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Senior Technical Animator Rainbow Six
Ubisoft Entertainment
Job Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. As a Senior Technical Animator on the Rainbow Six brand, you'll play a key role in designing and building rigging systems that support the creation of a variety of high-quality assets. Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life. You're adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems. Working closely with multidisciplinary team members, you'll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling. Your ability to translate mock-ups into high-quality integrated visualisations will help guide production and inspire the wider art team. You're passionate about your craft and committed to continuous improvement. From conducting in-depth research to participating in peer reviews, you actively seek and provide constructive feedback to elevate the team's artistic output. This is more than just a role! It's an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your character rigging come to life in one of the industry's most respected series. You will play an integral part in telling a story, communicating the Director's creative vision through realistic character movement and interaction inspired by the project's narrative and design. As a natural collaborator and communicator, you'll help motivate fellow Animators & Riggers, and take pride in knowing your work plays a key part in the Rainbow Six legacy. What you'll bring A portfolio/showreel consisting of Character Rigging, ideally with deformation and scene structures. Working knowledge of industry-standard 3D software, such as 3DS Max or Maya. Ability to mentor Artists and Animators. Ideally, experienced in a full development life-cycle. Joining Ubisoft, you'll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You'll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry. With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio. Whatwe'll provide We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we've embraced a working model that requires our team members to be on-site, fostering a vibrant and creative work environment that unites us in pursuing our shared goals. Everything you need to keep your life in balance - flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year Life insurance, income insurance, private healthcare, an annual well-being allowance, and more Generous resources committed to your perpetual personal and professional development Investment in our community - with paid volunteering days Fun and entertainment - with free games, activities, and celebrations Generous relocation support - should you need it Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members. Ready to Apply? We aim to build the world's most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We'd love to hear about you and your background. Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:
Jul 09, 2026
Full time
Job Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. As a Senior Technical Animator on the Rainbow Six brand, you'll play a key role in designing and building rigging systems that support the creation of a variety of high-quality assets. Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life. You're adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems. Working closely with multidisciplinary team members, you'll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling. Your ability to translate mock-ups into high-quality integrated visualisations will help guide production and inspire the wider art team. You're passionate about your craft and committed to continuous improvement. From conducting in-depth research to participating in peer reviews, you actively seek and provide constructive feedback to elevate the team's artistic output. This is more than just a role! It's an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your character rigging come to life in one of the industry's most respected series. You will play an integral part in telling a story, communicating the Director's creative vision through realistic character movement and interaction inspired by the project's narrative and design. As a natural collaborator and communicator, you'll help motivate fellow Animators & Riggers, and take pride in knowing your work plays a key part in the Rainbow Six legacy. What you'll bring A portfolio/showreel consisting of Character Rigging, ideally with deformation and scene structures. Working knowledge of industry-standard 3D software, such as 3DS Max or Maya. Ability to mentor Artists and Animators. Ideally, experienced in a full development life-cycle. Joining Ubisoft, you'll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You'll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry. With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio. Whatwe'll provide We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we've embraced a working model that requires our team members to be on-site, fostering a vibrant and creative work environment that unites us in pursuing our shared goals. Everything you need to keep your life in balance - flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year Life insurance, income insurance, private healthcare, an annual well-being allowance, and more Generous resources committed to your perpetual personal and professional development Investment in our community - with paid volunteering days Fun and entertainment - with free games, activities, and celebrations Generous relocation support - should you need it Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members. Ready to Apply? We aim to build the world's most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We'd love to hear about you and your background. Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:
Data Principal
AND Digital Leeds, Yorkshire
hackajob is collaborating with AND Digital to connect them with exceptional professionals for this role. Who We Are: AND Digital are a tech company focused on accelerating digital delivery and dedicated to closing the digital skills gap. We've been helping organisations build better digital products and stronger digital teams since 2014. We believe our work should always leave a legacy for the client. We do this through close relationships with our offices (or 'Clubs') so that our partners are always prioritised by a regional team close to them. This unique model has driven success for our clients and ourselves, evidenced by our remarkable organic growth since 2014. Join us - and help us fulfil our mission to close the world's digital skills gap. To strengthen AND's position as a leader in the data industry, we are seeking a Data Principal (hands on Architect) to lead the local Data & AI Practice and expand our Data capability. This pivotal role supporting the local club leadership requires a balance of leading on client, leading the data practice proposition in the local market and building upon our existing data skills and capability from your experience. You will be working closely with ANDs global data practice team, your practice team and local leadership to drive growth and value for our clients deepening our client partnerships. Your Leadership & Influence: Data Leadership: You have a proven track record of managing and inspiring teams. You excel at navigating the complexities of enterprise-scale problem solving, turning challenges into opportunities for our clients. Stakeholder Artistry: You are a master of client-facing delivery. You can translate complex data concepts into business value, managing multi-vendor environments with a focus on long-term partnership. Designing for People and Purpose: Your expertise goes beyond just building scalable architectures; you design systems with a focus on delivering value. You ensure that your extensible and scalable solutions are implemented because they consistently meet the evolving needs of both the business and its users. Your strategic mindset: Quality Advocate: You take personal pride in the integrity of your work. Beyond just fixing bugs, you champion quality assurance and performance tuning as a mindset, ensuring the data programs we build for our clients are robust, reliable, and respected. Industry Stewardship: You are a lifelong learner who keeps a pulse on industry standards and best practices. Partnership Focus: You champion relationships with technology partners, whether established or new, working collaboratively to deliver for clients. Your Technical Fluency: You lead by example. While your primary focus is strategic, you maintain the technical depth required to guide teams through the full Data Product Lifecycle: Technology breadth: You bring a seasoned perspective to both modern and traditional ecosystems-with extensive experience building data solutions using Microsoft Azure and/or AWS native services, with development to production experience in Snowflake, Databricks or Fabric, managing delivery with an Agile mindset. Data Product mentality: You understand how to build Data Products ensuring that every pipeline and dataset is discoverable, addressable, and secure by design. Data capabilities: You understand the full lifecycle of data from data discovery, storage, pipelines, ETL, streaming through to how data is managed including data quality, metadata management and how data is used for applications and core decision making through advanced analytics. AI: You have a deep expertise or experience of AI, specifically how to build AI solutions in modern data platforms (Databricks/Snowflake). In addition to Microsoft Azure, leveraging core technologies in the AI Foundry ecosystem, understanding different business challenges require varied solutions from SLM's to intelligent Agentic automation from LLM foundational models, Human in the Loop and MLOps. Data Architecture Design: You understand and know when to use the following data architecture design patterns RAG (Retrieval-Augmented-Generation), Serverless, DWH models, Data Mesh and Data Products. Hands on mindset: You speak the language of data fluently, whether it's Python, R, or SQL and are ready to jump in to provide solutions where required. Why join AND Digital? We have three values: wonder, share, and delight. These values inform how we work with clients, and our culture: what it feels like to work for AND. We believe collaboration, ambition, curiosity and fun can drive innovation by creating a better environment for problem-solving. By joining AND, we'll provide: Opportunities to work on projects with big clients and the chance to produce meaningful work that makes a difference to people's lives. A "Blended Working" model, meaning you will be able to work in a range of locations from; your home, in your clubhouse, on a client, as well as just a change of scenery. A dedicated career scrum team, designed to help you reach your career goals and develop the skills you need to be your best self. An annual budget for training and upskilling, including allocated days off so you don't have to study in your own free time. Monthly and quarterly team socials - on us - ranging from after work drinks, to driving experience days with your fellow club members. A safe environment for you to be yourself and challenge yourself. Benefits 25 days holiday allowance + bank holidays Share scheme A £1000 flexifund to use on a personalised list of benefits such Gym membership, Cycle to Work Scheme, Health, dental and optical cash plan 6% pension PLUS many more For a full list of benefits - click here Equal Opportunities Statement At AND Digital we embrace diversity and are committed to equal opportunities. We are actively recruiting for a diverse and inclusive workforce so want to ensure we do everything we can to support your application. We want you to feel safe and empowered to let us know if you require any adjustments to be made to your application or interview process so please speak to our recruitment team.
Jul 08, 2026
Full time
hackajob is collaborating with AND Digital to connect them with exceptional professionals for this role. Who We Are: AND Digital are a tech company focused on accelerating digital delivery and dedicated to closing the digital skills gap. We've been helping organisations build better digital products and stronger digital teams since 2014. We believe our work should always leave a legacy for the client. We do this through close relationships with our offices (or 'Clubs') so that our partners are always prioritised by a regional team close to them. This unique model has driven success for our clients and ourselves, evidenced by our remarkable organic growth since 2014. Join us - and help us fulfil our mission to close the world's digital skills gap. To strengthen AND's position as a leader in the data industry, we are seeking a Data Principal (hands on Architect) to lead the local Data & AI Practice and expand our Data capability. This pivotal role supporting the local club leadership requires a balance of leading on client, leading the data practice proposition in the local market and building upon our existing data skills and capability from your experience. You will be working closely with ANDs global data practice team, your practice team and local leadership to drive growth and value for our clients deepening our client partnerships. Your Leadership & Influence: Data Leadership: You have a proven track record of managing and inspiring teams. You excel at navigating the complexities of enterprise-scale problem solving, turning challenges into opportunities for our clients. Stakeholder Artistry: You are a master of client-facing delivery. You can translate complex data concepts into business value, managing multi-vendor environments with a focus on long-term partnership. Designing for People and Purpose: Your expertise goes beyond just building scalable architectures; you design systems with a focus on delivering value. You ensure that your extensible and scalable solutions are implemented because they consistently meet the evolving needs of both the business and its users. Your strategic mindset: Quality Advocate: You take personal pride in the integrity of your work. Beyond just fixing bugs, you champion quality assurance and performance tuning as a mindset, ensuring the data programs we build for our clients are robust, reliable, and respected. Industry Stewardship: You are a lifelong learner who keeps a pulse on industry standards and best practices. Partnership Focus: You champion relationships with technology partners, whether established or new, working collaboratively to deliver for clients. Your Technical Fluency: You lead by example. While your primary focus is strategic, you maintain the technical depth required to guide teams through the full Data Product Lifecycle: Technology breadth: You bring a seasoned perspective to both modern and traditional ecosystems-with extensive experience building data solutions using Microsoft Azure and/or AWS native services, with development to production experience in Snowflake, Databricks or Fabric, managing delivery with an Agile mindset. Data Product mentality: You understand how to build Data Products ensuring that every pipeline and dataset is discoverable, addressable, and secure by design. Data capabilities: You understand the full lifecycle of data from data discovery, storage, pipelines, ETL, streaming through to how data is managed including data quality, metadata management and how data is used for applications and core decision making through advanced analytics. AI: You have a deep expertise or experience of AI, specifically how to build AI solutions in modern data platforms (Databricks/Snowflake). In addition to Microsoft Azure, leveraging core technologies in the AI Foundry ecosystem, understanding different business challenges require varied solutions from SLM's to intelligent Agentic automation from LLM foundational models, Human in the Loop and MLOps. Data Architecture Design: You understand and know when to use the following data architecture design patterns RAG (Retrieval-Augmented-Generation), Serverless, DWH models, Data Mesh and Data Products. Hands on mindset: You speak the language of data fluently, whether it's Python, R, or SQL and are ready to jump in to provide solutions where required. Why join AND Digital? We have three values: wonder, share, and delight. These values inform how we work with clients, and our culture: what it feels like to work for AND. We believe collaboration, ambition, curiosity and fun can drive innovation by creating a better environment for problem-solving. By joining AND, we'll provide: Opportunities to work on projects with big clients and the chance to produce meaningful work that makes a difference to people's lives. A "Blended Working" model, meaning you will be able to work in a range of locations from; your home, in your clubhouse, on a client, as well as just a change of scenery. A dedicated career scrum team, designed to help you reach your career goals and develop the skills you need to be your best self. An annual budget for training and upskilling, including allocated days off so you don't have to study in your own free time. Monthly and quarterly team socials - on us - ranging from after work drinks, to driving experience days with your fellow club members. A safe environment for you to be yourself and challenge yourself. Benefits 25 days holiday allowance + bank holidays Share scheme A £1000 flexifund to use on a personalised list of benefits such Gym membership, Cycle to Work Scheme, Health, dental and optical cash plan 6% pension PLUS many more For a full list of benefits - click here Equal Opportunities Statement At AND Digital we embrace diversity and are committed to equal opportunities. We are actively recruiting for a diverse and inclusive workforce so want to ensure we do everything we can to support your application. We want you to feel safe and empowered to let us know if you require any adjustments to be made to your application or interview process so please speak to our recruitment team.
PRO-TAX RECRUITMENT LIMITED
Tax Manager - Media and Entertainment
PRO-TAX RECRUITMENT LIMITED
THE OPPORTUNITY I'm recruiting for a fast growing accountancy practice (grown from 5 to 29 staff) seeking a Private Client Tax Manager or Senior Tax Manager to lead and build their tax department. This is a genuine leadership role with a clear pathway to Partnership in an LLP structure. This isn't just compliance - you'll be building something. WHY THIS TAX MANAGER ROLE STANDS OUT Lead and shape the tax department - genuine autonomy and influence Partnership opportunity - recently restructured to an LLP with a clear promotion pathway Unique client base - creative industries including music, film, fashion, and entertainment Business development focus - attend industry conferences, network, and win your own work Growing firm - 5x growth in recent years with ambitious expansion plans Hybrid working - 4 days office, 1 day WFH (more flexibility at management level) No tick box mentality - initiative and entrepreneurial spirit valued over presenteeism THE TAX MANAGER ROLE The current tax lead is stepping back, creating this rare opportunity to take ownership of the tax function and grow it significantly. The firm can't currently service all client demand - they need someone who can build capacity and capability. KEY RESPONSIBILITIES Technical Delivery Private client tax (core focus) Corporate tax (lower level work) Royalties and withholding tax IHT planning and advisory Manage and review team output Leadership & Growth Lead and develop the tax department (currently 2 person team) Build team capacity to service growing client demand Mentor and develop junior staff Set standards and drive technical quality Business Development Proactively identify and win new tax clients Attend music industry conferences and networking events Build relationships within the creative sector Cross sell services to existing client base Drive your own fee generation and department growth THE CLIENT BASE - CREATIVE INDUSTRIES FOCUS Music: touring artists, publishers, record labels Film & TV: major production companies (films with £200M+ budgets) Fashion: fashion agencies, photographers, and brands Entertainment: performers, creatives, and entertainment businesses Plus: diverse commercial clients across other sectors WHAT YOU'LL NEED Essential QBE or CTA qualified Strong private client tax background Proven leadership experience or clear readiness to step up Business development mindset - comfortable networking and winning work Initiative and drive - proactive, entrepreneurial approach Cultural fit with creative industries Someone who wants to build a department, not just manage one Desirable Experience with entertainment/creative sector clients Royalties, withholding tax, or IHT planning experience CCH software knowledge Existing professional network or client following WHAT'S ON OFFER Salary: Up to £80,000 DOE Partnership pathway: Clear route to Partner in an LLP structure Hybrid working: 4 days office, 1 day WFH (flexible at management level) Autonomy: Shape the department and make it your own Growth environment: Join a rapidly expanding firm with ambitious plans Interesting clients: Work with creative, dynamic businesses Business development support: Access to industry events and conferences Software: CCH for tax compliance THE FIRM This is a thriving, ambitious practice that's grown 5 in recent years. They've recently restructured to an LLP to facilitate partner promotions and have big plans for continued expansion. The culture values initiative, personality, and cultural fit over box ticking. They want someone entrepreneurial who can take ownership, spot opportunities, and drive growth. As an employer, we are committed to ensuring the representation of people from all backgrounds regardless of their gender identity or expression, sexual orientation, race, religion, ethnicity, age, neurodiversity, disability status, or any other aspect which makes them unique. We welcome applicants from all backgrounds to apply and would encourage you to let us know if there are steps we can take to ensure that your recruitment process enables you to present yourself in a way that makes you comfortable.
