. This position is responsible for supervising character animation production across gameplay systems, cinematics, and mechanics while mentoring internal and external animators. The selected candidate will guide animation quality standards, collaborate closely with cross-discipline teams, coordinate schedules, and ensure that animation assets integrate smoothly into real-time engines. This role requires strong artistic direction capability combined with pipeline awareness and production leadership skills. Job Overview : Lead 3D Games Animator Company Name: Super Spline Studios Job Title: Lead 3D Games Animator Employment Type: Permanent / Full-Time Work Mode: Remote (Europe) or Hybrid (Leamington Spa, UK studio) Location Options: Europe Remote or Leamington Spa Office (United Kingdom) Experience Required: Minimum 7+ years in game animation Department: Animation / Gameplay / Cinematics Tools Required: Autodesk Maya, Unity, Unreal Engine (UE4/UE5) Leadership Level: Lead / Senior Schedule: 4-day work week Salary Range: Competitive (based on experience and location) Industry: Video Game Development / Animation Co-Development Super Spline Studios is a specialized animation co-development partner supporting game studios with high-quality character animation, technical animation workflows, and cinematic production across multiple platforms. The studio collaborates with leading global entertainment companies and game developers and provides flexible remote-friendly production environments tailored to animation professionals. The studio follows a people-first production philosophy, offering structured career progression support, training subsidies, profit-share initiatives, and a permanent four-day work week policy designed to improve work-life balance without reducing compensation. This opportunity is ideal for experienced animation professionals looking to transition into a leadership-focused gameplay animation role within a collaborative and technically advanced production environment. The Lead Animator will contribute across creative execution, technical delivery, and team leadership functions. Lead animation production across gameplay and cinematic sequences Maintain consistent animation quality standards across projects Provide creative direction for character personality, movement style, and performance delivery Ensure animation assets support gameplay readability and responsiveness Team Management Mentor junior and mid-level animators Coordinate workload distribution across animation teams Support external animation partners and freelancers Provide feedback reviews and performance guidance Foster collaboration between animation, rigging, design, and engineering teams Production Coordination Create animation schedules aligned with project milestones Support delivery planning and timeline tracking Communicate progress updates with internal leadership and clients Manage animation priorities across multiple concurrent projects Implement animations directly into game engines Work with animation state machines and runtime behavior systems Coordinate motion capture planning and shoot direction when required Support technical animation workflows including rigging and skinning integration Applicants should demonstrate strong professional experience in gameplay animation leadership within real-time production pipelines. Experience Requirements Minimum 7 years professional animation experience in video games Experience leading animation teams on shipped titles Previous freelance or co-development experience considered advantageous Proven ability to manage animation schedules and production deliverables Technical Skills Candidates should demonstrate proficiency in: Gameplay animation systems Animation state machines Motion capture workflows Rigging and skinning fundamentals Experience with the following engines is preferred: Applicants must demonstrate strong creative animation capability across multiple styles and gameplay contexts. This includes: High-quality hand-keyed character animation Creature animation workflows Environmental animation assets Stylized and realistic animation styles Personality-driven performance animation Gameplay readability and responsiveness awareness The ability to adapt animation style depending on project requirements is essential. The Lead Animator plays a critical role in shaping both animation output and team performance. Candidates should demonstrate: Problem-solving capability across pipeline challenges Confidence mentoring internal and external team members Ownership of production responsibilities Ability to provide constructive creative feedback A collaborative mindset and supportive leadership approach are highly valued. The successful candidate will also contribute to: Animation scheduling and milestone planning Production tracking and reporting Cross-discipline collaboration with designers and programmers Animation polish and gameplay refinement Workplace Environment and Benefits Super Spline Studios offers a flexible production environment designed to support long-term creative careers in game animation. Key Benefits Include 4-Day Work Week Employees benefit from a permanent reduced-week structure without reduced salary expectations. Remote Flexibility Work remotely from within Europe or collaborate on-site at the Leamington Spa studio. Flexible Hours Schedules support productivity across time zones and working styles. Variety of Project Types Gameplay animation Cinematic animation Character performance animation Stylized productions Realistic productions Mechanics-driven animation systems The studio supports professional development through: structured progression planning Positive Production Culture The studio maintains a strict policy against overtime crunch and supports sustainable creative workflows. This role is well suited for professionals who: Enjoy mentoring animation teams Understand real-time gameplay animation pipelines Communicate effectively with clients and internal teams Adapt quickly to new tools and workflows Thrive in collaborative cross-discipline environments Maintain high creative standards under production timelines A passion for gameplay animation and character performance design is essential.