Jul 08, 2026
Full time
THE OPPORTUNITY I'm recruiting for a fast growing accountancy practice (grown from 5 to 29 staff) seeking a Private Client Tax Manager or Senior Tax Manager to lead and build their tax department. This is a genuine leadership role with a clear pathway to Partnership in an LLP structure. This isn't just compliance - you'll be building something. WHY THIS TAX MANAGER ROLE STANDS OUT Lead and shape the tax department - genuine autonomy and influence Partnership opportunity - recently restructured to an LLP with a clear promotion pathway Unique client base - creative industries including music, film, fashion, and entertainment Business development focus - attend industry conferences, network, and win your own work Growing firm - 5x growth in recent years with ambitious expansion plans Hybrid working - 4 days office, 1 day WFH (more flexibility at management level) No tick box mentality - initiative and entrepreneurial spirit valued over presenteeism THE TAX MANAGER ROLE The current tax lead is stepping back, creating this rare opportunity to take ownership of the tax function and grow it significantly. The firm can't currently service all client demand - they need someone who can build capacity and capability. KEY RESPONSIBILITIES Technical Delivery Private client tax (core focus) Corporate tax (lower level work) Royalties and withholding tax IHT planning and advisory Manage and review team output Leadership & Growth Lead and develop the tax department (currently 2 person team) Build team capacity to service growing client demand Mentor and develop junior staff Set standards and drive technical quality Business Development Proactively identify and win new tax clients Attend music industry conferences and networking events Build relationships within the creative sector Cross sell services to existing client base Drive your own fee generation and department growth THE CLIENT BASE - CREATIVE INDUSTRIES FOCUS Music: touring artists, publishers, record labels Film & TV: major production companies (films with £200M+ budgets) Fashion: fashion agencies, photographers, and brands Entertainment: performers, creatives, and entertainment businesses Plus: diverse commercial clients across other sectors WHAT YOU'LL NEED Essential QBE or CTA qualified Strong private client tax background Proven leadership experience or clear readiness to step up Business development mindset - comfortable networking and winning work Initiative and drive - proactive, entrepreneurial approach Cultural fit with creative industries Someone who wants to build a department, not just manage one Desirable Experience with entertainment/creative sector clients Royalties, withholding tax, or IHT planning experience CCH software knowledge Existing professional network or client following WHAT'S ON OFFER Salary: Up to £80,000 DOE Partnership pathway: Clear route to Partner in an LLP structure Hybrid working: 4 days office, 1 day WFH (flexible at management level) Autonomy: Shape the department and make it your own Growth environment: Join a rapidly expanding firm with ambitious plans Interesting clients: Work with creative, dynamic businesses Business development support: Access to industry events and conferences Software: CCH for tax compliance THE FIRM This is a thriving, ambitious practice that's grown 5 in recent years. They've recently restructured to an LLP to facilitate partner promotions and have big plans for continued expansion. The culture values initiative, personality, and cultural fit over box ticking. They want someone entrepreneurial who can take ownership, spot opportunities, and drive growth. As an employer, we are committed to ensuring the representation of people from all backgrounds regardless of their gender identity or expression, sexual orientation, race, religion, ethnicity, age, neurodiversity, disability status, or any other aspect which makes them unique. We welcome applicants from all backgrounds to apply and would encourage you to let us know if there are steps we can take to ensure that your recruitment process enables you to present yourself in a way that makes you comfortable.
Head of Design Luxury Womenswear Brand London, GB Fashion Design Artistic Direction Creative Di ...
Dweet.
Role: Head of Design - Freelance Client: Luxury Womenswear Brand The Role Our client is looking for a freelance Head of Design to lead collection development from Summer 2026. The role is London-based, structured as a freelance engagement (3-4 days per week), with the potential to evolve as the business grows. Responsibilities Working directly with founder, who holds the creative vision, the designer will lead the development of ready to wear collections end to end. This includes an accent on tailoring and leather/outerwear silhouettes, which sit at the heart of the brand, as well as woven pieces (dresses, skirts, tops). The role covers the full creative process from initial research through to fitting, in close coordination with the product and production manager based in Milan (all of the fabrics and production are 100% Italy currently). Immediate priority: design the collection to present in early 2027. Profile Solid experience in luxury or high end contemporary ready to wear. Tailoring expertise is non negotiable. Strong sensibility on fluid, woven pieces. Comfortable working freelance within a lean, founder led structure where the creative vision is defined at the top. A portfolio is required with every submission. International experience is a plus. Terms Engagement type: freelance. Tarvel: occasional to Milan for fittings Location: London. Start: asap. Availability: 3 to 4 days per week, wfh considered Day rate: to be discussed, commensurate with experience.
Jul 07, 2026
Full time
Role: Head of Design - Freelance Client: Luxury Womenswear Brand The Role Our client is looking for a freelance Head of Design to lead collection development from Summer 2026. The role is London-based, structured as a freelance engagement (3-4 days per week), with the potential to evolve as the business grows. Responsibilities Working directly with founder, who holds the creative vision, the designer will lead the development of ready to wear collections end to end. This includes an accent on tailoring and leather/outerwear silhouettes, which sit at the heart of the brand, as well as woven pieces (dresses, skirts, tops). The role covers the full creative process from initial research through to fitting, in close coordination with the product and production manager based in Milan (all of the fabrics and production are 100% Italy currently). Immediate priority: design the collection to present in early 2027. Profile Solid experience in luxury or high end contemporary ready to wear. Tailoring expertise is non negotiable. Strong sensibility on fluid, woven pieces. Comfortable working freelance within a lean, founder led structure where the creative vision is defined at the top. A portfolio is required with every submission. International experience is a plus. Terms Engagement type: freelance. Tarvel: occasional to Milan for fittings Location: London. Start: asap. Availability: 3 to 4 days per week, wfh considered Day rate: to be discussed, commensurate with experience.
2D Artist Jobs - Latest Game, Animation & Remote Opportunities
Festybay Oxford, Oxfordshire
Rebellion is searching for a visionary, technically elite, and highly collaborative Lead VFX Artist to spearhead our growing real time effects department on an upcoming, unannounced project. Positioned at the very inception of this new title's development lifecycle, you will play a monumental role in charting the project's creative vision, defining technical pipelines, and constructing scalable workflows within Rebellion's powerful proprietary engine, Asura. This leadership position spans multiple domains: you will be directly responsible for the technical deployment of particle systems, fluid simulations, screen post processing, material alterations, mesh destruction models, and UI effects. Crucially, you will act as a foundational pillar for the team, offering empowering mentorship, setting clear performance benchmarks, and driving career growth across our expanding VFX department. Job Overview Position Lead VFX Artist Company Rebellion Game Studios Locations Oxford (HQ), Warwick, Runcorn, or UK Remote Proprietary Tech Asura Engine Core Ecosystem Particle, Screen Post, Material, Mesh Destruction, & UI Effects Project Stage Early Stage Development (Unannounced Title) Right to Work Permanent UK Work Rights Required (No Visa Sponsorship) Relocation Full Package Available (Moving assistance, logistics, & temporary housing) Core Roles & Responsibilities As the Lead VFX Artist on this project, your time will be balanced between high level aesthetic curation, systems architecture, and empathetic team leadership. Your daily responsibilities will include: Creative Vision & Technical Stewardship Aesthetic Direction: Establish, communicate, and preserve the creative vision and real time visual effects style guide across the entirety of the project. Proprietary Pipeline Architecture: Design, optimize, and maintain highly scalable workflows and engine tools within the Asura engine to protect performance across all targeted platforms. Holistic FX Delivery: Supervise and deliver top tier content across multiple sub disciplines, tracking particle systems, fluid dynamics, post processing filters, material behaviors, mesh fracturing, and UI animations. Executive Alignment: Partner alongside art, engineering, and design leadership to ensure real time effects align organically with core gameplay mechanics and narrative themes. Stakeholder Communication: Pitch stylistic iterations and technical asset budgets clearly to key project stakeholders, responding fluidly to direction changes. Resource & Planning Balance: Manage project tracking schedules, source control systems, and asset documentation to ensure the VFX department operates cleanly within broader production loops. Empathetic Mentorship: Guide, inspire, and act as a reliable professional anchor for our growing team of VFX artists, providing constructive, iterative portfolio feedback. Career Progression Tracking: Conduct reviews, map out individual career advancement, and maintain a collaborative, high moral team atmosphere centered on creative expression. Candidate Requirements & Qualifications We are looking for an industry expert who displays a pristine balance between high concept real time artistry and advanced software engineering principles. Professional Experience Shipped AAA Pedigree: Extensive professional experience producing real time VFX, backed by a strong portfolio showcasing an exceptional eye for color theory, timing, scale, and performance constraints. Proven Leadership History: Practical experience managing and guiding lines of VFX artists, setting studio standards, and resolving complex personnel or scheduling bottlenecks. Cross Discipline Alignment: Demonstrated capability operating at the intersection of code, art, and design to resolve complex visual implementation puzzles. Software & Technical Expertise DCC Tool Proficiency: Deep knowledge of modern industry standard creation suites, specifically Blender, Photoshop, Substance, After Effects, Houdini, and Embergen. Simulation Mastery: Advanced understanding of particle physics, volume generation, dynamic simulations, real world texture sheets, and vector fields. Optimisation Literacy: Mastery over current gen performance profiling, shader complexities, fill rate overdraw limitations, and hardware resource boundaries. Work Life Balance & Hybrid Flexibility For UK based applicants we are open to discussing robust remote working arrangements adapted to your personal needs. For those wishing to work on site or transition to our physical locations, we provide a premium, comprehensive relocation package that includes full logistics support, moving assistance, and temporary studio accommodation to guarantee a stress free transition. Benefits Generous Paid Time Off: 22 days of annual leave, plus a dedicated Christmas studio closure (typically 4 days), alongside all standard UK Bank Holidays. Your holiday allowance increases with service after 5 years by one day each year, up to a maximum of 31 days. Health & Wellness: Premium Private Medical Insurance and a comprehensive healthcare cash plan that includes dental and vision coverage. Financial Protection: Robust Life Assurance, Income Protection, and Critical Illness Cover to give you and your loved ones total peace of mind. Family Support: Enhanced Family Leave policies to support you through life's major milestones. Financial Flexibility: Access to interest free, tax free loans for travel or personal needs, alongside an Enhanced Pension Scheme. Mental Health Support: A dedicated Employee Assistance Programme (EAP) providing a wide array of mental health, wellness, and counseling resources. Perks & Lifestyle: A massive selection of retail discounts, lifestyle freebies (including full access to the Rebellion gaming and comic catalog), and regular, subsidised studio social events. Diversity, Inclusion, and Right to Work Rebellion fosters an inclusive culture where you are actively encouraged to be your authentic self. We believe that a representative, diverse team creates richer, deeper, and ultimately better entertainment products. Rebellion celebrates all demographics of culture, gender identity, ethnicity, age, neurodiversity, and beyond. Innovation thrives when varied perspectives collide. Right to Work Statement Please Note: This specific position is strictly open to applicants who already possess the permanent right to work within the United Kingdom. Rebellion is unable to provide, sponsor, or take over visa sponsorship for this role, either now or at any point in the future. All applicants must be capable of demonstrating their ongoing, independent eligibility to work in the UK during the application phase.
Jul 06, 2026
Full time
Rebellion is searching for a visionary, technically elite, and highly collaborative Lead VFX Artist to spearhead our growing real time effects department on an upcoming, unannounced project. Positioned at the very inception of this new title's development lifecycle, you will play a monumental role in charting the project's creative vision, defining technical pipelines, and constructing scalable workflows within Rebellion's powerful proprietary engine, Asura. This leadership position spans multiple domains: you will be directly responsible for the technical deployment of particle systems, fluid simulations, screen post processing, material alterations, mesh destruction models, and UI effects. Crucially, you will act as a foundational pillar for the team, offering empowering mentorship, setting clear performance benchmarks, and driving career growth across our expanding VFX department. Job Overview Position Lead VFX Artist Company Rebellion Game Studios Locations Oxford (HQ), Warwick, Runcorn, or UK Remote Proprietary Tech Asura Engine Core Ecosystem Particle, Screen Post, Material, Mesh Destruction, & UI Effects Project Stage Early Stage Development (Unannounced Title) Right to Work Permanent UK Work Rights Required (No Visa Sponsorship) Relocation Full Package Available (Moving assistance, logistics, & temporary housing) Core Roles & Responsibilities As the Lead VFX Artist on this project, your time will be balanced between high level aesthetic curation, systems architecture, and empathetic team leadership. Your daily responsibilities will include: Creative Vision & Technical Stewardship Aesthetic Direction: Establish, communicate, and preserve the creative vision and real time visual effects style guide across the entirety of the project. Proprietary Pipeline Architecture: Design, optimize, and maintain highly scalable workflows and engine tools within the Asura engine to protect performance across all targeted platforms. Holistic FX Delivery: Supervise and deliver top tier content across multiple sub disciplines, tracking particle systems, fluid dynamics, post processing filters, material behaviors, mesh fracturing, and UI animations. Executive Alignment: Partner alongside art, engineering, and design leadership to ensure real time effects align organically with core gameplay mechanics and narrative themes. Stakeholder Communication: Pitch stylistic iterations and technical asset budgets clearly to key project stakeholders, responding fluidly to direction changes. Resource & Planning Balance: Manage project tracking schedules, source control systems, and asset documentation to ensure the VFX department operates cleanly within broader production loops. Empathetic Mentorship: Guide, inspire, and act as a reliable professional anchor for our growing team of VFX artists, providing constructive, iterative portfolio feedback. Career Progression Tracking: Conduct reviews, map out individual career advancement, and maintain a collaborative, high moral team atmosphere centered on creative expression. Candidate Requirements & Qualifications We are looking for an industry expert who displays a pristine balance between high concept real time artistry and advanced software engineering principles. Professional Experience Shipped AAA Pedigree: Extensive professional experience producing real time VFX, backed by a strong portfolio showcasing an exceptional eye for color theory, timing, scale, and performance constraints. Proven Leadership History: Practical experience managing and guiding lines of VFX artists, setting studio standards, and resolving complex personnel or scheduling bottlenecks. Cross Discipline Alignment: Demonstrated capability operating at the intersection of code, art, and design to resolve complex visual implementation puzzles. Software & Technical Expertise DCC Tool Proficiency: Deep knowledge of modern industry standard creation suites, specifically Blender, Photoshop, Substance, After Effects, Houdini, and Embergen. Simulation Mastery: Advanced understanding of particle physics, volume generation, dynamic simulations, real world texture sheets, and vector fields. Optimisation Literacy: Mastery over current gen performance profiling, shader complexities, fill rate overdraw limitations, and hardware resource boundaries. Work Life Balance & Hybrid Flexibility For UK based applicants we are open to discussing robust remote working arrangements adapted to your personal needs. For those wishing to work on site or transition to our physical locations, we provide a premium, comprehensive relocation package that includes full logistics support, moving assistance, and temporary studio accommodation to guarantee a stress free transition. Benefits Generous Paid Time Off: 22 days of annual leave, plus a dedicated Christmas studio closure (typically 4 days), alongside all standard UK Bank Holidays. Your holiday allowance increases with service after 5 years by one day each year, up to a maximum of 31 days. Health & Wellness: Premium Private Medical Insurance and a comprehensive healthcare cash plan that includes dental and vision coverage. Financial Protection: Robust Life Assurance, Income Protection, and Critical Illness Cover to give you and your loved ones total peace of mind. Family Support: Enhanced Family Leave policies to support you through life's major milestones. Financial Flexibility: Access to interest free, tax free loans for travel or personal needs, alongside an Enhanced Pension Scheme. Mental Health Support: A dedicated Employee Assistance Programme (EAP) providing a wide array of mental health, wellness, and counseling resources. Perks & Lifestyle: A massive selection of retail discounts, lifestyle freebies (including full access to the Rebellion gaming and comic catalog), and regular, subsidised studio social events. Diversity, Inclusion, and Right to Work Rebellion fosters an inclusive culture where you are actively encouraged to be your authentic self. We believe that a representative, diverse team creates richer, deeper, and ultimately better entertainment products. Rebellion celebrates all demographics of culture, gender identity, ethnicity, age, neurodiversity, and beyond. Innovation thrives when varied perspectives collide. Right to Work Statement Please Note: This specific position is strictly open to applicants who already possess the permanent right to work within the United Kingdom. Rebellion is unable to provide, sponsor, or take over visa sponsorship for this role, either now or at any point in the future. All applicants must be capable of demonstrating their ongoing, independent eligibility to work in the UK during the application phase.
Industrial Light & Magic hiring Feature Animator, UK
Festybay
Industrial Light & Magic (ILM) London is currently inviting applications for the position of Animator. We are looking for visionary artists across Junior, Mid, and Senior levels to join our London studio and contribute to an upcoming slate of high-profile feature animation projects. Founded by George Lucas in 1975, ILM remains the global vanguard of visual effects and animation. This is a chance to work at the intersection of legendary storytelling and pioneering technology. As an Animator at ILM, you will be responsible for imbuing digital characters with the weight, emotion, and performance necessary to captivate audiences worldwide. Job Overview: Feature 3D Animator Category Details Primary Keyword Animator Company Name Industrial Light & Magic (ILM) Parent Organization The Walt Disney Company Job Type Fixed-Term Contract (Various Durations) Work Model Hybrid (Minimum 2 days on-site per week) Location London, United Kingdom Target Start Dates Autumn 2026 - Spring 2027 Primary Software Autodesk Maya Compensation and Industry Benchmarks The London VFX and animation market is highly competitive. At ILM, salary packages are determined by the specific level of the Animator-from entry-level graduates to seasoned leads-and the complexity of the assigned project. Note: Figures are based on industry standards for the London region in 2026. Final offers are subject to the candidate's portfolio quality and specific feature experience. Detailed Job Description At ILM, an Animator does not simply move objects in 3D space; they create life. Whether you are working on hyper-realistic creatures for a visual effects blockbuster or stylized characters for a standalone feature animation, your goal is to deliver performances that feel grounded, believable, and narratively significant. The London studio is a hub of creative energy, and as an Animator here, you will be tasked with pushing the boundaries of what is possible in character movement. You will take ownership of your shots from blocking through to final polish, ensuring that every frame aligns with the Director's vision. Key Responsibilities Character Performance: Use Autodesk Maya to animate high-quality characters, creatures, and objects. You must demonstrate a deep understanding of acting, timing, and weight. Reference and Research: Actively shoot and analyze video reference of your own performances or real-world physics to drive the authenticity of your animation. Collaboration and Dailies: Attend regular dailies to present work-in-progress. As an Animator, you must be able to articulate your creative choices and pivot quickly based on feedback from the Animation Supervisor. Technical Integration: Work within the CG production pipeline, collaborating with riggers and lighters to ensure that your animation translates perfectly through the final render. Leadership & Mentorship: Mid and Senior-level Animator hires will be expected to guide entry-level talent, providing feedback and troubleshooting technical issues to elevate the team's collective output. Deadline Management: Maintain high productivity in a fast-paced environment, meeting production milestones without compromising the "ILM standard" of quality. Diversity and Workforce Statistics As part of The Walt Disney Company, ILM is committed to transparency and diversity within the animation industry. We recognize that a global audience is best served by a global workforce. According to recent industry data and internal sustainability reports, the broader UK VFX and Animation sector has seen the following demographic shifts as of 2025/2026: Gender Representation: Approximately 34% of animation roles are held by women, with a concerted effort at ILM to increase this in senior leadership. Ethnic Diversity: In London-based studios, roughly 21% of the workforce identifies as belonging to an ethnic minority group (including Asian, Black, and Mixed-heritage backgrounds). International Talent: Nearly 40% of the London VFX workforce consists of international professionals, highlighting the multicultural environment of our studio. ILM (UK) Ltd. is an equal opportunity employer. We evaluate every Animator based on their skill, reel, and passion, regardless of age, race, religion, or sexual orientation. Candidate Requirements We are seeking an Animator who is a master of their craft. You should have: A strong portfolio or demo reel that showcases a range of performances (e.g., subtle acting, physical action, and creature locomotion). Expert knowledge of the 12 Principles of Animation (squash and stretch, anticipation, staging, etc.). A keen eye for compositional design and cinematography. Technical Proficiency Pipeline Knowledge: Familiarity with shot-tracking software (like ShotGrid) and a solid understanding of how animation interacts with rigging and simulation. Education: While a degree in Computer Graphics or Fine Arts is beneficial, we value a high-quality demo reel above formal credentials. Soft Skills Communication: The ability to thrive in a collaborative, feedback-heavy environment. Organization: Self-motivated management of complex shot assignments. The ILM London Experience Joining ILM as an Animator means more than just a job; it is an entry into a prestigious network of artists. Our London studio operates on a Hybrid Model, requiring a minimum of two days on-site per week. This allows our team members to enjoy the creative spark of in-person collaboration while maintaining the flexibility of home-based work. About Industrial Light & Magic Since 1975, ILM has set the standard for visual effects. We have contributed to over 325 feature films and played a pivotal role in seven of the top ten box-office hits of all time. From the digital revolution of the 90s to today's advancements in VR, AR, and StageCraft (Virtual Production), ILM continues to lead. About The Walt Disney Company As a segment of Disney Entertainment, ILM is part of a legacy that began as a small cartoon studio in the 1920s. Today, Disney reaches every corner of the globe, providing world class stories for every member of the family. As an Animator for an ILM/Disney project, your work will reach millions. Application Instructions To be considered for the role of Animator, please prepare the following: Demo Reel: A video showcase of your best animation work. Shot Breakdown: A document explaining exactly what you were responsible for in each shot of your reel (e.g., "Responsible for all animation; rigs provided by studio"). Current Resume: Detailing your feature film or series experience.
Jun 30, 2026
Full time
Industrial Light & Magic (ILM) London is currently inviting applications for the position of Animator. We are looking for visionary artists across Junior, Mid, and Senior levels to join our London studio and contribute to an upcoming slate of high-profile feature animation projects. Founded by George Lucas in 1975, ILM remains the global vanguard of visual effects and animation. This is a chance to work at the intersection of legendary storytelling and pioneering technology. As an Animator at ILM, you will be responsible for imbuing digital characters with the weight, emotion, and performance necessary to captivate audiences worldwide. Job Overview: Feature 3D Animator Category Details Primary Keyword Animator Company Name Industrial Light & Magic (ILM) Parent Organization The Walt Disney Company Job Type Fixed-Term Contract (Various Durations) Work Model Hybrid (Minimum 2 days on-site per week) Location London, United Kingdom Target Start Dates Autumn 2026 - Spring 2027 Primary Software Autodesk Maya Compensation and Industry Benchmarks The London VFX and animation market is highly competitive. At ILM, salary packages are determined by the specific level of the Animator-from entry-level graduates to seasoned leads-and the complexity of the assigned project. Note: Figures are based on industry standards for the London region in 2026. Final offers are subject to the candidate's portfolio quality and specific feature experience. Detailed Job Description At ILM, an Animator does not simply move objects in 3D space; they create life. Whether you are working on hyper-realistic creatures for a visual effects blockbuster or stylized characters for a standalone feature animation, your goal is to deliver performances that feel grounded, believable, and narratively significant. The London studio is a hub of creative energy, and as an Animator here, you will be tasked with pushing the boundaries of what is possible in character movement. You will take ownership of your shots from blocking through to final polish, ensuring that every frame aligns with the Director's vision. Key Responsibilities Character Performance: Use Autodesk Maya to animate high-quality characters, creatures, and objects. You must demonstrate a deep understanding of acting, timing, and weight. Reference and Research: Actively shoot and analyze video reference of your own performances or real-world physics to drive the authenticity of your animation. Collaboration and Dailies: Attend regular dailies to present work-in-progress. As an Animator, you must be able to articulate your creative choices and pivot quickly based on feedback from the Animation Supervisor. Technical Integration: Work within the CG production pipeline, collaborating with riggers and lighters to ensure that your animation translates perfectly through the final render. Leadership & Mentorship: Mid and Senior-level Animator hires will be expected to guide entry-level talent, providing feedback and troubleshooting technical issues to elevate the team's collective output. Deadline Management: Maintain high productivity in a fast-paced environment, meeting production milestones without compromising the "ILM standard" of quality. Diversity and Workforce Statistics As part of The Walt Disney Company, ILM is committed to transparency and diversity within the animation industry. We recognize that a global audience is best served by a global workforce. According to recent industry data and internal sustainability reports, the broader UK VFX and Animation sector has seen the following demographic shifts as of 2025/2026: Gender Representation: Approximately 34% of animation roles are held by women, with a concerted effort at ILM to increase this in senior leadership. Ethnic Diversity: In London-based studios, roughly 21% of the workforce identifies as belonging to an ethnic minority group (including Asian, Black, and Mixed-heritage backgrounds). International Talent: Nearly 40% of the London VFX workforce consists of international professionals, highlighting the multicultural environment of our studio. ILM (UK) Ltd. is an equal opportunity employer. We evaluate every Animator based on their skill, reel, and passion, regardless of age, race, religion, or sexual orientation. Candidate Requirements We are seeking an Animator who is a master of their craft. You should have: A strong portfolio or demo reel that showcases a range of performances (e.g., subtle acting, physical action, and creature locomotion). Expert knowledge of the 12 Principles of Animation (squash and stretch, anticipation, staging, etc.). A keen eye for compositional design and cinematography. Technical Proficiency Pipeline Knowledge: Familiarity with shot-tracking software (like ShotGrid) and a solid understanding of how animation interacts with rigging and simulation. Education: While a degree in Computer Graphics or Fine Arts is beneficial, we value a high-quality demo reel above formal credentials. Soft Skills Communication: The ability to thrive in a collaborative, feedback-heavy environment. Organization: Self-motivated management of complex shot assignments. The ILM London Experience Joining ILM as an Animator means more than just a job; it is an entry into a prestigious network of artists. Our London studio operates on a Hybrid Model, requiring a minimum of two days on-site per week. This allows our team members to enjoy the creative spark of in-person collaboration while maintaining the flexibility of home-based work. About Industrial Light & Magic Since 1975, ILM has set the standard for visual effects. We have contributed to over 325 feature films and played a pivotal role in seven of the top ten box-office hits of all time. From the digital revolution of the 90s to today's advancements in VR, AR, and StageCraft (Virtual Production), ILM continues to lead. About The Walt Disney Company As a segment of Disney Entertainment, ILM is part of a legacy that began as a small cartoon studio in the 1920s. Today, Disney reaches every corner of the globe, providing world class stories for every member of the family. As an Animator for an ILM/Disney project, your work will reach millions. Application Instructions To be considered for the role of Animator, please prepare the following: Demo Reel: A video showcase of your best animation work. Shot Breakdown: A document explaining exactly what you were responsible for in each shot of your reel (e.g., "Responsible for all animation; rigs provided by studio"). Current Resume: Detailing your feature film or series experience.
Experienced Retoucher / Post Production Artist
Pikcells Ltd Huddersfield, Yorkshire
Experienced Retoucher / Post Production Artist We have an opening for a skilled retoucher at our UK studio in Huddersfield. This is a unique opportunity to be part of a dynamic, talented and fast growing company where your ideas and contributions make a real difference. Responsibilities Assembling rendered CG elements. Tonemapping and colour balancing. Painting in additional details and painting out errors. Compositing photography onto CG images. Excellent photoshop knowledge. Keen interest and background in design, photography, architecture or technology. Knowledge of compositing CG elements. Agency experience, two years min. Additional CG, photography or traditional drawing skills would be a massive bonus. Desireable Knowledge of interior/homeware industry What we offer. A lot of organisation. CGI and Software Development are complex businesses that require solid processes and systems to ensure standards are kept high and everyone goes home on time. This is something we are really passionate about so we have people dedicated to maintaining the system and lubricating the wheels of production. A nice place to work. Our main office is in a converted Mill complex in Huddersfield near the M62, a short drive from Leeds and Manchester, with a gym, deli, and spa on site. A good social scene. We are a relaxed and social bunch and enjoy frequent team trips away to build those important bonds. We also know it's also important to have a blowout every now and then and have developed a specialty for throwing a party. Down time. Being brilliant at something can really take it out of you, so every year the studio shuts down for 2 weeks over the Christmas period and we all get to come back refreshed. Lovely people as colleagues. Our aim is to build a team of like-minded people who want to work on the best CGI and make brilliant configuration tools. If this sounds like you, then we'd love to hear from you. Studio closes for 10 over Christmas Regular Team trips Onsite facilities include; Gym, Spa, Restaurant, Hairdressers Please fill in the form below and a member of our team will be in touch to discuss your project.