Jul 09, 2026
Full time
Super Spline Studios is seeking an experienced Lead 3D Games Animator to join its animation leadership team. This position is responsible for supervising character animation production across gameplay systems, cinematics, and mechanics while mentoring internal and external animators. The selected candidate will guide animation quality standards, collaborate closely with cross-discipline teams, coordinate schedules, and ensure that animation assets integrate smoothly into real-time engines. This role requires strong artistic direction capability combined with pipeline awareness and production leadership skills. Job Overview : Lead 3D Games Animator Company Name: Super Spline Studios Job Title: Lead 3D Games Animator Employment Type: Permanent / Full-Time Work Mode: Remote (Europe) or Hybrid (Leamington Spa, UK studio) Location Options: Europe Remote or Leamington Spa Office (United Kingdom) Experience Required: Minimum 7+ years in game animation Department: Animation / Gameplay / Cinematics Tools Required: Autodesk Maya, Unity, Unreal Engine (UE4/UE5) Leadership Level: Lead / Senior Schedule: 4-day work week Salary Range: Competitive (based on experience and location) Industry: Video Game Development / Animation Co-Development Super Spline Studios is a specialized animation co-development partner supporting game studios with high-quality character animation, technical animation workflows, and cinematic production across multiple platforms. The studio collaborates with leading global entertainment companies and game developers and provides flexible remote-friendly production environments tailored to animation professionals. The studio follows a people-first production philosophy, offering structured career progression support, training subsidies, profit-share initiatives, and a permanent four-day work week policy designed to improve work-life balance without reducing compensation. This opportunity is ideal for experienced animation professionals looking to transition into a leadership-focused gameplay animation role within a collaborative and technically advanced production environment. The Lead Animator will contribute across creative execution, technical delivery, and team leadership functions. Lead animation production across gameplay and cinematic sequences Maintain consistent animation quality standards across projects Provide creative direction for character personality, movement style, and performance delivery Ensure animation assets support gameplay readability and responsiveness Team Management Mentor junior and mid-level animators Coordinate workload distribution across animation teams Support external animation partners and freelancers Provide feedback reviews and performance guidance Foster collaboration between animation, rigging, design, and engineering teams Production Coordination Create animation schedules aligned with project milestones Support delivery planning and timeline tracking Communicate progress updates with internal leadership and clients Manage animation priorities across multiple concurrent projects Implement animations directly into game engines Work with animation state machines and runtime behavior systems Coordinate motion capture planning and shoot direction when required Support technical animation workflows including rigging and skinning integration Applicants should demonstrate strong professional experience in gameplay animation leadership within real-time production pipelines. Experience Requirements Minimum 7 years professional animation experience in video games Experience leading animation teams on shipped titles Previous freelance or co-development experience considered advantageous Proven ability to manage animation schedules and production deliverables Technical Skills Candidates should demonstrate proficiency in: Gameplay animation systems Animation state machines Motion capture workflows Rigging and skinning fundamentals Experience with the following engines is preferred: Applicants must demonstrate strong creative animation capability across multiple styles and gameplay contexts. This includes: High-quality hand-keyed character animation Creature animation workflows Environmental animation assets Stylized and realistic animation styles Personality-driven performance animation Gameplay readability and responsiveness awareness The ability to adapt animation style depending on project requirements is essential. The Lead Animator plays a critical role in shaping both animation output and team performance. Candidates should demonstrate: Problem-solving capability across pipeline challenges Confidence mentoring internal and external team members Ownership of production responsibilities Ability to provide constructive creative feedback A collaborative mindset and supportive leadership approach are highly valued. The successful candidate will also contribute to: Animation scheduling and milestone planning Production tracking and reporting Cross-discipline collaboration with designers and programmers Animation polish and gameplay refinement Workplace Environment and Benefits Super Spline Studios offers a flexible production environment designed to support long-term creative careers in game animation. Key Benefits Include 4-Day Work Week Employees benefit from a permanent reduced-week structure without reduced salary expectations. Remote Flexibility Work remotely from within Europe or collaborate on-site at the Leamington Spa studio. Flexible Hours Schedules support productivity across time zones and working styles. Variety of Project Types Gameplay animation Cinematic animation Character performance animation Stylized productions Realistic productions Mechanics-driven animation systems The studio supports professional development through: structured progression planning Positive Production Culture The studio maintains a strict policy against overtime crunch and supports sustainable creative workflows. This role is well suited for professionals who: Enjoy mentoring animation teams Understand real-time gameplay animation pipelines Communicate effectively with clients and internal teams Adapt quickly to new tools and workflows Thrive in collaborative cross-discipline environments Maintain high creative standards under production timelines A passion for gameplay animation and character performance design is essential.
Super Spline Studios is looking for a Lead 3D Games Animator to supervise animation production across gameplay and cinematics. This role offers the chance to mentor animators, manage schedules, and uphold animation standards within a creative and technically advanced environment. Strong experience in animation leadership within real-time pipelines is required, alongside proficiency in Autodesk Maya, Unity, and Unreal Engine. The studio promotes a flexible production culture with a 4-day work week and remote work options within Europe.
Jul 09, 2026
Full time
Super Spline Studios is looking for a Lead 3D Games Animator to supervise animation production across gameplay and cinematics. This role offers the chance to mentor animators, manage schedules, and uphold animation standards within a creative and technically advanced environment. Strong experience in animation leadership within real-time pipelines is required, alongside proficiency in Autodesk Maya, Unity, and Unreal Engine. The studio promotes a flexible production culture with a 4-day work week and remote work options within Europe.
Overview My client is a cutting-edge digital agency based in the heart of London, known for their innovative and dynamic approach to digital solutions. The team thrives on creativity, pushing boundaries and delivering high-impact projects for a diverse range of clients. They are seeking a talented and experienced Freelance Motion Designer with expertise in After Effects to join the team on-site 3 days per week for a 4-week project. This is a fantastic opportunity for a creative individual who thrives in a collaborative environment and is passionate about producing visually stunning and engaging motion graphics. Responsibilities Collaborate with the creative team to understand project objectives and requirements Create captivating and dynamic motion graphics using After Effects Work closely with clients to incorporate feedback and ensure the final deliverables meet their expectations Collaborate with other designers, animators, and professionals to bring concepts to life Manage multiple projects simultaneously and meet tight deadlines Requirements Proven experience as a Motion Designer with a strong portfolio showcasing your After Effects skills Proficiency in Adobe Creative Suite, particularly After Effects Ability to work on-site in London for 3 days a week Strong communication skills and the ability to collaborate effectively with cross-functional teams A keen eye for design, motion, and attention to detail Bonus Skills Experience with other motion graphics tools and software Knowledge of 3D animation and modeling Previous experience working with digital agencies
Jul 09, 2026
Full time
Overview My client is a cutting-edge digital agency based in the heart of London, known for their innovative and dynamic approach to digital solutions. The team thrives on creativity, pushing boundaries and delivering high-impact projects for a diverse range of clients. They are seeking a talented and experienced Freelance Motion Designer with expertise in After Effects to join the team on-site 3 days per week for a 4-week project. This is a fantastic opportunity for a creative individual who thrives in a collaborative environment and is passionate about producing visually stunning and engaging motion graphics. Responsibilities Collaborate with the creative team to understand project objectives and requirements Create captivating and dynamic motion graphics using After Effects Work closely with clients to incorporate feedback and ensure the final deliverables meet their expectations Collaborate with other designers, animators, and professionals to bring concepts to life Manage multiple projects simultaneously and meet tight deadlines Requirements Proven experience as a Motion Designer with a strong portfolio showcasing your After Effects skills Proficiency in Adobe Creative Suite, particularly After Effects Ability to work on-site in London for 3 days a week Strong communication skills and the ability to collaborate effectively with cross-functional teams A keen eye for design, motion, and attention to detail Bonus Skills Experience with other motion graphics tools and software Knowledge of 3D animation and modeling Previous experience working with digital agencies