Jun 30, 2026
Full time
Experienced Retoucher / Post Production Artist We have an opening for a skilled retoucher at our UK studio in Huddersfield. This is a unique opportunity to be part of a dynamic, talented and fast growing company where your ideas and contributions make a real difference. Responsibilities Assembling rendered CG elements. Tonemapping and colour balancing. Painting in additional details and painting out errors. Compositing photography onto CG images. Excellent photoshop knowledge. Keen interest and background in design, photography, architecture or technology. Knowledge of compositing CG elements. Agency experience, two years min. Additional CG, photography or traditional drawing skills would be a massive bonus. Desireable Knowledge of interior/homeware industry What we offer. A lot of organisation. CGI and Software Development are complex businesses that require solid processes and systems to ensure standards are kept high and everyone goes home on time. This is something we are really passionate about so we have people dedicated to maintaining the system and lubricating the wheels of production. A nice place to work. Our main office is in a converted Mill complex in Huddersfield near the M62, a short drive from Leeds and Manchester, with a gym, deli, and spa on site. A good social scene. We are a relaxed and social bunch and enjoy frequent team trips away to build those important bonds. We also know it's also important to have a blowout every now and then and have developed a specialty for throwing a party. Down time. Being brilliant at something can really take it out of you, so every year the studio shuts down for 2 weeks over the Christmas period and we all get to come back refreshed. Lovely people as colleagues. Our aim is to build a team of like-minded people who want to work on the best CGI and make brilliant configuration tools. If this sounds like you, then we'd love to hear from you. Studio closes for 10 over Christmas Regular Team trips Onsite facilities include; Gym, Spa, Restaurant, Hairdressers Please fill in the form below and a member of our team will be in touch to discuss your project.
Local Producer (freelance, commission-only) - Chelmsford
Phoenix Court Group Chelmsford, Essex
While this role is hybrid, candidates must be based in the city for which you are applying. About Us Sofar Sounds is a global community that connects creatives and audiences through unique and intimate experiences. We transform everyday spaces - from living rooms and rooftops to boutiques and museums - into captivating venues for live performances, creating inclusive events that bring people together to create space for discovery, community and connection. Founded in London in 2009, Sofar now operates in 400+ cities worldwide. The majority of these cities are run by a globally connected network of independent event organizers, empowered and supported by our distributed team. We are deeply passionate about the work we do. When we're not working, you can probably find us at a live show or telling anyone in earshot about the new song we can't stop listening to. Discovering and supporting artists gets us out of bed every morning - and knowing that we're creating memorable, intimate fan experiences worldwide drives our work forward. The Role As a Freelance Local Producer, you'll join a global network of entrepreneurial community builders and tastemakers, collaborating and learning from peers around the world while shaping the cultural landscape in your city. Our Producers have strong business instincts, cultural fluency, and deep local networks they can activate - from artists and venues to brands and community partners. They're natural promoters who are passionate about creating impactful and memorable pop up experiences that provide opportunities for real life, meaningful engagement. Producers are resourceful, proactive, and driven; whether it's figuring out how to creatively sell tickets or dealing with a live event curveball, they know how to get things done and thrive on the challenge. This is an entrepreneurial, independent role designed for self-starters who want meaningful ownership over how Sofar shows up in their local community. You'll be supported by Sofar's Global Communities team and have access to training, resources, and opportunities to connect with other creators around the world. If this sounds like it's up your alley, we can't wait to meet you! Please note that this is a freelance, commission-based partnership, not a traditional employment role, offering flexibility and ownership in exchange for accountability and initiative. While the schedule is self-directed, much of the work naturally happens during evenings and weekends, when live events and community engagement come to life. What You'll Do: Strengthen Sofar's brand in your local community, promoting and selling tickets in your city with self-directed local marketing tactics. Create a vision to build and execute your city's strategy - number of monthly shows, neighborhoods, show theme ideas, etc. Lead curation and booking for experiences in your city with the highest-quality, diverse set of artists and venues, continuing to grow our networks, as needed. Own the staffing and quality of shows in your local market, working to ensure magical experiences that are rooted in hospitality. Manage your city's financial performance, ensuring financial success and health of every event. Build relationships with local businesses to drive sales of sponsorships and private events. Identify and build relationships with local organizations with like-minded audiences to build community, broaden our reach, and co promote shows. Collaborate with other local leaders to grow your city through diverse experiences that generate buzz and amplify Sofar's brand awareness. Support Sofar's Business Partnerships and Global Communities teams by ensuring high-quality curation and seamless event operations for inbound partnership opportunities that elevate the Sofar brand. Who You Are: You have deep connections to your local scene and play an active role in building community around it. You have 3-5 years of experience in live event curation, production, and promotions. You have experience selling event sponsorships or marketing activations, preferably in the live events or experiential marketing space. You're confident pitching ideas and event concepts to potential sponsors and have a track record of closing partnership deals. You have a strong pulse on your city, the unique nature of each neighborhood, and where people like to spend their free time. You're a natural connector and excel at building relationships with diverse community-driven organizations, media partners, or local businesses that would add strategic and financial value to your vertical's growth. You understand how to promote and build strategic alliances that will ultimately sell more tickets at our shows. You take pride in your work and approach every opportunity with professionalism and ownership, ensuring the best experience for artists, venues, partners, and guests. You have exceptional time management skills and are a clear communicator. You can work autonomously, but understand the importance of remaining connected to the broader organization. £100 - £5,000 a month Our Producers earn commission-based pay on a per-show basis. Please note compensation varies based on ticket prices, show volume, and event performance, with ranges from £100-£500+ per event. Our global Sofar team is deeply passionate about music and the work we do. When we're not working, you can probably find us at a live show or telling anyone in earshot about the new song we can't stop listening to. If our mission and job opening resonates, you're encouraged to apply even if your experience doesn't precisely match the job description. We are committed to creating a culture of belonging and building a diverse team that reflects a variety of lived experiences, perspectives, and skills.
Jun 29, 2026
Full time
While this role is hybrid, candidates must be based in the city for which you are applying. About Us Sofar Sounds is a global community that connects creatives and audiences through unique and intimate experiences. We transform everyday spaces - from living rooms and rooftops to boutiques and museums - into captivating venues for live performances, creating inclusive events that bring people together to create space for discovery, community and connection. Founded in London in 2009, Sofar now operates in 400+ cities worldwide. The majority of these cities are run by a globally connected network of independent event organizers, empowered and supported by our distributed team. We are deeply passionate about the work we do. When we're not working, you can probably find us at a live show or telling anyone in earshot about the new song we can't stop listening to. Discovering and supporting artists gets us out of bed every morning - and knowing that we're creating memorable, intimate fan experiences worldwide drives our work forward. The Role As a Freelance Local Producer, you'll join a global network of entrepreneurial community builders and tastemakers, collaborating and learning from peers around the world while shaping the cultural landscape in your city. Our Producers have strong business instincts, cultural fluency, and deep local networks they can activate - from artists and venues to brands and community partners. They're natural promoters who are passionate about creating impactful and memorable pop up experiences that provide opportunities for real life, meaningful engagement. Producers are resourceful, proactive, and driven; whether it's figuring out how to creatively sell tickets or dealing with a live event curveball, they know how to get things done and thrive on the challenge. This is an entrepreneurial, independent role designed for self-starters who want meaningful ownership over how Sofar shows up in their local community. You'll be supported by Sofar's Global Communities team and have access to training, resources, and opportunities to connect with other creators around the world. If this sounds like it's up your alley, we can't wait to meet you! Please note that this is a freelance, commission-based partnership, not a traditional employment role, offering flexibility and ownership in exchange for accountability and initiative. While the schedule is self-directed, much of the work naturally happens during evenings and weekends, when live events and community engagement come to life. What You'll Do: Strengthen Sofar's brand in your local community, promoting and selling tickets in your city with self-directed local marketing tactics. Create a vision to build and execute your city's strategy - number of monthly shows, neighborhoods, show theme ideas, etc. Lead curation and booking for experiences in your city with the highest-quality, diverse set of artists and venues, continuing to grow our networks, as needed. Own the staffing and quality of shows in your local market, working to ensure magical experiences that are rooted in hospitality. Manage your city's financial performance, ensuring financial success and health of every event. Build relationships with local businesses to drive sales of sponsorships and private events. Identify and build relationships with local organizations with like-minded audiences to build community, broaden our reach, and co promote shows. Collaborate with other local leaders to grow your city through diverse experiences that generate buzz and amplify Sofar's brand awareness. Support Sofar's Business Partnerships and Global Communities teams by ensuring high-quality curation and seamless event operations for inbound partnership opportunities that elevate the Sofar brand. Who You Are: You have deep connections to your local scene and play an active role in building community around it. You have 3-5 years of experience in live event curation, production, and promotions. You have experience selling event sponsorships or marketing activations, preferably in the live events or experiential marketing space. You're confident pitching ideas and event concepts to potential sponsors and have a track record of closing partnership deals. You have a strong pulse on your city, the unique nature of each neighborhood, and where people like to spend their free time. You're a natural connector and excel at building relationships with diverse community-driven organizations, media partners, or local businesses that would add strategic and financial value to your vertical's growth. You understand how to promote and build strategic alliances that will ultimately sell more tickets at our shows. You take pride in your work and approach every opportunity with professionalism and ownership, ensuring the best experience for artists, venues, partners, and guests. You have exceptional time management skills and are a clear communicator. You can work autonomously, but understand the importance of remaining connected to the broader organization. £100 - £5,000 a month Our Producers earn commission-based pay on a per-show basis. Please note compensation varies based on ticket prices, show volume, and event performance, with ranges from £100-£500+ per event. Our global Sofar team is deeply passionate about music and the work we do. When we're not working, you can probably find us at a live show or telling anyone in earshot about the new song we can't stop listening to. If our mission and job opening resonates, you're encouraged to apply even if your experience doesn't precisely match the job description. We are committed to creating a culture of belonging and building a diverse team that reflects a variety of lived experiences, perspectives, and skills.
Super Spline Studios Senior Freelance Gameplay Animator
Festybay
Super Spline Studios is currently seeking a highly skilled and experienced Senior Freelance Gameplay Animator to join our creative collective. We are looking for a veteran artist who can "hit the ground running" to support our ongoing high-profile projects. This is a specialized contract role for an animator who thrives in a fast-paced environment and possesses a deep mastery of stylized, keyframe-based character movement. At Super Spline Studios, we pride ourselves on being a studio run by artists, for artists. We bypass the traditional corporate "grind" in favor of a highly efficient, creative-first approach. If you are a seasoned professional looking for a stable, long-term freelance engagement with a studio that respects your time and craft, we want to hear from you. Job Overview: Freelance Gameplay Animator Company Name Super Spline Studios Job Title Freelance Gameplay Animator Job Type Freelance / Contract (6-12 Months) Start Date Immediate / ASAP Compensation Competitive Day Rate (Based on experience) Work Schedule 4-Day Work Week (Monday - Thursday) Location Remote (Europe/EU Based) Timezone Req. Must operate within +/- 3 hours of GMT/BST Core Software Autodesk Maya Application Subject Freelance Animator About the Role: The Creative Mission Super Spline Studios is not your typical development house. We specialize in providing elite animation services across a vast spectrum of the industry. As a freelance contributor, you will not be stuck on a single asset for years; instead, you will engage with a variety of projects ranging from PC and console titles to high-end mobile games, VR experiences, and cinematic trailers. For this specific contract, we are looking for an animator who excels in expressive, stylized, keyframe animation. We value the "hand-crafted" feel over motion capture, looking for artists who can inject personality, weight, and snappy timing into every frame. Because this is a freelance role intended to support active production, we require a professional who is technically self-sufficient and capable of integrating seamlessly into our established Maya-based pipelines. Primary Responsibilities as Freelance Gameplay Animator High-Level Gameplay Animation: Authoring complex locomotion sets, combat maneuvers, and contextual actions that feel responsive and visually stunning. Stylized Keyframing: Utilizing traditional animation principles to create non-realistic, highly expressive character performances that stand out in the current market. Technical Integration: Ensuring all animations are optimized for game engine implementation and adhere to the specific technical constraints of the project. Iterative Collaboration: Working closely with our leads to refine animations based on feedback, ensuring the "Super Spline Quality" is maintained across all deliverables. Workflow Efficiency: Managing your own time across a four-day work week to meet production milestones without the need for overtime or "crunch." Candidate Requirements & Qualifications This is a senior-level freelance position. We are looking for a proven track record of excellence in the games industry. Professional Experience for Freelance Gameplay Animator Industry Tenure: A minimum of 5+ years of professional experience specifically within gameplay animation for video games. Proven Track Record: You must have at least one shipped title on Console or PC. We need to see how your work translates from the curve editor to the actual player experience. Technical Expertise: Expert-level command of Autodesk Maya. You should be comfortable with complex rigs and have a deep understanding of animation layers, constraints, and graph editor optimization. Stylistic Versatility: A portfolio that demonstrates a mastery of stylized movement. While we appreciate realism, this role specifically requires an eye for exaggeration, appeal, and rhythmic timing. Logistics & Compatibility Timezone Alignment: To facilitate daily syncs and collaborative reviews, you must be located within a timezone that is +/- 3 hours of the United Kingdom. European Residency: This contract is open to freelancers based within Europe/EU. Self-Managed: As a freelancer, you are expected to provide your own hardware/software setup and manage your professional taxes and administrative requirements. Communication: Exceptional English communication skills are mandatory. You must be able to parse briefs quickly and ask the right questions to ensure project alignment. The Super Spline Culture: Why Collaborate With Us? "Variety is the spice of life" is our internal mantra. We believe that project fatigue is the silent killer of creativity. At Super Spline, you will escape the four-year dev cycle of a single game. Our freelancers enjoy the diversity of working on different IPs, styles, and platforms in a relatively short window. Our Commitment to You The 4-Day Work Week: We work Monday through Thursday. We believe this schedule maximizes focus and prevents burnout, giving you a consistent three-day weekend to recharge or pursue personal interests. The "No Crunch" Guarantee: We set realistic goals. We have worked hard to build a studio where high standards are achieved through talent and planning, not through midnight oil. Professional Respect: We value every voice in our "virtual room." Even as a freelancer, you are treated as a vital part of the creative process, not just a "hired hand." Warm Social Environment: For those who are local or visiting, we maintain a vibrant social scene with weekly team lunches, cinema trips for "research" (any excuse to see the latest animation), and social mixers with the thriving Leamington Spa gamedev community. Perks & Benefits (Specific to Contract Length) While this is a freelance engagement, we believe in treating our long-term contractors with the same care as our permanent staff. For contracts of this duration, we offer: 18 Days Paid Holiday: We want you to take time off. Birthday Leave: Your birthday is a holiday at Super Spline. Christmas Closure: Two weeks of guaranteed downtime at the end of the year to spend with family and friends. Flexible Hours: We trust you to get the work done. Our "flexi-time" policy allows you to mold your workday around your life. Health & Wellness: Access to private health insurance (including dental, optical, and mental health support) and our pension scheme. Growth Support: Annual training subsidies and dedicated work time to focus on your personal development and "honing the craft." If you have the experience and the "creative spark" we're looking for, please submit your application to . To ensure your application is processed efficiently, please follow these guidelines: Subject Line: Use the exact phrase Freelance Animator. Introduction: A concise summary of your experience and why you are interested in Super Spline. Required Information: Your current Day Rate (in GBP or EUR). A link to your Showreel (please include any necessary passwords). Your updated CV/Resume. Your current Physical Location (to confirm timezone compatibility). A Note on Volume: We are incredibly fortunate to receive a high volume of interest from the global animation community. Because of this, we can only respond to candidates who are being moved forward to the interview stage. We sincerely thank you for your interest in Super Spline Studios. Final Thoughts Super Spline Studios is looking for more than just a set of hands; we are looking for a collaborator who loves the art of animation as much as we do. If you are ready to apply your 5+ years of experience to some of the most exciting projects in the industry, while enjoying a work-life balance that actually exists, Super Spline Studios is the place for you. Let's make something amazing together. How to Apply:Please send your CV and Portfolio/Showreel link to: CC:
Jun 26, 2026
Full time
Super Spline Studios is currently seeking a highly skilled and experienced Senior Freelance Gameplay Animator to join our creative collective. We are looking for a veteran artist who can "hit the ground running" to support our ongoing high-profile projects. This is a specialized contract role for an animator who thrives in a fast-paced environment and possesses a deep mastery of stylized, keyframe-based character movement. At Super Spline Studios, we pride ourselves on being a studio run by artists, for artists. We bypass the traditional corporate "grind" in favor of a highly efficient, creative-first approach. If you are a seasoned professional looking for a stable, long-term freelance engagement with a studio that respects your time and craft, we want to hear from you. Job Overview: Freelance Gameplay Animator Company Name Super Spline Studios Job Title Freelance Gameplay Animator Job Type Freelance / Contract (6-12 Months) Start Date Immediate / ASAP Compensation Competitive Day Rate (Based on experience) Work Schedule 4-Day Work Week (Monday - Thursday) Location Remote (Europe/EU Based) Timezone Req. Must operate within +/- 3 hours of GMT/BST Core Software Autodesk Maya Application Subject Freelance Animator About the Role: The Creative Mission Super Spline Studios is not your typical development house. We specialize in providing elite animation services across a vast spectrum of the industry. As a freelance contributor, you will not be stuck on a single asset for years; instead, you will engage with a variety of projects ranging from PC and console titles to high-end mobile games, VR experiences, and cinematic trailers. For this specific contract, we are looking for an animator who excels in expressive, stylized, keyframe animation. We value the "hand-crafted" feel over motion capture, looking for artists who can inject personality, weight, and snappy timing into every frame. Because this is a freelance role intended to support active production, we require a professional who is technically self-sufficient and capable of integrating seamlessly into our established Maya-based pipelines. Primary Responsibilities as Freelance Gameplay Animator High-Level Gameplay Animation: Authoring complex locomotion sets, combat maneuvers, and contextual actions that feel responsive and visually stunning. Stylized Keyframing: Utilizing traditional animation principles to create non-realistic, highly expressive character performances that stand out in the current market. Technical Integration: Ensuring all animations are optimized for game engine implementation and adhere to the specific technical constraints of the project. Iterative Collaboration: Working closely with our leads to refine animations based on feedback, ensuring the "Super Spline Quality" is maintained across all deliverables. Workflow Efficiency: Managing your own time across a four-day work week to meet production milestones without the need for overtime or "crunch." Candidate Requirements & Qualifications This is a senior-level freelance position. We are looking for a proven track record of excellence in the games industry. Professional Experience for Freelance Gameplay Animator Industry Tenure: A minimum of 5+ years of professional experience specifically within gameplay animation for video games. Proven Track Record: You must have at least one shipped title on Console or PC. We need to see how your work translates from the curve editor to the actual player experience. Technical Expertise: Expert-level command of Autodesk Maya. You should be comfortable with complex rigs and have a deep understanding of animation layers, constraints, and graph editor optimization. Stylistic Versatility: A portfolio that demonstrates a mastery of stylized movement. While we appreciate realism, this role specifically requires an eye for exaggeration, appeal, and rhythmic timing. Logistics & Compatibility Timezone Alignment: To facilitate daily syncs and collaborative reviews, you must be located within a timezone that is +/- 3 hours of the United Kingdom. European Residency: This contract is open to freelancers based within Europe/EU. Self-Managed: As a freelancer, you are expected to provide your own hardware/software setup and manage your professional taxes and administrative requirements. Communication: Exceptional English communication skills are mandatory. You must be able to parse briefs quickly and ask the right questions to ensure project alignment. The Super Spline Culture: Why Collaborate With Us? "Variety is the spice of life" is our internal mantra. We believe that project fatigue is the silent killer of creativity. At Super Spline, you will escape the four-year dev cycle of a single game. Our freelancers enjoy the diversity of working on different IPs, styles, and platforms in a relatively short window. Our Commitment to You The 4-Day Work Week: We work Monday through Thursday. We believe this schedule maximizes focus and prevents burnout, giving you a consistent three-day weekend to recharge or pursue personal interests. The "No Crunch" Guarantee: We set realistic goals. We have worked hard to build a studio where high standards are achieved through talent and planning, not through midnight oil. Professional Respect: We value every voice in our "virtual room." Even as a freelancer, you are treated as a vital part of the creative process, not just a "hired hand." Warm Social Environment: For those who are local or visiting, we maintain a vibrant social scene with weekly team lunches, cinema trips for "research" (any excuse to see the latest animation), and social mixers with the thriving Leamington Spa gamedev community. Perks & Benefits (Specific to Contract Length) While this is a freelance engagement, we believe in treating our long-term contractors with the same care as our permanent staff. For contracts of this duration, we offer: 18 Days Paid Holiday: We want you to take time off. Birthday Leave: Your birthday is a holiday at Super Spline. Christmas Closure: Two weeks of guaranteed downtime at the end of the year to spend with family and friends. Flexible Hours: We trust you to get the work done. Our "flexi-time" policy allows you to mold your workday around your life. Health & Wellness: Access to private health insurance (including dental, optical, and mental health support) and our pension scheme. Growth Support: Annual training subsidies and dedicated work time to focus on your personal development and "honing the craft." If you have the experience and the "creative spark" we're looking for, please submit your application to . To ensure your application is processed efficiently, please follow these guidelines: Subject Line: Use the exact phrase Freelance Animator. Introduction: A concise summary of your experience and why you are interested in Super Spline. Required Information: Your current Day Rate (in GBP or EUR). A link to your Showreel (please include any necessary passwords). Your updated CV/Resume. Your current Physical Location (to confirm timezone compatibility). A Note on Volume: We are incredibly fortunate to receive a high volume of interest from the global animation community. Because of this, we can only respond to candidates who are being moved forward to the interview stage. We sincerely thank you for your interest in Super Spline Studios. Final Thoughts Super Spline Studios is looking for more than just a set of hands; we are looking for a collaborator who loves the art of animation as much as we do. If you are ready to apply your 5+ years of experience to some of the most exciting projects in the industry, while enjoying a work-life balance that actually exists, Super Spline Studios is the place for you. Let's make something amazing together. How to Apply:Please send your CV and Portfolio/Showreel link to: CC:
Local Producer (freelance, commission-only) - Chelmsford
Sofar Sounds Chelmsford, Essex
While this role is hybrid, candidates must be based in the city for which you are applying. About Us Sofar Sounds is a global community that connects creatives and audiences through unique and intimate experiences. We transform everyday spaces - from living rooms and rooftops to boutiques and museums - into captivating venues for live performances, creating inclusive events that bring people together to create space for discovery, community and connection. Founded in London in 2009, Sofar now operates in 400+ cities worldwide. The majority of these cities are run by a globally connected network of independent event organizers, empowered and supported by our distributed team. We are deeply passionate about the work we do. When we're not working, you can probably find us at a live show or telling anyone in earshot about the new song we can't stop listening to. Discovering and supporting artists gets us out of bed every morning - and knowing that we're creating memorable, intimate fan experiences worldwide drives our work forward. The Role As a Freelance Local Producer, you'll join a global network of entrepreneurial community builders and tastemakers, collaborating and learning from peers around the world while shaping the cultural landscape in your city. Our Producers have strong business instincts, cultural fluency, and deep local networks they can activate - from artists and venues to brands and community partners. They're natural promoters who are passionate about creating impactful and memorable pop up experiences that provide opportunities for real life, meaningful engagement. Producers are resourceful, proactive, and driven; whether it's figuring out how to creatively sell tickets or dealing with a live event curveball, they know how to get things done and thrive on the challenge. This is an entrepreneurial, independent role designed for self-starters who want meaningful ownership over how Sofar shows up in their local community. You'll be supported by Sofar's Global Communities team and have access to training, resources, and opportunities to connect with other creators around the world. If this sounds like it's up your alley, we can't wait to meet you! Please note that this is a freelance, commission-based partnership, not a traditional employment role, offering flexibility and ownership in exchange for accountability and initiative. While the schedule is self-directed, much of the work naturally happens during evenings and weekends, when live events and community engagement come to life. What You'll Do: Strengthen Sofar's brand in your local community, promoting and selling tickets in your city with self-directed local marketing tactics. Create a vision to build and execute your city's strategy - number of monthly shows, neighborhoods, show theme ideas, etc. Lead curation and booking for experiences in your city with the highest-quality, diverse set of artists and venues, continuing to grow our networks, as needed. Own the staffing and quality of shows in your local market, working to ensure magical experiences that are rooted in hospitality. Manage your city's financial performance, ensuring financial success and health of every event. Build relationships with local businesses to drive sales of sponsorships and private events. Identify and build relationships with local organizations with like-minded audiences to build community, broaden our reach, and co promote shows. Collaborate with other local leaders to grow your city through diverse experiences that generate buzz and amplify Sofar's brand awareness. Support Sofar's Business Partnerships and Global Communities teams by ensuring high-quality curation and seamless event operations for inbound partnership opportunities that elevate the Sofar brand. Who You Are: You have deep connections to your local scene and play an active role in building community around it. You have 3-5 years of experience in live event curation, production, and promotions. You have experience selling event sponsorships or marketing activations, preferably in the live events or experiential marketing space. You're confident pitching ideas and event concepts to potential sponsors and have a track record of closing partnership deals. You have a strong pulse on your city, the unique nature of each neighborhood, and where people like to spend their free time. You're a natural connector and excel at building relationships with diverse community-driven organizations, media partners, or local businesses that would add strategic and financial value to your vertical's growth. You understand how to promote and build strategic alliances that will ultimately sell more tickets at our shows. You take pride in your work and approach every opportunity with professionalism and ownership, ensuring the best experience for artists, venues, partners, and guests. You have exceptional time management skills and are a clear communicator. You can work autonomously, but understand the importance of remaining connected to the broader organization. £100 - £5,000 a month Our Producers earn commission-based pay on a per-show basis. Please note compensation varies based on ticket prices, show volume, and event performance, with ranges from £100-£500+ per event. Our global Sofar team is deeply passionate about music and the work we do. When we're not working, you can probably find us at a live show or telling anyone in earshot about the new song we can't stop listening to. If our mission and job opening resonates, you're encouraged to apply even if your experience doesn't precisely match the job description. We are committed to creating a culture of belonging and building a diverse team that reflects a variety of lived experiences, perspectives, and skills.
Jun 25, 2026
Full time
While this role is hybrid, candidates must be based in the city for which you are applying. About Us Sofar Sounds is a global community that connects creatives and audiences through unique and intimate experiences. We transform everyday spaces - from living rooms and rooftops to boutiques and museums - into captivating venues for live performances, creating inclusive events that bring people together to create space for discovery, community and connection. Founded in London in 2009, Sofar now operates in 400+ cities worldwide. The majority of these cities are run by a globally connected network of independent event organizers, empowered and supported by our distributed team. We are deeply passionate about the work we do. When we're not working, you can probably find us at a live show or telling anyone in earshot about the new song we can't stop listening to. Discovering and supporting artists gets us out of bed every morning - and knowing that we're creating memorable, intimate fan experiences worldwide drives our work forward. The Role As a Freelance Local Producer, you'll join a global network of entrepreneurial community builders and tastemakers, collaborating and learning from peers around the world while shaping the cultural landscape in your city. Our Producers have strong business instincts, cultural fluency, and deep local networks they can activate - from artists and venues to brands and community partners. They're natural promoters who are passionate about creating impactful and memorable pop up experiences that provide opportunities for real life, meaningful engagement. Producers are resourceful, proactive, and driven; whether it's figuring out how to creatively sell tickets or dealing with a live event curveball, they know how to get things done and thrive on the challenge. This is an entrepreneurial, independent role designed for self-starters who want meaningful ownership over how Sofar shows up in their local community. You'll be supported by Sofar's Global Communities team and have access to training, resources, and opportunities to connect with other creators around the world. If this sounds like it's up your alley, we can't wait to meet you! Please note that this is a freelance, commission-based partnership, not a traditional employment role, offering flexibility and ownership in exchange for accountability and initiative. While the schedule is self-directed, much of the work naturally happens during evenings and weekends, when live events and community engagement come to life. What You'll Do: Strengthen Sofar's brand in your local community, promoting and selling tickets in your city with self-directed local marketing tactics. Create a vision to build and execute your city's strategy - number of monthly shows, neighborhoods, show theme ideas, etc. Lead curation and booking for experiences in your city with the highest-quality, diverse set of artists and venues, continuing to grow our networks, as needed. Own the staffing and quality of shows in your local market, working to ensure magical experiences that are rooted in hospitality. Manage your city's financial performance, ensuring financial success and health of every event. Build relationships with local businesses to drive sales of sponsorships and private events. Identify and build relationships with local organizations with like-minded audiences to build community, broaden our reach, and co promote shows. Collaborate with other local leaders to grow your city through diverse experiences that generate buzz and amplify Sofar's brand awareness. Support Sofar's Business Partnerships and Global Communities teams by ensuring high-quality curation and seamless event operations for inbound partnership opportunities that elevate the Sofar brand. Who You Are: You have deep connections to your local scene and play an active role in building community around it. You have 3-5 years of experience in live event curation, production, and promotions. You have experience selling event sponsorships or marketing activations, preferably in the live events or experiential marketing space. You're confident pitching ideas and event concepts to potential sponsors and have a track record of closing partnership deals. You have a strong pulse on your city, the unique nature of each neighborhood, and where people like to spend their free time. You're a natural connector and excel at building relationships with diverse community-driven organizations, media partners, or local businesses that would add strategic and financial value to your vertical's growth. You understand how to promote and build strategic alliances that will ultimately sell more tickets at our shows. You take pride in your work and approach every opportunity with professionalism and ownership, ensuring the best experience for artists, venues, partners, and guests. You have exceptional time management skills and are a clear communicator. You can work autonomously, but understand the importance of remaining connected to the broader organization. £100 - £5,000 a month Our Producers earn commission-based pay on a per-show basis. Please note compensation varies based on ticket prices, show volume, and event performance, with ranges from £100-£500+ per event. Our global Sofar team is deeply passionate about music and the work we do. When we're not working, you can probably find us at a live show or telling anyone in earshot about the new song we can't stop listening to. If our mission and job opening resonates, you're encouraged to apply even if your experience doesn't precisely match the job description. We are committed to creating a culture of belonging and building a diverse team that reflects a variety of lived experiences, perspectives, and skills.