Producer - Film & Animation Team (12-Month FTC) Salary: Flexible dept on exp Location: Nottinghamshire and on Location We are seeking an experienced Producer to join a growing in-house Film & Animation team on a 12-month fixed-term contract. This is an exciting opportunity for a highly organised and commercially aware Producer with experience delivering TV advertising, radio advertising, live-action content, branded content and animation projects within a fast-paced creative production environment. Working across studio and on-location productions, you will collaborate closely with directors, camera operators, editors, animators and creative teams to deliver high-quality above-the-line advertising campaigns and broadcast content for major UK brands. The successful candidate will oversee the full production lifecycle from concept development and client pitching through to post-production and final delivery, ensuring projects are delivered creatively, efficiently, on schedule and within budget. Key Responsibilities Manage end-to-end production across TV commercials, animation projects, branded content and advertising campaigns Act as the primary client contact throughout the production process Develop and manage production schedules, timelines, budgets and resource planning Coordinate creative, technical and production teams across multiple concurrent projects Work collaboratively with directors, editors, animators, camera operators and external crew Lead productions across both studio-based and on-location filming environments Run regular production meetings, slate meetings and workflow reviews Troubleshoot production issues and manage changing project requirements effectively Ensure productions comply with broadcast regulations, health & safety standards, advertising codes and industry best practice Manage Clearcast submissions, approvals and wider advertising clearance processes Creatively oversee productions to ensure exceptional output quality and client satisfaction Ensure all deliverables are completed on time, within budget and to broadcast standard Collaborate closely with fellow Producers and support wider team workloads when required Essential Skills & Experience Proven experience working within a production company, creative agency, advertising agency or in-house creative production team Strong background in film production, TV advertising production or broadcast content production Experience managing multiple live-action and/or animation projects simultaneously Excellent organisational, scheduling and communication skills Strong budgeting, production planning and resource management experience Essential experience managing Clearcast submissions and advertising clearance processes Confident overseeing productions on location and within studio environments Ability to work effectively within a fast-paced, deadline-driven creative environment Intrested? Please email CV to TurnerFox Recruitmnet
Jul 08, 2026
Contractor
Producer - Film & Animation Team (12-Month FTC) Salary: Flexible dept on exp Location: Nottinghamshire and on Location We are seeking an experienced Producer to join a growing in-house Film & Animation team on a 12-month fixed-term contract. This is an exciting opportunity for a highly organised and commercially aware Producer with experience delivering TV advertising, radio advertising, live-action content, branded content and animation projects within a fast-paced creative production environment. Working across studio and on-location productions, you will collaborate closely with directors, camera operators, editors, animators and creative teams to deliver high-quality above-the-line advertising campaigns and broadcast content for major UK brands. The successful candidate will oversee the full production lifecycle from concept development and client pitching through to post-production and final delivery, ensuring projects are delivered creatively, efficiently, on schedule and within budget. Key Responsibilities Manage end-to-end production across TV commercials, animation projects, branded content and advertising campaigns Act as the primary client contact throughout the production process Develop and manage production schedules, timelines, budgets and resource planning Coordinate creative, technical and production teams across multiple concurrent projects Work collaboratively with directors, editors, animators, camera operators and external crew Lead productions across both studio-based and on-location filming environments Run regular production meetings, slate meetings and workflow reviews Troubleshoot production issues and manage changing project requirements effectively Ensure productions comply with broadcast regulations, health & safety standards, advertising codes and industry best practice Manage Clearcast submissions, approvals and wider advertising clearance processes Creatively oversee productions to ensure exceptional output quality and client satisfaction Ensure all deliverables are completed on time, within budget and to broadcast standard Collaborate closely with fellow Producers and support wider team workloads when required Essential Skills & Experience Proven experience working within a production company, creative agency, advertising agency or in-house creative production team Strong background in film production, TV advertising production or broadcast content production Experience managing multiple live-action and/or animation projects simultaneously Excellent organisational, scheduling and communication skills Strong budgeting, production planning and resource management experience Essential experience managing Clearcast submissions and advertising clearance processes Confident overseeing productions on location and within studio environments Ability to work effectively within a fast-paced, deadline-driven creative environment Intrested? Please email CV to TurnerFox Recruitmnet
This is a role with real creative autonomy. For the right person, this is a place to build something. You will head up ITCH's Creative and Strategy team - a role that sits right at the heart of what we do and how we grow. You'll be leading a team of creatives and strategists, winning work with brilliant ideas and helping shape the next chapter of the agency. You're someone who thinks in both directions: you can get upstream of a brief and develop the strategic foundation that makes creative land harder and then you can bring that creative to life in a way that excites clients and wins pitches. You understand the 'why' as well as the 'what'. You'll work across B2C and B2B, with a strong foothold in professional services. You're as comfortable building a brand-level audience strategy as you are directing a social-first campaign. You know how to use AI tools to accelerate research and synthesis, combining that with cultural intelligence and sharp brand thinking to deliver measurable outcomes. You're a confident, inspiring presenter. You can walk into a room and own it, or build a deck that does the talking for you. Ideally both. You will be a pitch winning machine - inspiring clients and proactively delivering ideas that win. You are a driven, passionate leader who brings out the best in the people around them. Managing a creative team isn't just about directing output, it's about building an environment where brilliant ideas can actually happen. You'll foster a culture of creative ambition at ITCH; running sessions that spark something, giving feedback that pushes rather than deflates, and championing work that takes a risk. You lead from the front but you know the best idea in the room isn't always yours and you're genuinely excited when it isn't. Key Skills 10+ years' experience developing creative campaigns within video and photographic content Proven track record across long form, short form and social first content Experience developing strategic frameworks, channel strategies or audience strategies. Not just responding to briefs, but shaping them A confident, inspiring presenter, both in the room and on the page A creative mind that loves generating multiple routes, not just one safe answer Ability to get under the skin of a client and understand what makes them and their customers tick Solid understanding of production and post production Sharp written and verbal communication skills Experience managing and developing a small team Comfortable in a fast paced environment where priorities shift daily Ability to embody ITCH values; collaborative, driven, creative, human The day to day Lead strategic development across pitches and live projects - from brand level audience and positioning work down to campaign and social strategy Own the strategic narrative on new business pitches, building the 'why' that makes our creative impossible to argue with. Build proactive outreach into new business, living by the ethos 'ideas win work'. Run discovery and insight work with clients, getting under the skin of their brand, their customers and their market Use AI tools to accelerate research, synthesis and strategic thinking - combining data with cultural intelligence to sharpen every brief Collaborate with the wider team to ensure strategy and creative are always pulling in the same direction Creative Lead idea generation across new business and live projects, working closely with our team of creatives Work closely with our founder/ECD on the agency's creative vision, with real autonomy to shape the creative output day to day Build and present stunning decks that bring ideas to life - from first concept through to final execution Be the creative point of reference across key projects as work moves through production and post Lead internal creative sessions with one eye on impact and the other on commercial viability Manage a bank of references and stay genuinely ahead of trends across branded content and social Write copy for pitches and, where needed, for client work Collaborate with filmmakers, editors, animators and illustrators to maintain a strong creative hub Be a point of approval on final edits and animations for creative led projects Ensure creative is executed as sold - what's in the deck is what ends up on screen Leadership & Growth Lead and line manage a team of 3-5 creatives and strategists, supporting their development and growth Sit on the Senior Management Team, contributing to the growth and direction of the agency Proactively identify creative and strategic opportunities with existing clients (with the support of our CP team), be a new business winning machine Have a strong understanding of the cost to deliver what we sell, with some involvement at the costing stage The chance to help shape the next phase of growth at ITCH Daily collaboration with senior leaders who will value your input and support your progression Room to experiment, learn, and build smarter systems and better outreach Team socials and an annual Summer Event Happy, healthy people do their best work, so we make sure our people have all the things they need to thrive. Benefits Salary that reflects your experience and impact Annual pay review and potential for up to 18% annual bonus (based on business and personal performance) Health insurance (private healthcare) Yearly training budget and development days Mental health support with free access to mindfulness tools Extra holidays that increase with tenure Cycle to Work scheme Christmas closure (company shut down over the festive period) New Business Incentive for converted leads Referral bonus for successful hires One day per year to give back to a cause that matters Equal Employment Opportunity This position is not intended to have a preference for any particular gender, sexual orientation, race or ethnicity; the organization is committed to creating a diverse environment and encourages applications from all qualified candidates.
Jul 03, 2026
Full time
This is a role with real creative autonomy. For the right person, this is a place to build something. You will head up ITCH's Creative and Strategy team - a role that sits right at the heart of what we do and how we grow. You'll be leading a team of creatives and strategists, winning work with brilliant ideas and helping shape the next chapter of the agency. You're someone who thinks in both directions: you can get upstream of a brief and develop the strategic foundation that makes creative land harder and then you can bring that creative to life in a way that excites clients and wins pitches. You understand the 'why' as well as the 'what'. You'll work across B2C and B2B, with a strong foothold in professional services. You're as comfortable building a brand-level audience strategy as you are directing a social-first campaign. You know how to use AI tools to accelerate research and synthesis, combining that with cultural intelligence and sharp brand thinking to deliver measurable outcomes. You're a confident, inspiring presenter. You can walk into a room and own it, or build a deck that does the talking for you. Ideally both. You will be a pitch winning machine - inspiring clients and proactively delivering ideas that win. You are a driven, passionate leader who brings out the best in the people around them. Managing a creative team isn't just about directing output, it's about building an environment where brilliant ideas can actually happen. You'll foster a culture of creative ambition at ITCH; running sessions that spark something, giving feedback that pushes rather than deflates, and championing work that takes a risk. You lead from the front but you know the best idea in the room isn't always yours and you're genuinely excited when it isn't. Key Skills 10+ years' experience developing creative campaigns within video and photographic content Proven track record across long form, short form and social first content Experience developing strategic frameworks, channel strategies or audience strategies. Not just responding to briefs, but shaping them A confident, inspiring presenter, both in the room and on the page A creative mind that loves generating multiple routes, not just one safe answer Ability to get under the skin of a client and understand what makes them and their customers tick Solid understanding of production and post production Sharp written and verbal communication skills Experience managing and developing a small team Comfortable in a fast paced environment where priorities shift daily Ability to embody ITCH values; collaborative, driven, creative, human The day to day Lead strategic development across pitches and live projects - from brand level audience and positioning work down to campaign and social strategy Own the strategic narrative on new business pitches, building the 'why' that makes our creative impossible to argue with. Build proactive outreach into new business, living by the ethos 'ideas win work'. Run discovery and insight work with clients, getting under the skin of their brand, their customers and their market Use AI tools to accelerate research, synthesis and strategic thinking - combining data with cultural intelligence to sharpen every brief Collaborate with the wider team to ensure strategy and creative are always pulling in the same direction Creative Lead idea generation across new business and live projects, working closely with our team of creatives Work closely with our founder/ECD on the agency's creative vision, with real autonomy to shape the creative output day to day Build and present stunning decks that bring ideas to life - from first concept through to final execution Be the creative point of reference across key projects as work moves through production and post Lead internal creative sessions with one eye on impact and the other on commercial viability Manage a bank of references and stay genuinely ahead of trends across branded content and social Write copy for pitches and, where needed, for client work Collaborate with filmmakers, editors, animators and illustrators to maintain a strong creative hub Be a point of approval on final edits and animations for creative led projects Ensure creative is executed as sold - what's in the deck is what ends up on screen Leadership & Growth Lead and line manage a team of 3-5 creatives and strategists, supporting their development and growth Sit on the Senior Management Team, contributing to the growth and direction of the agency Proactively identify creative and strategic opportunities with existing clients (with the support of our CP team), be a new business winning machine Have a strong understanding of the cost to deliver what we sell, with some involvement at the costing stage The chance to help shape the next phase of growth at ITCH Daily collaboration with senior leaders who will value your input and support your progression Room to experiment, learn, and build smarter systems and better outreach Team socials and an annual Summer Event Happy, healthy people do their best work, so we make sure our people have all the things they need to thrive. Benefits Salary that reflects your experience and impact Annual pay review and potential for up to 18% annual bonus (based on business and personal performance) Health insurance (private healthcare) Yearly training budget and development days Mental health support with free access to mindfulness tools Extra holidays that increase with tenure Cycle to Work scheme Christmas closure (company shut down over the festive period) New Business Incentive for converted leads Referral bonus for successful hires One day per year to give back to a cause that matters Equal Employment Opportunity This position is not intended to have a preference for any particular gender, sexual orientation, race or ethnicity; the organization is committed to creating a diverse environment and encourages applications from all qualified candidates.