Associate Director: World Premiere & Luxembourg Transfer
Pitlochry Festival Theatre
Associate Director to Bill Buckhurst for the world premiere and transfer to Les Théâtres de la Ville de Luxembourg of I Can Die Too by Frances Rufelle, Sally George and Alan Cumming. Role Description The Associate Director will support Director Bill Buckhurst in delivering and maintaining the artistic vision of the production, both in it's world premiere at Pitlochry Festival Theatre and its transfer to Les Théâtres de la Ville de Luxembourg. This role ensures the continuity, quality and integrity of the production throughout the rehearsal period, technical stages, press performance and subsequent transfer. The Associate Director will act as the Director's representative when required. About the Production Written by Frances Ruffelle, Sally George and Alan Cumming Directed by Bill Buckhurst Music and Lyrics by Frances Ruffelle, Sam Kelser, Mark Kelser, Simon Alexander, Robin Hancock, George de Angelis, Natti Vogel, Rafi, Dan McDougal, Eliza Caird, Blair Mackichan, Jim Duguid "If you think I'm doing the rest of this in French you've got another thing coming!" I Can Die Too is a play with music about a play with music - inspired by Cocteau's La Voix Humaine and playfully reimagined during a chaotic tech rehearsal. The trouble is, our leading actress, Lily, can't bear the role she's playing as it mirrors her own life, and the ghosts she can't quite leave behind. As the rehearsal spirals, she humorously descends into a world of doubt, defiance, and the insatiable desire to sing. A collision of life and art, I Can Die Too is a sharp, self-aware exploration of theatre - blurring the lines between classic drama, tragicomedy, musical theatre and concert. Why Join Pitlochry Festival Theatre? Set in one of the most beautiful landscapes in the UK, Pitlochry Festival Theatre is a place of creativity, ambition and community. We're entering a bold new chapter and investing in innovation, inclusion and artistic excellence. You'll be joining a passionate, dedicated team - and you'll help shape work that resonates with people of all ages and backgrounds. Role Responsibilities Work closely with the Director to understand and interpret the creative vision, style and staging of the production Assist with scheduling, rehearsal room planning and communication between creative departments Provide detailed documentation of staging, blocking and scene transitions to support production departments During Technical rehearsals Assist the Director with technical notes, staging adjustment and integration of the technical design elements During the Transfer Lead and maintain the artistic quality of the production across it's transfer to Les Théâtres de la Ville de Luxembourg, ensuring consistency with the original decision and staging Note to the company following the first show at the venue Other responsibilities may be highlighted as required by the production throughout this time Person Specification At least 2 years professional experience working as a director in theatre. This could include directing your own productions, assistant director work, youth theatre work, working with drama schools/colleges and other similar work. Experience working on a touring production Understanding and previous professional experience working as an Assistant, Associate or Resident Director. Confidence and ability to act on own initiative Ability to act on behalf of the Director, working to maintain the vision and integrity of the production with the actors, and being comfortable holding the rehearsal room/production meeting if needed A team player, collaborator and proactive, organised, hard working individual, working closely to support performers and other colleagues High level of organisation and the ability to multi task Strong eye for detail and consistency Ability to give clear, constructive notes and work collaboratively with performers and creative departments Experience working on musicals or plays with music is desirable, but not essential. Role Information Freelance fixed term contract You must be available for all dates listed below: Rehearsals in London: 8 June until 4 July Technical Rehearsals in Pitlochry: 6 July until 11 July First Performance: 11 July Press Performance: 16 July Travel and relocation expenses offered, in line with relevant UK Theatre and Equity rates for performers Travel and accommodation covered in addition in Luxembourg Pitlochry Festival Theatre wants its workforce to be representative of society and welcomes applications from everyone. We positively encourage applications from artists living in Scotland or Scottish, from those currently underrepresented in the industry, including individuals from working class backgrounds, individuals from Global Majority, disabled or neurodiverse individuals, and LGBTQ+ individuals. If you require any adjustments for the interview process please let us know by emailing
Jun 24, 2026
Full time
Associate Director to Bill Buckhurst for the world premiere and transfer to Les Théâtres de la Ville de Luxembourg of I Can Die Too by Frances Rufelle, Sally George and Alan Cumming. Role Description The Associate Director will support Director Bill Buckhurst in delivering and maintaining the artistic vision of the production, both in it's world premiere at Pitlochry Festival Theatre and its transfer to Les Théâtres de la Ville de Luxembourg. This role ensures the continuity, quality and integrity of the production throughout the rehearsal period, technical stages, press performance and subsequent transfer. The Associate Director will act as the Director's representative when required. About the Production Written by Frances Ruffelle, Sally George and Alan Cumming Directed by Bill Buckhurst Music and Lyrics by Frances Ruffelle, Sam Kelser, Mark Kelser, Simon Alexander, Robin Hancock, George de Angelis, Natti Vogel, Rafi, Dan McDougal, Eliza Caird, Blair Mackichan, Jim Duguid "If you think I'm doing the rest of this in French you've got another thing coming!" I Can Die Too is a play with music about a play with music - inspired by Cocteau's La Voix Humaine and playfully reimagined during a chaotic tech rehearsal. The trouble is, our leading actress, Lily, can't bear the role she's playing as it mirrors her own life, and the ghosts she can't quite leave behind. As the rehearsal spirals, she humorously descends into a world of doubt, defiance, and the insatiable desire to sing. A collision of life and art, I Can Die Too is a sharp, self-aware exploration of theatre - blurring the lines between classic drama, tragicomedy, musical theatre and concert. Why Join Pitlochry Festival Theatre? Set in one of the most beautiful landscapes in the UK, Pitlochry Festival Theatre is a place of creativity, ambition and community. We're entering a bold new chapter and investing in innovation, inclusion and artistic excellence. You'll be joining a passionate, dedicated team - and you'll help shape work that resonates with people of all ages and backgrounds. Role Responsibilities Work closely with the Director to understand and interpret the creative vision, style and staging of the production Assist with scheduling, rehearsal room planning and communication between creative departments Provide detailed documentation of staging, blocking and scene transitions to support production departments During Technical rehearsals Assist the Director with technical notes, staging adjustment and integration of the technical design elements During the Transfer Lead and maintain the artistic quality of the production across it's transfer to Les Théâtres de la Ville de Luxembourg, ensuring consistency with the original decision and staging Note to the company following the first show at the venue Other responsibilities may be highlighted as required by the production throughout this time Person Specification At least 2 years professional experience working as a director in theatre. This could include directing your own productions, assistant director work, youth theatre work, working with drama schools/colleges and other similar work. Experience working on a touring production Understanding and previous professional experience working as an Assistant, Associate or Resident Director. Confidence and ability to act on own initiative Ability to act on behalf of the Director, working to maintain the vision and integrity of the production with the actors, and being comfortable holding the rehearsal room/production meeting if needed A team player, collaborator and proactive, organised, hard working individual, working closely to support performers and other colleagues High level of organisation and the ability to multi task Strong eye for detail and consistency Ability to give clear, constructive notes and work collaboratively with performers and creative departments Experience working on musicals or plays with music is desirable, but not essential. Role Information Freelance fixed term contract You must be available for all dates listed below: Rehearsals in London: 8 June until 4 July Technical Rehearsals in Pitlochry: 6 July until 11 July First Performance: 11 July Press Performance: 16 July Travel and relocation expenses offered, in line with relevant UK Theatre and Equity rates for performers Travel and accommodation covered in addition in Luxembourg Pitlochry Festival Theatre wants its workforce to be representative of society and welcomes applications from everyone. We positively encourage applications from artists living in Scotland or Scottish, from those currently underrepresented in the industry, including individuals from working class backgrounds, individuals from Global Majority, disabled or neurodiverse individuals, and LGBTQ+ individuals. If you require any adjustments for the interview process please let us know by emailing
Blue Zoo Animation Studio - 3D Character Animator (Entry Level)
Festybay Brighton, Sussex
3D Character Animator - Entry Level Studio: Blue Zoo Animation Studio Location: Brighton / Hybrid (UK-based) Department: 3D Animation Contract Type: Fixed Term Salary: Competitive, based on experience About the Role Blue Zoo Animation Studio is looking for entry-level 3D Character Animators who can bring characters to life through expressive and engaging performances. As a Junior Animator, you'll contribute to projects filled with personality, humor, and heart - supporting the Director's creative vision and delivering to client expectations. Your day-to-day will involve crafting characterful performances with great timing, charm, and storytelling clarity. You'll work collaboratively within the animation team, taking direction, applying feedback, and continuously developing your craft. Start Dates: December 2025 & January 2026 We're open to flexible, hybrid, and remote working arrangements. However, applicants must have the Right to Work in the UK and ideally live within commuting distance of our Brighton Zoo studio. Please note - applications may close early if we receive a large volume of candidates. Key Responsibilities Work collaboratively with other animators, Team Leads, and the Animation Director. Deliver expressive, story-driven animations that align with the project's tone and narrative. Manage time efficiently to meet shot deadlines and production schedules. Clearly communicate story ideas and acting choices from blocking to final polish. Take feedback constructively and implement notes effectively. About You Must Have: Strong understanding of body mechanics, posing, and character performance. Solid working knowledge of Autodesk Maya (or similar 3D software). Openness to feedback and strong communication skills. Excellent time management and prioritization abilities. A collaborative, team-oriented mindset. Creative problem-solving skills and eagerness to learn. Bonus Skills: Basic Python or MEL scripting knowledge. Drawing, acting, or dance skills that enhance performance understanding. Familiarity with FTrack or similar production tracking tools. About Blue Zoo Animation Studio Founded in 2000, Blue Zoo is one of the UK's leading animation studios - home to award-winning CG projects and celebrated for its bold, characterful storytelling. Over the years, we've earned multiple BAFTAs, an Annie Award, and an Emmy, building a reputation for creative excellence and a people-first culture. We're proud to be the first major animation studio in the world to achieve B Corp certification, recognizing our ongoing efforts to improve the wellbeing of our employees, industry, and community. As we continue to grow, we're building a studio filled with talented, happy artists who love what they do and contribute to making the world a little brighter through their work. Recognized as one of Broadcast's Best Places to Work in TV (2019, 2020, 2022, 2024, 2025). Inclusive, self-funded shorts programme. Fun, regular in-person and virtual social events. Bi-monthly employee feedback sessions and engagement programs. Comprehensive benefits package, including discounts and wellbeing initiatives. Profit share for long-term employees (2+ years). A culture built on inclusion, respect, and creativity. At Blue Zoo, we're committed to creating a diverse and inclusive environment where everyone feels they belong. We celebrate individuality and encourage every team member to bring their full selves to work. If you're an enthusiastic, creative, and motivated animator ready to learn and grow with one of the UK's most respected studios - we'd love to hear from you. Join Blue Zoo and help us create animation that makes the world smile.
Jun 22, 2026
Full time
3D Character Animator - Entry Level Studio: Blue Zoo Animation Studio Location: Brighton / Hybrid (UK-based) Department: 3D Animation Contract Type: Fixed Term Salary: Competitive, based on experience About the Role Blue Zoo Animation Studio is looking for entry-level 3D Character Animators who can bring characters to life through expressive and engaging performances. As a Junior Animator, you'll contribute to projects filled with personality, humor, and heart - supporting the Director's creative vision and delivering to client expectations. Your day-to-day will involve crafting characterful performances with great timing, charm, and storytelling clarity. You'll work collaboratively within the animation team, taking direction, applying feedback, and continuously developing your craft. Start Dates: December 2025 & January 2026 We're open to flexible, hybrid, and remote working arrangements. However, applicants must have the Right to Work in the UK and ideally live within commuting distance of our Brighton Zoo studio. Please note - applications may close early if we receive a large volume of candidates. Key Responsibilities Work collaboratively with other animators, Team Leads, and the Animation Director. Deliver expressive, story-driven animations that align with the project's tone and narrative. Manage time efficiently to meet shot deadlines and production schedules. Clearly communicate story ideas and acting choices from blocking to final polish. Take feedback constructively and implement notes effectively. About You Must Have: Strong understanding of body mechanics, posing, and character performance. Solid working knowledge of Autodesk Maya (or similar 3D software). Openness to feedback and strong communication skills. Excellent time management and prioritization abilities. A collaborative, team-oriented mindset. Creative problem-solving skills and eagerness to learn. Bonus Skills: Basic Python or MEL scripting knowledge. Drawing, acting, or dance skills that enhance performance understanding. Familiarity with FTrack or similar production tracking tools. About Blue Zoo Animation Studio Founded in 2000, Blue Zoo is one of the UK's leading animation studios - home to award-winning CG projects and celebrated for its bold, characterful storytelling. Over the years, we've earned multiple BAFTAs, an Annie Award, and an Emmy, building a reputation for creative excellence and a people-first culture. We're proud to be the first major animation studio in the world to achieve B Corp certification, recognizing our ongoing efforts to improve the wellbeing of our employees, industry, and community. As we continue to grow, we're building a studio filled with talented, happy artists who love what they do and contribute to making the world a little brighter through their work. Recognized as one of Broadcast's Best Places to Work in TV (2019, 2020, 2022, 2024, 2025). Inclusive, self-funded shorts programme. Fun, regular in-person and virtual social events. Bi-monthly employee feedback sessions and engagement programs. Comprehensive benefits package, including discounts and wellbeing initiatives. Profit share for long-term employees (2+ years). A culture built on inclusion, respect, and creativity. At Blue Zoo, we're committed to creating a diverse and inclusive environment where everyone feels they belong. We celebrate individuality and encourage every team member to bring their full selves to work. If you're an enthusiastic, creative, and motivated animator ready to learn and grow with one of the UK's most respected studios - we'd love to hear from you. Join Blue Zoo and help us create animation that makes the world smile.