SHAPESLewisham is looking for a Projection Mapper / Animator to join Komola Collective for R&D of ITCH, a multimedia solo play. This role involves creating immersive visuals that respond to live performance at Redbridge Drama Centre. The position is part-time freelance for 10 days between September and October 2025. Responsibilities include projection mapping, animation, and collaboration within a creative team. Strong technical skills and a good understanding of hybrid multimedia theatre are essential.
Jul 02, 2026
Full time
SHAPESLewisham is looking for a Projection Mapper / Animator to join Komola Collective for R&D of ITCH, a multimedia solo play. This role involves creating immersive visuals that respond to live performance at Redbridge Drama Centre. The position is part-time freelance for 10 days between September and October 2025. Responsibilities include projection mapping, animation, and collaboration within a creative team. Strong technical skills and a good understanding of hybrid multimedia theatre are essential.
Overview Komola Collective seeks a Projection Mapper / Animator for the R&D of ITCH, a multimedia solo play blending animation, projection, sound, and movement. Working closely with the creative team, you'll design immersive, emotionally resonant visuals responsive to live performance. Based at Redbridge Drama Centre (East London), this is a unique opportunity to help shape a future touring work. Responsibilities Projection mapping for live performance Animation and motion design Technical adaptability across venues Collaborative working in R&D settings Understanding of hybrid/multimedia theatre Creative problem solving Contract & Compensation Closing date: 20 Aug Salary: £3,500 total (10 days @ £350/day, freelance) Contract: Part time Freelance (10 days, Sept-Oct 2025) Organisation: Komola Collective Sector: Media Job level: Mid Type level: Freelance Posted: 24 Jul
Jul 02, 2026
Full time
Overview Komola Collective seeks a Projection Mapper / Animator for the R&D of ITCH, a multimedia solo play blending animation, projection, sound, and movement. Working closely with the creative team, you'll design immersive, emotionally resonant visuals responsive to live performance. Based at Redbridge Drama Centre (East London), this is a unique opportunity to help shape a future touring work. Responsibilities Projection mapping for live performance Animation and motion design Technical adaptability across venues Collaborative working in R&D settings Understanding of hybrid/multimedia theatre Creative problem solving Contract & Compensation Closing date: 20 Aug Salary: £3,500 total (10 days @ £350/day, freelance) Contract: Part time Freelance (10 days, Sept-Oct 2025) Organisation: Komola Collective Sector: Media Job level: Mid Type level: Freelance Posted: 24 Jul
Framestore Limited in London is seeking a Senior Animator to breathe life into complex characters and photorealistic creatures. You'll collaborate closely with your Animation Lead to produce premium animation that enhances storytelling and drives the style of our films. Ideal candidates will have substantial experience in photorealistic VFX, profound knowledge of Maya, and a solid understanding of physical motion and anatomy. Join us to push the boundaries of visual effects and animation.
Jul 01, 2026
Full time
Framestore Limited in London is seeking a Senior Animator to breathe life into complex characters and photorealistic creatures. You'll collaborate closely with your Animation Lead to produce premium animation that enhances storytelling and drives the style of our films. Ideal candidates will have substantial experience in photorealistic VFX, profound knowledge of Maya, and a solid understanding of physical motion and anatomy. Join us to push the boundaries of visual effects and animation.
Industrial Light & Magic (ILM) London is currently inviting applications for the position of Animator. We are looking for visionary artists across Junior, Mid, and Senior levels to join our London studio and contribute to an upcoming slate of high-profile feature animation projects. Founded by George Lucas in 1975, ILM remains the global vanguard of visual effects and animation. This is a chance to work at the intersection of legendary storytelling and pioneering technology. As an Animator at ILM, you will be responsible for imbuing digital characters with the weight, emotion, and performance necessary to captivate audiences worldwide. Job Overview: Feature 3D Animator Category Details Primary Keyword Animator Company Name Industrial Light & Magic (ILM) Parent Organization The Walt Disney Company Job Type Fixed-Term Contract (Various Durations) Work Model Hybrid (Minimum 2 days on-site per week) Location London, United Kingdom Target Start Dates Autumn 2026 - Spring 2027 Primary Software Autodesk Maya Compensation and Industry Benchmarks The London VFX and animation market is highly competitive. At ILM, salary packages are determined by the specific level of the Animator-from entry-level graduates to seasoned leads-and the complexity of the assigned project. Note: Figures are based on industry standards for the London region in 2026. Final offers are subject to the candidate's portfolio quality and specific feature experience. Detailed Job Description At ILM, an Animator does not simply move objects in 3D space; they create life. Whether you are working on hyper-realistic creatures for a visual effects blockbuster or stylized characters for a standalone feature animation, your goal is to deliver performances that feel grounded, believable, and narratively significant. The London studio is a hub of creative energy, and as an Animator here, you will be tasked with pushing the boundaries of what is possible in character movement. You will take ownership of your shots from blocking through to final polish, ensuring that every frame aligns with the Director's vision. Key Responsibilities Character Performance: Use Autodesk Maya to animate high-quality characters, creatures, and objects. You must demonstrate a deep understanding of acting, timing, and weight. Reference and Research: Actively shoot and analyze video reference of your own performances or real-world physics to drive the authenticity of your animation. Collaboration and Dailies: Attend regular dailies to present work-in-progress. As an Animator, you must be able to articulate your creative choices and pivot quickly based on feedback from the Animation Supervisor. Technical Integration: Work within the CG production pipeline, collaborating with riggers and lighters to ensure that your animation translates perfectly through the final render. Leadership & Mentorship: Mid and Senior-level Animator hires will be expected to guide entry-level talent, providing feedback and troubleshooting technical issues to elevate the team's collective output. Deadline Management: Maintain high productivity in a fast-paced environment, meeting production milestones without compromising the "ILM standard" of quality. Diversity and Workforce Statistics As part of The Walt Disney Company, ILM is committed to transparency and diversity within the animation industry. We recognize that a global audience is best served by a global workforce. According to recent industry data and internal sustainability reports, the broader UK VFX and Animation sector has seen the following demographic shifts as of 2025/2026: Gender Representation: Approximately 34% of animation roles are held by women, with a concerted effort at ILM to increase this in senior leadership. Ethnic Diversity: In London-based studios, roughly 21% of the workforce identifies as belonging to an ethnic minority group (including Asian, Black, and Mixed-heritage backgrounds). International Talent: Nearly 40% of the London VFX workforce consists of international professionals, highlighting the multicultural environment of our studio. ILM (UK) Ltd. is an equal opportunity employer. We evaluate every Animator based on their skill, reel, and passion, regardless of age, race, religion, or sexual orientation. Candidate Requirements We are seeking an Animator who is a master of their craft. You should have: A strong portfolio or demo reel that showcases a range of performances (e.g., subtle acting, physical action, and creature locomotion). Expert knowledge of the 12 Principles of Animation (squash and stretch, anticipation, staging, etc.). A keen eye for compositional design and cinematography. Technical Proficiency Pipeline Knowledge: Familiarity with shot-tracking software (like ShotGrid) and a solid understanding of how animation interacts with rigging and simulation. Education: While a degree in Computer Graphics or Fine Arts is beneficial, we value a high-quality demo reel above formal credentials. Soft Skills Communication: The ability to thrive in a collaborative, feedback-heavy environment. Organization: Self-motivated management of complex shot assignments. The ILM London Experience Joining ILM as an Animator means more than just a job; it is an entry into a prestigious network of artists. Our London studio operates on a Hybrid Model, requiring a minimum of two days on-site per week. This allows our team members to enjoy the creative spark of in-person collaboration while maintaining the flexibility of home-based work. About Industrial Light & Magic Since 1975, ILM has set the standard for visual effects. We have contributed to over 325 feature films and played a pivotal role in seven of the top ten box-office hits of all time. From the digital revolution of the 90s to today's advancements in VR, AR, and StageCraft (Virtual Production), ILM continues to lead. About The Walt Disney Company As a segment of Disney Entertainment, ILM is part of a legacy that began as a small cartoon studio in the 1920s. Today, Disney reaches every corner of the globe, providing world class stories for every member of the family. As an Animator for an ILM/Disney project, your work will reach millions. Application Instructions To be considered for the role of Animator, please prepare the following: Demo Reel: A video showcase of your best animation work. Shot Breakdown: A document explaining exactly what you were responsible for in each shot of your reel (e.g., "Responsible for all animation; rigs provided by studio"). Current Resume: Detailing your feature film or series experience.
Jun 30, 2026
Full time
Industrial Light & Magic (ILM) London is currently inviting applications for the position of Animator. We are looking for visionary artists across Junior, Mid, and Senior levels to join our London studio and contribute to an upcoming slate of high-profile feature animation projects. Founded by George Lucas in 1975, ILM remains the global vanguard of visual effects and animation. This is a chance to work at the intersection of legendary storytelling and pioneering technology. As an Animator at ILM, you will be responsible for imbuing digital characters with the weight, emotion, and performance necessary to captivate audiences worldwide. Job Overview: Feature 3D Animator Category Details Primary Keyword Animator Company Name Industrial Light & Magic (ILM) Parent Organization The Walt Disney Company Job Type Fixed-Term Contract (Various Durations) Work Model Hybrid (Minimum 2 days on-site per week) Location London, United Kingdom Target Start Dates Autumn 2026 - Spring 2027 Primary Software Autodesk Maya Compensation and Industry Benchmarks The London VFX and animation market is highly competitive. At ILM, salary packages are determined by the specific level of the Animator-from entry-level graduates to seasoned leads-and the complexity of the assigned project. Note: Figures are based on industry standards for the London region in 2026. Final offers are subject to the candidate's portfolio quality and specific feature experience. Detailed Job Description At ILM, an Animator does not simply move objects in 3D space; they create life. Whether you are working on hyper-realistic creatures for a visual effects blockbuster or stylized characters for a standalone feature animation, your goal is to deliver performances that feel grounded, believable, and narratively significant. The London studio is a hub of creative energy, and as an Animator here, you will be tasked with pushing the boundaries of what is possible in character movement. You will take ownership of your shots from blocking through to final polish, ensuring that every frame aligns with the Director's vision. Key Responsibilities Character Performance: Use Autodesk Maya to animate high-quality characters, creatures, and objects. You must demonstrate a deep understanding of acting, timing, and weight. Reference and Research: Actively shoot and analyze video reference of your own performances or real-world physics to drive the authenticity of your animation. Collaboration and Dailies: Attend regular dailies to present work-in-progress. As an Animator, you must be able to articulate your creative choices and pivot quickly based on feedback from the Animation Supervisor. Technical Integration: Work within the CG production pipeline, collaborating with riggers and lighters to ensure that your animation translates perfectly through the final render. Leadership & Mentorship: Mid and Senior-level Animator hires will be expected to guide entry-level talent, providing feedback and troubleshooting technical issues to elevate the team's collective output. Deadline Management: Maintain high productivity in a fast-paced environment, meeting production milestones without compromising the "ILM standard" of quality. Diversity and Workforce Statistics As part of The Walt Disney Company, ILM is committed to transparency and diversity within the animation industry. We recognize that a global audience is best served by a global workforce. According to recent industry data and internal sustainability reports, the broader UK VFX and Animation sector has seen the following demographic shifts as of 2025/2026: Gender Representation: Approximately 34% of animation roles are held by women, with a concerted effort at ILM to increase this in senior leadership. Ethnic Diversity: In London-based studios, roughly 21% of the workforce identifies as belonging to an ethnic minority group (including Asian, Black, and Mixed-heritage backgrounds). International Talent: Nearly 40% of the London VFX workforce consists of international professionals, highlighting the multicultural environment of our studio. ILM (UK) Ltd. is an equal opportunity employer. We evaluate every Animator based on their skill, reel, and passion, regardless of age, race, religion, or sexual orientation. Candidate Requirements We are seeking an Animator who is a master of their craft. You should have: A strong portfolio or demo reel that showcases a range of performances (e.g., subtle acting, physical action, and creature locomotion). Expert knowledge of the 12 Principles of Animation (squash and stretch, anticipation, staging, etc.). A keen eye for compositional design and cinematography. Technical Proficiency Pipeline Knowledge: Familiarity with shot-tracking software (like ShotGrid) and a solid understanding of how animation interacts with rigging and simulation. Education: While a degree in Computer Graphics or Fine Arts is beneficial, we value a high-quality demo reel above formal credentials. Soft Skills Communication: The ability to thrive in a collaborative, feedback-heavy environment. Organization: Self-motivated management of complex shot assignments. The ILM London Experience Joining ILM as an Animator means more than just a job; it is an entry into a prestigious network of artists. Our London studio operates on a Hybrid Model, requiring a minimum of two days on-site per week. This allows our team members to enjoy the creative spark of in-person collaboration while maintaining the flexibility of home-based work. About Industrial Light & Magic Since 1975, ILM has set the standard for visual effects. We have contributed to over 325 feature films and played a pivotal role in seven of the top ten box-office hits of all time. From the digital revolution of the 90s to today's advancements in VR, AR, and StageCraft (Virtual Production), ILM continues to lead. About The Walt Disney Company As a segment of Disney Entertainment, ILM is part of a legacy that began as a small cartoon studio in the 1920s. Today, Disney reaches every corner of the globe, providing world class stories for every member of the family. As an Animator for an ILM/Disney project, your work will reach millions. Application Instructions To be considered for the role of Animator, please prepare the following: Demo Reel: A video showcase of your best animation work. Shot Breakdown: A document explaining exactly what you were responsible for in each shot of your reel (e.g., "Responsible for all animation; rigs provided by studio"). Current Resume: Detailing your feature film or series experience.