Animator - VFX (All Levels) - ILM London
Notodoanimacion
Resumen del puesto La compañía busca VFX Animators de todos los niveles para incorporarse al equipo y contribuir a proyectos de alto nivel en largometrajes y series. Se espera que el candidato sienta pasión por dar vida a personajes, criaturas y objetos en pantalla y que combine una visión artística con herramientas y tecnologías avanzadas. Responsabilidades Responsable de la animación exitosa de una serie de planos en un proyecto cinematográfico o episódico específico. Participar como miembro del equipo para determinar soluciones estéticas y proporcionar feedback en dailies de forma regular. Mantener o superar niveles constantes de productividad, cumplir plazos y entregar trabajo de alta calidad. Requisitos Experiencia en animación tradicional o computer animation. Experiencia demostrable en cel, stopmotion o computer animation, preferiblemente en largometrajes. Conocimiento experto de los principios de animación tradicional, acting, producción cinematográfica y diseño compositivo, evidenciado por portfolio, demo reel y referencias. Conocimientos de UNIX y shell scripting; experiencia con Maya y otros programas de soporte. Conocimiento de técnicas de constraints y nociones básicas de rigging. Comprensión de la CG production pipeline y de otros procesos de producción relacionados. Excelentes habilidades de organización y comunicación. Solicitud Como parte de la postulación debe enviarse un demo reel, breakdown de planos o equivalente que muestre el trabajo, junto con un currículum actualizado. Condiciones Fechas de inicio entre agosto de 2026 y diciembre de 2026 para diversas duraciones de contrato. El puesto es híbrido: se requieren al menos 2 días en oficina por semana y trabajo ocasional desde casa. Beneficios No se especifican beneficios concretos en la oferta; se aplican las políticas y beneficios estándar de la compañía.
Jun 21, 2026
Full time
Resumen del puesto La compañía busca VFX Animators de todos los niveles para incorporarse al equipo y contribuir a proyectos de alto nivel en largometrajes y series. Se espera que el candidato sienta pasión por dar vida a personajes, criaturas y objetos en pantalla y que combine una visión artística con herramientas y tecnologías avanzadas. Responsabilidades Responsable de la animación exitosa de una serie de planos en un proyecto cinematográfico o episódico específico. Participar como miembro del equipo para determinar soluciones estéticas y proporcionar feedback en dailies de forma regular. Mantener o superar niveles constantes de productividad, cumplir plazos y entregar trabajo de alta calidad. Requisitos Experiencia en animación tradicional o computer animation. Experiencia demostrable en cel, stopmotion o computer animation, preferiblemente en largometrajes. Conocimiento experto de los principios de animación tradicional, acting, producción cinematográfica y diseño compositivo, evidenciado por portfolio, demo reel y referencias. Conocimientos de UNIX y shell scripting; experiencia con Maya y otros programas de soporte. Conocimiento de técnicas de constraints y nociones básicas de rigging. Comprensión de la CG production pipeline y de otros procesos de producción relacionados. Excelentes habilidades de organización y comunicación. Solicitud Como parte de la postulación debe enviarse un demo reel, breakdown de planos o equivalente que muestre el trabajo, junto con un currículum actualizado. Condiciones Fechas de inicio entre agosto de 2026 y diciembre de 2026 para diversas duraciones de contrato. El puesto es híbrido: se requieren al menos 2 días en oficina por semana y trabajo ocasional desde casa. Beneficios No se especifican beneficios concretos en la oferta; se aplican las políticas y beneficios estándar de la compañía.
Senior Production Artist
SGS & Co Hull, Yorkshire
With more than 150 years of industry leading experience, the businesses of SGS & Co and SGK are uniting to form SGX-a powerful force in innovative packaging production. Building on the legacy of trusted service since 1947 and 1953, SGX will deliver the full suite of packaging graphics, plate and cylinder production, and metal deco services to brand owners, retailers, and printers-all with a focus on reducing complexity, delivering flawless in market execution, and leveraging global reach to drive consistency and impact at scale. SGX are looking for a talented and experienced Senior Production Artist to join our growing packaging artwork team. This is an exciting opportunity for someone who thrives on precision, enjoys solving technical challenges, and takes pride in delivering high quality artwork that reaches consumers around the world. If you're passionate about packaging artwork, enjoy working as part of a high performing team, and take ownership of delivering outstanding results, we'd love to hear from you. The Role As a Senior Production Artist you will be responsible for building and preparing artwork files following brand, market and regulatory requirements to the highest industry standards. Working within a fast paced, collaborative environment, you'll combine your technical expertise with your exceptional attention to detail to ensure every file is technically correct, optimized for print production across a wide range of print processes and delivered on time. You will work closely with internal teams and stakeholders to meet or exceed agreed service levels, maintain high quality standards, and contribute towards continuous improvement initiatives. Key Responsibilities Create and amend high quality packaging artwork files using industry standard software Prepare artwork for print using established reprographic and prepress techniques Apply technical knowledge across multiple print processes, including flexo, gravure, offset and digital methods Ensure all artwork is produced accurately and complies with brand guidelines, printer specifications and regulatory requirements Conduct thorough quality checks to maintain exceptional standards and minimise errors Manage multiple projects simultaneously while meeting deadlines and agreed SLAs Work collaboratively within the artwork and project management teams Support continuous improvement initiatives that enhance efficiency, quality, and workflow performance Contribute towards team and business KPI targets through consistent delivery and high levels of productivity Act as a technical resource and mentor for junior team members and project managers where appropriate What You'll Bring Minimum 3 years' experience within the packaging artwork industry, ideally in a senior or advanced production artwork role Advanced proficiency in Adobe software, particularly Adobe Illustrator Strong working knowledge of Esko and Hybrid software, including relevant packaging artwork and prepress workflows Excellent understanding of reprographics and print production requirements Experience preparing files for a variety of print processes and packaging substrates Strong knowledge of packaging artwork standards, print specifications, colour management and quality control procedures Personal Attributes Exceptional attention to detail with a commitment to getting things right first time Proactive mindset with the ability to identify solutions and drive tasks forward independently Strong work ethic and a positive, can do attitude Excellent organisational and time management skills Ability to work efficiently under pressure while maintaining accuracy Strong communication and collaboration skills A team player who contributes positively to team culture and shared success Passion for quality, continuous improvement, and delivering outstanding client outcomes What Success Looks Like Delivering accurate, print ready artwork files consistently and on time Maintaining high levels of quality while working at pace Meeting or exceeding agreed SLAs and business KPIs Demonstrating ownership, accountability, and technical excellence Contributing to a collaborative, supportive, and high performing team environment Helping drive operational efficiencies and best practices across the artwork process Why Join Us? You'll be joining a team of passionate packaging professionals who take pride in producing world class artwork. We foster a collaborative environment where technical expertise, creativity, and continuous improvement are valued. This is an opportunity to work on exciting projects, develop your skills, and make a meaningful impact within a business that values quality, innovation, and teamwork. Propelis, is a go to market ecosystem that enables marketers to move their brands forward with greater speed, clarity, and confidence. Our broad range of integrated solutions include brand creative, packaging, print solutions, branded environments, and content production. Services are delivered through our family of brands: SGX, Marks, Equator, Collide, and 5Flow. With a combined legacy spanning more than 150 years, Propelis commences operations with 10,000 employees in 30+ countries, nearly $1 billion in annual sales, and a diverse client base of over 2,000 leading companies.
Jun 21, 2026
Full time
With more than 150 years of industry leading experience, the businesses of SGS & Co and SGK are uniting to form SGX-a powerful force in innovative packaging production. Building on the legacy of trusted service since 1947 and 1953, SGX will deliver the full suite of packaging graphics, plate and cylinder production, and metal deco services to brand owners, retailers, and printers-all with a focus on reducing complexity, delivering flawless in market execution, and leveraging global reach to drive consistency and impact at scale. SGX are looking for a talented and experienced Senior Production Artist to join our growing packaging artwork team. This is an exciting opportunity for someone who thrives on precision, enjoys solving technical challenges, and takes pride in delivering high quality artwork that reaches consumers around the world. If you're passionate about packaging artwork, enjoy working as part of a high performing team, and take ownership of delivering outstanding results, we'd love to hear from you. The Role As a Senior Production Artist you will be responsible for building and preparing artwork files following brand, market and regulatory requirements to the highest industry standards. Working within a fast paced, collaborative environment, you'll combine your technical expertise with your exceptional attention to detail to ensure every file is technically correct, optimized for print production across a wide range of print processes and delivered on time. You will work closely with internal teams and stakeholders to meet or exceed agreed service levels, maintain high quality standards, and contribute towards continuous improvement initiatives. Key Responsibilities Create and amend high quality packaging artwork files using industry standard software Prepare artwork for print using established reprographic and prepress techniques Apply technical knowledge across multiple print processes, including flexo, gravure, offset and digital methods Ensure all artwork is produced accurately and complies with brand guidelines, printer specifications and regulatory requirements Conduct thorough quality checks to maintain exceptional standards and minimise errors Manage multiple projects simultaneously while meeting deadlines and agreed SLAs Work collaboratively within the artwork and project management teams Support continuous improvement initiatives that enhance efficiency, quality, and workflow performance Contribute towards team and business KPI targets through consistent delivery and high levels of productivity Act as a technical resource and mentor for junior team members and project managers where appropriate What You'll Bring Minimum 3 years' experience within the packaging artwork industry, ideally in a senior or advanced production artwork role Advanced proficiency in Adobe software, particularly Adobe Illustrator Strong working knowledge of Esko and Hybrid software, including relevant packaging artwork and prepress workflows Excellent understanding of reprographics and print production requirements Experience preparing files for a variety of print processes and packaging substrates Strong knowledge of packaging artwork standards, print specifications, colour management and quality control procedures Personal Attributes Exceptional attention to detail with a commitment to getting things right first time Proactive mindset with the ability to identify solutions and drive tasks forward independently Strong work ethic and a positive, can do attitude Excellent organisational and time management skills Ability to work efficiently under pressure while maintaining accuracy Strong communication and collaboration skills A team player who contributes positively to team culture and shared success Passion for quality, continuous improvement, and delivering outstanding client outcomes What Success Looks Like Delivering accurate, print ready artwork files consistently and on time Maintaining high levels of quality while working at pace Meeting or exceeding agreed SLAs and business KPIs Demonstrating ownership, accountability, and technical excellence Contributing to a collaborative, supportive, and high performing team environment Helping drive operational efficiencies and best practices across the artwork process Why Join Us? You'll be joining a team of passionate packaging professionals who take pride in producing world class artwork. We foster a collaborative environment where technical expertise, creativity, and continuous improvement are valued. This is an opportunity to work on exciting projects, develop your skills, and make a meaningful impact within a business that values quality, innovation, and teamwork. Propelis, is a go to market ecosystem that enables marketers to move their brands forward with greater speed, clarity, and confidence. Our broad range of integrated solutions include brand creative, packaging, print solutions, branded environments, and content production. Services are delivered through our family of brands: SGX, Marks, Equator, Collide, and 5Flow. With a combined legacy spanning more than 150 years, Propelis commences operations with 10,000 employees in 30+ countries, nearly $1 billion in annual sales, and a diverse client base of over 2,000 leading companies.
PUBLISHING MANAGER
CIRCA Art Limited.
Location: London (Hybrid, with regular studio presence) Salary: £40,000 - £42,000 per year Contract: Full-time, permanent Start: As soon as possible CIRCA is a cultural platform for the 21st century. Founded in 2020, it connects art, publishing and technology with the public to create new rituals for a global audience. Broadcasting daily from London's Piccadilly Lights and partnering with screens in cities worldwide, CIRCA commissions leading artists to interrupt the rhythm of advertising and open space for urgency, imagination and dialogue. Each commission becomes part of an ongoing publishing programme spanning artist editions, books, films and digital media that circulate between public space, collectors and audiences internationally. Sales of these works fund a circular economy supporting public art, scholarships, grants and the annual CIRCA PRIZE, reinvesting creativity back into the community. CIRCA has worked with leading artists including Ai Weiwei, Yoko Ono and Marina Abramović, and operates from London with a small core team across publishing, cultural production and digital media. THE ROLE We are seeking a Publishing Manager to oversee the production, distribution and commercial management of CIRCA's publishing programme. This role sits at the centre of CIRCA's publishing ecosystem, ensuring that each commission translates into a professionally produced cultural object and that editions, publications and collector relationships are managed to the highest standard. KEY RESPONSIBILITIES Publishing Programme Manage the production and delivery of CIRCA's publishing programme including: limited edition prints artist books and publications artist signing logistics and edition management edition documentation and authentication records Work closely with the Founder, artists, studios and print partners to maintain high production standards and ensure each commission translates into a strong published work. E-commerce & Distribution Manage the CIRCA shop and publishing distribution systems: maintain Shopify product listings and inventory prepare product pages and edition releases monitor orders and stock levels ensure accurate shipping and product information Oversee and manage the delivery of all CIRCA editions and publications: export and manage Shopify order data assign edition numbers and maintain collector records coordinate packing and dispatch of works to collectors manage courier logistics and customs documentation organise freelance packing support during major releases undertake packing and dispatch when required, ensuring a high standard of presentation and accuracy Collector Relationships Maintain strong relationships with CIRCA collectors and audiences: respond to customer enquiries resolve shipping or damage issues maintain the collector database identify and support repeat collectors Data & Budget Tracking Maintain internal data systems relating to publishing activity: track edition sales and inventory maintain collector records update budget spreadsheets for each release monitor projected and actual production and fulfilment costs Archive & Evergreen Publishing Support the long-term development of CIRCA's publishing programme: maintain records of past editions and publications organise digital and physical publishing assets support the development of evergreen works and future publications ESSENTIAL SKILLS & EXPERIENCE experience in art publishing, galleries, cultural e-commerce or editions strong organisational and logistical skills experience using Shopify or similar e-commerce platforms excellent attention to detail and data management ability to manage production processes and deadlines DESIRABLE knowledge of art print and book production experience working with collectors or galleries familiarity with international shipping of artworks ADDITIONAL INFORMATION 25 days annual leave plus bank holidays pension contribution in line with UK statutory requirements applicants must have the right to work in the UK CIRCA is proud to be an equal opportunities employer who does not discriminate against any employee or job applicant because of race, colour, religion, national origin, sex, physical or mental disability, or age.