Industrial Light & Magic (ILM) in London is seeking a passionate Animator to contribute to high-profile feature animation projects. This role involves animating characters using Autodesk Maya, collaborating with teams, and pushing creative boundaries. Ideal candidates should have a strong portfolio, expert knowledge of animation principles, and excellent soft skills. The position offers a hybrid work model with a creative environment under a prestigious brand. Join ILM to make a significant impact in the world of animation.
Jun 30, 2026
Full time
Industrial Light & Magic (ILM) in London is seeking a passionate Animator to contribute to high-profile feature animation projects. This role involves animating characters using Autodesk Maya, collaborating with teams, and pushing creative boundaries. Ideal candidates should have a strong portfolio, expert knowledge of animation principles, and excellent soft skills. The position offers a hybrid work model with a creative environment under a prestigious brand. Join ILM to make a significant impact in the world of animation.
Thank you for your interest in ForthStar. We are a premier game development studio on a trajectory to redefine the mobile gaming landscape. Established by the industry veterans behind Playdemic, our studio is built on the philosophy that extraordinary games are born from the intersection of creative freedom and technical excellence. We are currently seeking a Senior Character Animator to serve as a cornerstone of our Art Department. This is a high-impact role designed for a professional who breathes life into digital assets, ensuring every movement-from a subtle facial twitch to an explosive combat sequence-resonates with personality, humor, and visceral impact. Job Overview : Senior Character Animator Category Details Company Name ForthStar Position Title Senior Character Animator Job Type Full-Time, Permanent Location Altrincham, Manchester, UK (On-site) Salary Range £45,000 - £55,000 per annum Department Art Work Schedule 4-Day Work Week (Subject to annual review) Required Status Must have existing Right to Work in the UK About ForthStar: Our Vision and Culture Founded in 2023 by Paul Gouge and Alex Rigby, ForthStar is not your typical startup. We are a team of exceptionally talented veterans dedicated to the craft of big, free-to-play hits. Our mission is singular: to create great games that millions of people love to play every day for years. At ForthStar, we believe the best work happens when top-tier talent is given the autonomy to innovate. Our culture is defined by: Excellence: A relentless pursuit of "better" in every frame and line of code. Collaboration: Breaking down silos to ensure art, code, and design move in perfect synchronization. Player-Centric Design: We serve our players by creating essential daily entertainment that is both polished and engaging. The Inspirational Workspace: Our high-spec Altrincham studio is designed to be an incubator for creativity, fostering spontaneous teamwork that remote setups often miss. The Scope of the Role as Character Animator As a Senior Character Animator, you are more than a technician; you are a storyteller through motion. You will be responsible for the full animation lifecycle, ensuring that characters feel grounded in their world while maintaining the "snappiness" required for high-end mobile gameplay. 1. Technical Rigging & Skinning You will be the architect of movement. You are expected to build robust, animator-friendly rigs for a variety of character types and environmental objects. Utilization of Biped, CAT, or custom bone systems/solvers. Precise skinning to ensure mesh integrity during extreme deformations. Creation of expressive facial rigs that convey humor and emotion. 2. High-Fidelity Animation Your primary focus is the delivery of world-class keyframe animation. Crafting "game-feel" through weight, timing, and anticipation. Developing signature move sets, combat sequences, and idle cycles that define a character's "brand." Iterating on prototypes to find the fun early in the development cycle. 3. Unity Integration & Implementation We don't just "throw assets over the wall." You will take ownership of how your work performs in-engine. Setting up and managing Mecanim/Animator controllers . Constructing complex blend trees and state machines. Configuring Ragdoll physics for specialized death or impact scenarios. 4. Cross-Disciplinary Synergy You will sit at the heart of the production pipeline, collaborating daily with: Game Designers: To ensure animations match the rhythm and timing of gameplay mechanics. Programmers: To ensure technical displacement and performance optimization are maintained. Candidate Requirements Essential Qualifications A Stellar Showreel: We need to see your work in action. Your reel should demonstrate a mastery of weight, physics, and character personality across different archetypes. Software Expertise: Professional-level mastery of Autodesk Maya . The "Twelve Principles": A deep-rooted understanding of squash and stretch, staging, and follow-through. Adaptability: The ability to pivot between highly stylized, "squashy" animation and more grounded, realistic movement. Location: You must be based in the UK and able to commute to our Altrincham studio for our collaborative 4-day work week. Preferred "Bonus" Skills Mobile Experience: A background in developing for iOS and Android, with an understanding of memory constraints. Technical Optimization: Knowledge of draw calls and bone count limits for mobile hardware. 2D Proficiency: Familiarity with Spine or similar 2D animation tools. Why Join ForthStar? (Benefits & Perks) We believe in rewarding our team with a package that supports both professional growth and personal well-being. The 4-Day Work Week: We prioritize productivity over hours. Enjoy a three-day weekend every week to recharge. Financial Security: Enhanced pension schemes, Group Life Cover, and a Profit-Based Bonus that ensures you share in the studio's success. Health & Wellness: Private Medical Insurance, a virtual GP service, an onsite gym, and an Employee Assistance Programme (EAP). Commuter Support: Contract car parking, Cycle-to-Work schemes, and season ticket loans. Lifestyle: 22 days of holiday (plus Bank Holidays), regular team socials, and a nursery benefit scheme for growing families. Diversity and Inclusion ForthStar is an equal opportunity employer. We are committed to creating a diverse environment where different perspectives lead to better games. We encourage applications from all backgrounds, regardless of race, religion, gender, sexual orientation, or disability status. Our Recruitment Process We value your time. Our process is designed to be fair, objective, and transparent: Portfolio/Reel Review: Our Art Leads will assess your technical and creative style. Initial Screen: A conversation about your experience and alignment with ForthStar's values. Technical Interview: A deeper dive into your workflow and Unity implementation skills. Final Interview: Meeting the founders and broader team to discuss culture and vision. ForthStar is hiring Senior Character Animator
Jun 30, 2026
Full time
Thank you for your interest in ForthStar. We are a premier game development studio on a trajectory to redefine the mobile gaming landscape. Established by the industry veterans behind Playdemic, our studio is built on the philosophy that extraordinary games are born from the intersection of creative freedom and technical excellence. We are currently seeking a Senior Character Animator to serve as a cornerstone of our Art Department. This is a high-impact role designed for a professional who breathes life into digital assets, ensuring every movement-from a subtle facial twitch to an explosive combat sequence-resonates with personality, humor, and visceral impact. Job Overview : Senior Character Animator Category Details Company Name ForthStar Position Title Senior Character Animator Job Type Full-Time, Permanent Location Altrincham, Manchester, UK (On-site) Salary Range £45,000 - £55,000 per annum Department Art Work Schedule 4-Day Work Week (Subject to annual review) Required Status Must have existing Right to Work in the UK About ForthStar: Our Vision and Culture Founded in 2023 by Paul Gouge and Alex Rigby, ForthStar is not your typical startup. We are a team of exceptionally talented veterans dedicated to the craft of big, free-to-play hits. Our mission is singular: to create great games that millions of people love to play every day for years. At ForthStar, we believe the best work happens when top-tier talent is given the autonomy to innovate. Our culture is defined by: Excellence: A relentless pursuit of "better" in every frame and line of code. Collaboration: Breaking down silos to ensure art, code, and design move in perfect synchronization. Player-Centric Design: We serve our players by creating essential daily entertainment that is both polished and engaging. The Inspirational Workspace: Our high-spec Altrincham studio is designed to be an incubator for creativity, fostering spontaneous teamwork that remote setups often miss. The Scope of the Role as Character Animator As a Senior Character Animator, you are more than a technician; you are a storyteller through motion. You will be responsible for the full animation lifecycle, ensuring that characters feel grounded in their world while maintaining the "snappiness" required for high-end mobile gameplay. 1. Technical Rigging & Skinning You will be the architect of movement. You are expected to build robust, animator-friendly rigs for a variety of character types and environmental objects. Utilization of Biped, CAT, or custom bone systems/solvers. Precise skinning to ensure mesh integrity during extreme deformations. Creation of expressive facial rigs that convey humor and emotion. 2. High-Fidelity Animation Your primary focus is the delivery of world-class keyframe animation. Crafting "game-feel" through weight, timing, and anticipation. Developing signature move sets, combat sequences, and idle cycles that define a character's "brand." Iterating on prototypes to find the fun early in the development cycle. 3. Unity Integration & Implementation We don't just "throw assets over the wall." You will take ownership of how your work performs in-engine. Setting up and managing Mecanim/Animator controllers . Constructing complex blend trees and state machines. Configuring Ragdoll physics for specialized death or impact scenarios. 4. Cross-Disciplinary Synergy You will sit at the heart of the production pipeline, collaborating daily with: Game Designers: To ensure animations match the rhythm and timing of gameplay mechanics. Programmers: To ensure technical displacement and performance optimization are maintained. Candidate Requirements Essential Qualifications A Stellar Showreel: We need to see your work in action. Your reel should demonstrate a mastery of weight, physics, and character personality across different archetypes. Software Expertise: Professional-level mastery of Autodesk Maya . The "Twelve Principles": A deep-rooted understanding of squash and stretch, staging, and follow-through. Adaptability: The ability to pivot between highly stylized, "squashy" animation and more grounded, realistic movement. Location: You must be based in the UK and able to commute to our Altrincham studio for our collaborative 4-day work week. Preferred "Bonus" Skills Mobile Experience: A background in developing for iOS and Android, with an understanding of memory constraints. Technical Optimization: Knowledge of draw calls and bone count limits for mobile hardware. 2D Proficiency: Familiarity with Spine or similar 2D animation tools. Why Join ForthStar? (Benefits & Perks) We believe in rewarding our team with a package that supports both professional growth and personal well-being. The 4-Day Work Week: We prioritize productivity over hours. Enjoy a three-day weekend every week to recharge. Financial Security: Enhanced pension schemes, Group Life Cover, and a Profit-Based Bonus that ensures you share in the studio's success. Health & Wellness: Private Medical Insurance, a virtual GP service, an onsite gym, and an Employee Assistance Programme (EAP). Commuter Support: Contract car parking, Cycle-to-Work schemes, and season ticket loans. Lifestyle: 22 days of holiday (plus Bank Holidays), regular team socials, and a nursery benefit scheme for growing families. Diversity and Inclusion ForthStar is an equal opportunity employer. We are committed to creating a diverse environment where different perspectives lead to better games. We encourage applications from all backgrounds, regardless of race, religion, gender, sexual orientation, or disability status. Our Recruitment Process We value your time. Our process is designed to be fair, objective, and transparent: Portfolio/Reel Review: Our Art Leads will assess your technical and creative style. Initial Screen: A conversation about your experience and alignment with ForthStar's values. Technical Interview: A deeper dive into your workflow and Unity implementation skills. Final Interview: Meeting the founders and broader team to discuss culture and vision. ForthStar is hiring Senior Character Animator
9151 ILM (UK) Ltd. in London is seeking talented VFX Animators of all levels to join their team. You will be responsible for animating high-quality characters and objects for memorable projects, utilizing both traditional and computer animation techniques. This role requires a strong portfolio showcasing your skills in animation principles, acting, and production processes. The contract involves a hybrid work model with a minimum of two on-site days per week, starting between August and December 2026.
Jun 30, 2026
Full time
9151 ILM (UK) Ltd. in London is seeking talented VFX Animators of all levels to join their team. You will be responsible for animating high-quality characters and objects for memorable projects, utilizing both traditional and computer animation techniques. This role requires a strong portfolio showcasing your skills in animation principles, acting, and production processes. The contract involves a hybrid work model with a minimum of two on-site days per week, starting between August and December 2026.