Jun 18, 2026
Full time
Location: London (Hybrid, with regular studio presence) Salary: £40,000 - £42,000 per year Contract: Full-time, permanent Start: As soon as possible CIRCA is a cultural platform for the 21st century. Founded in 2020, it connects art, publishing and technology with the public to create new rituals for a global audience. Broadcasting daily from London's Piccadilly Lights and partnering with screens in cities worldwide, CIRCA commissions leading artists to interrupt the rhythm of advertising and open space for urgency, imagination and dialogue. Each commission becomes part of an ongoing publishing programme spanning artist editions, books, films and digital media that circulate between public space, collectors and audiences internationally. Sales of these works fund a circular economy supporting public art, scholarships, grants and the annual CIRCA PRIZE, reinvesting creativity back into the community. CIRCA has worked with leading artists including Ai Weiwei, Yoko Ono and Marina Abramović, and operates from London with a small core team across publishing, cultural production and digital media. THE ROLE We are seeking a Publishing Manager to oversee the production, distribution and commercial management of CIRCA's publishing programme. This role sits at the centre of CIRCA's publishing ecosystem, ensuring that each commission translates into a professionally produced cultural object and that editions, publications and collector relationships are managed to the highest standard. KEY RESPONSIBILITIES Publishing Programme Manage the production and delivery of CIRCA's publishing programme including: limited edition prints artist books and publications artist signing logistics and edition management edition documentation and authentication records Work closely with the Founder, artists, studios and print partners to maintain high production standards and ensure each commission translates into a strong published work. E-commerce & Distribution Manage the CIRCA shop and publishing distribution systems: maintain Shopify product listings and inventory prepare product pages and edition releases monitor orders and stock levels ensure accurate shipping and product information Oversee and manage the delivery of all CIRCA editions and publications: export and manage Shopify order data assign edition numbers and maintain collector records coordinate packing and dispatch of works to collectors manage courier logistics and customs documentation organise freelance packing support during major releases undertake packing and dispatch when required, ensuring a high standard of presentation and accuracy Collector Relationships Maintain strong relationships with CIRCA collectors and audiences: respond to customer enquiries resolve shipping or damage issues maintain the collector database identify and support repeat collectors Data & Budget Tracking Maintain internal data systems relating to publishing activity: track edition sales and inventory maintain collector records update budget spreadsheets for each release monitor projected and actual production and fulfilment costs Archive & Evergreen Publishing Support the long-term development of CIRCA's publishing programme: maintain records of past editions and publications organise digital and physical publishing assets support the development of evergreen works and future publications ESSENTIAL SKILLS & EXPERIENCE experience in art publishing, galleries, cultural e-commerce or editions strong organisational and logistical skills experience using Shopify or similar e-commerce platforms excellent attention to detail and data management ability to manage production processes and deadlines DESIRABLE knowledge of art print and book production experience working with collectors or galleries familiarity with international shipping of artworks ADDITIONAL INFORMATION 25 days annual leave plus bank holidays pension contribution in line with UK statutory requirements applicants must have the right to work in the UK CIRCA is proud to be an equal opportunities employer who does not discriminate against any employee or job applicant because of race, colour, religion, national origin, sex, physical or mental disability, or age.
2D Game Artist - Visual Development (Hybrid, UK)
West Pier Studio Ltd Brighton, Sussex
Depending on experience to be discussed at interview 2D Game Artist - Visual Development (Hybrid, UK) at West Pier Studio Location: Hybrid, UK only Engagement: Fixed Term Important: This is a hybrid role. Some days in the studio will be mandatory, so applicants must be UK-based and able to attend the office on agreed days each week. About the role We are looking for a creative and versatile Game Artist to help shape the visual direction of our games from concept through to production. This hybrid role combines visual development, game art, UI/layout design, mock up creation, and AI assisted content production. Working closely with producers, developers, and stakeholders, you will help define how our games look and feel, creating engaging player experiences across slots, casino, instant win, and casual games. You will be responsible for translating game concepts and client requirements into strong visual experiences, producing layouts, mock ups, artwork, and production ready assets that support gameplay, usability, and player engagement. Experience with Spine 2D animation, motion design, or similar animation tools is highly desirable, but not essential. We are happy to support the right candidate in developing their animation skills. We use AI assisted workflows where appropriate and are looking for someone who is comfortable using AI tools to support ideation, asset creation, iteration, and production efficiency while maintaining high creative standards. Your Responsibilities Interpret client and stakeholder requirements and translate them into strong visual concepts, mock ups, layouts, and player experiences. Create and refine game assets, interfaces, promotional visuals, presentation materials, and production artwork. Develop presentation ready concepts, gameplay screens, visual proposals, and, where appropriate, animation previews. Work closely with designers, developers and stakeholders to ensure visual quality, usability and technical feasibility throughout development. Review and refine artwork, layouts, and animation work where required, ensuring they meet quality expectations, deadlines, and project requirements. Use AI assisted tools and workflows to support concept development, content creation, production efficiency, and creative exploration. Support efficient art workflows, documentation, file organisation, and production standards across multiple projects. Where required, support or develop 2D animation and motion concepts for gameplay features, UI, and player interactions. Required Skills & Experience Commercial experience within games, iGaming, digital entertainment, or a related creative industry. Portfolio demonstrating visual development, game art, UI design, mock ups, layouts, and production artwork. Strong understanding of composition, colour, typography, visual hierarchy, and UX principles. Ability to interpret creative briefs and develop polished visual solutions from concept through production. Experience collaborating with designers, developers, producers, and external creative partners. Comfortable using AI assisted creative tools to support ideation, artwork production, and workflow optimisation. Strong communication, organisational, and problem solving skills. UK based and able to attend agreed hybrid working days. Desirable / Nice to have Experience with Spine 2D, After Effects, or other 2D animation tools. Understanding of animation principles, timing, motion, and player feedback. Experience within slots, casino, instant win, or casual games. To Apply Please send your CV and portfolio showcasing relevant visual design, mock up, UI, or game artwork experience. Please include your location and availability.
Jun 14, 2026
Full time
Depending on experience to be discussed at interview 2D Game Artist - Visual Development (Hybrid, UK) at West Pier Studio Location: Hybrid, UK only Engagement: Fixed Term Important: This is a hybrid role. Some days in the studio will be mandatory, so applicants must be UK-based and able to attend the office on agreed days each week. About the role We are looking for a creative and versatile Game Artist to help shape the visual direction of our games from concept through to production. This hybrid role combines visual development, game art, UI/layout design, mock up creation, and AI assisted content production. Working closely with producers, developers, and stakeholders, you will help define how our games look and feel, creating engaging player experiences across slots, casino, instant win, and casual games. You will be responsible for translating game concepts and client requirements into strong visual experiences, producing layouts, mock ups, artwork, and production ready assets that support gameplay, usability, and player engagement. Experience with Spine 2D animation, motion design, or similar animation tools is highly desirable, but not essential. We are happy to support the right candidate in developing their animation skills. We use AI assisted workflows where appropriate and are looking for someone who is comfortable using AI tools to support ideation, asset creation, iteration, and production efficiency while maintaining high creative standards. Your Responsibilities Interpret client and stakeholder requirements and translate them into strong visual concepts, mock ups, layouts, and player experiences. Create and refine game assets, interfaces, promotional visuals, presentation materials, and production artwork. Develop presentation ready concepts, gameplay screens, visual proposals, and, where appropriate, animation previews. Work closely with designers, developers and stakeholders to ensure visual quality, usability and technical feasibility throughout development. Review and refine artwork, layouts, and animation work where required, ensuring they meet quality expectations, deadlines, and project requirements. Use AI assisted tools and workflows to support concept development, content creation, production efficiency, and creative exploration. Support efficient art workflows, documentation, file organisation, and production standards across multiple projects. Where required, support or develop 2D animation and motion concepts for gameplay features, UI, and player interactions. Required Skills & Experience Commercial experience within games, iGaming, digital entertainment, or a related creative industry. Portfolio demonstrating visual development, game art, UI design, mock ups, layouts, and production artwork. Strong understanding of composition, colour, typography, visual hierarchy, and UX principles. Ability to interpret creative briefs and develop polished visual solutions from concept through production. Experience collaborating with designers, developers, producers, and external creative partners. Comfortable using AI assisted creative tools to support ideation, artwork production, and workflow optimisation. Strong communication, organisational, and problem solving skills. UK based and able to attend agreed hybrid working days. Desirable / Nice to have Experience with Spine 2D, After Effects, or other 2D animation tools. Understanding of animation principles, timing, motion, and player feedback. Experience within slots, casino, instant win, or casual games. To Apply Please send your CV and portfolio showcasing relevant visual design, mock up, UI, or game artwork experience. Please include your location and availability.
The Farmer's Wife Community Cast Callout - Theatre by the Lake
Cumbria Arts and Culture Network Keswick, Cumbria
The Farmer's Wife Community Cast Callout - Theatre by the Lake Closing date: Fri 26 Jun. Full information can be found here. We're looking for a community cast of women to work alongside our professional acting company in bringing to life The Farmers Wife (18 Sep - 10 Oct), a new play by Hannah Khalil, inspired by the memoir by Helen Rebanks, directed by TBTL's Artistic Director Liz Stevenson. In The Farmer's Wife, one day holds a lifetime. Three generations of women from the same family - a daughter, a mother, and a grandmother - share a kitchen, their stories overlapping as the past and present sit side by side. Animals need feeding. The bills need paying. The forms need filling in. The meals need cooking. The vet needs calling. The list never ends. At the centre of it all is one woman, holding everything together and beginning to wonder how much longer she can. Inspired by Helen Rebanks' Sunday Times best-selling memoir and shaped by the voices of women in farming across Cumbria, this new play captures both the beauty and the weight of a life rooted in the land. By turns honest, moving and surprising, The Farmers' Wife is a story of resilience and community in a changing world. If you Are female identifying Are aged 16+ Would like to work alongside professional actors, director, and creative team and be part of this brand new production on our main stage this autumn then we'd love to hear from you - please fill out this form to apply Key Info You'll have to live in or be local to Keswick. You must be available on either Saturday 4 July or Monday 6 July (evening) for a workshop session, during which you'll meet some of the team, do some simple (but fun!) work on the show to give you an idea of the community involvement in the production, and find out more about the play. You must be available on Saturday 15 August for a pre-rehearsal workshop Rehearsals will take place on Tuesday 18 August - 6pm - 9pm Tuesday 25 August - 6pm - 9pm Tuesday 1 September - 6pm - 9pm Tuesday 8 September - 6pm - 9pm Either Friday 11 (afternoon) or Saturday 12 September (morning) Technical rehearsals - TBC but likely to be Thursday 17 & Friday 18 September You won't be required to perform in every show during the run, but must have good availability between Tuesday 18 August - Saturday 10 October for rehearsals and shows Please note the show run includes weekends. The deadline for applications is Friday 26 June. Casting workshops will take place on Saturday 4 July and Monday 6 July (you won't be required for both of these) We seek to cast performers who represent the world around us and welcome applications from people who identify as LGBTQI+, deaf and disabled, belonging to the global majority or neurodiverse. If you'd like further information or would like to have an informal chat about the production, please contact our Assistant Producer, Claire Dunk, at
May 30, 2026
Full time
The Farmer's Wife Community Cast Callout - Theatre by the Lake Closing date: Fri 26 Jun. Full information can be found here. We're looking for a community cast of women to work alongside our professional acting company in bringing to life The Farmers Wife (18 Sep - 10 Oct), a new play by Hannah Khalil, inspired by the memoir by Helen Rebanks, directed by TBTL's Artistic Director Liz Stevenson. In The Farmer's Wife, one day holds a lifetime. Three generations of women from the same family - a daughter, a mother, and a grandmother - share a kitchen, their stories overlapping as the past and present sit side by side. Animals need feeding. The bills need paying. The forms need filling in. The meals need cooking. The vet needs calling. The list never ends. At the centre of it all is one woman, holding everything together and beginning to wonder how much longer she can. Inspired by Helen Rebanks' Sunday Times best-selling memoir and shaped by the voices of women in farming across Cumbria, this new play captures both the beauty and the weight of a life rooted in the land. By turns honest, moving and surprising, The Farmers' Wife is a story of resilience and community in a changing world. If you Are female identifying Are aged 16+ Would like to work alongside professional actors, director, and creative team and be part of this brand new production on our main stage this autumn then we'd love to hear from you - please fill out this form to apply Key Info You'll have to live in or be local to Keswick. You must be available on either Saturday 4 July or Monday 6 July (evening) for a workshop session, during which you'll meet some of the team, do some simple (but fun!) work on the show to give you an idea of the community involvement in the production, and find out more about the play. You must be available on Saturday 15 August for a pre-rehearsal workshop Rehearsals will take place on Tuesday 18 August - 6pm - 9pm Tuesday 25 August - 6pm - 9pm Tuesday 1 September - 6pm - 9pm Tuesday 8 September - 6pm - 9pm Either Friday 11 (afternoon) or Saturday 12 September (morning) Technical rehearsals - TBC but likely to be Thursday 17 & Friday 18 September You won't be required to perform in every show during the run, but must have good availability between Tuesday 18 August - Saturday 10 October for rehearsals and shows Please note the show run includes weekends. The deadline for applications is Friday 26 June. Casting workshops will take place on Saturday 4 July and Monday 6 July (you won't be required for both of these) We seek to cast performers who represent the world around us and welcome applications from people who identify as LGBTQI+, deaf and disabled, belonging to the global majority or neurodiverse. If you'd like further information or would like to have an informal chat about the production, please contact our Assistant Producer, Claire Dunk, at
DEPUTY HEAD OF WARDROBE
Mischiefcomedy
We are looking for applicants with demonstrable professional experience working in Wardrobe on a production of a similar scale. The role requires someone with excellent sewing skills, strong communication and organisational skills, the ability to keep calm under pressure and a positive, flexible and proactive attitude. Candidates should have proven experience supporting the running of a wardrobe department. Kenny Wax Ltd is one of the leading Production Companies operating in the West End and on Tour. We are looking for experienced, collaborative and proactive candidates to join our team in London for The Comedy About Spies at the Adelphi Theatre. Candidates must have the right to live and work in the UK. £1000 per week for performances (£900 per week for rehearsals) Contract Fixed Term SOLT/BECTU Contract Contract Dates 6 July - 28 September 2026 (exact dates TBC). Rehearsals 6 July - 26 July 2026. Tech 24 - 30 July 2026. Show schedule Performances are 6 days per week, typically Tuesday - Sunday. The performance schedule during previews varies and shall be confirmed at point of contract. Holiday As per the SOLT/BECTU Agreement Location Adelphi Theatre, Strand, London WC2R 0NS Employee Assistance Programme, First Aid Training if needed, Wellbeing and Resilience programmes, access to physiotherapy, local discounts. Dates and Responsibilities To uphold the high production standards set by the Costume Designer and maintain the artistic quality of the original design, as directed by the Head of Wardrobe; To support the Head of Wardrobe to clean and launder all costumes in the manner and frequency required to maintain the appearance of the costumes, including co-ordinating dry cleaning; To take a show dressing plot, undertaking costume changes during the performance as required; To fit and alter costumes as needed during the run of the production, including understudies; To carry out running repairs on costumes as required; To support the Head of Wardrobe in the performance of their duties and deputise for them when necessary; To assist with fittings and the preparation of costumes during the rehearsal period, in conjunction with the Costume Designer, Costume Supervisor and Head of Wardrobe; To work with the Head of Wardrobe to ensure that costumes are available as required for rehearsals during the production period, including understudy rehearsals; To follow up on all notes made by the team regarding costumes in your care, checking for accuracy and maintaining the master costume bible; To support press and promotional activity; To work collaboratively with all other departments, including the theatre technical team, to ensure the smooth running of the production; To support the Head of Wardrobe in maintaining the department COSHH record, Health and Safety and good housekeeping procedure; To ensure that the wardrobe room and all costumes in dressing rooms are kept in a clean and tidy manner; Any other reasonable duty that would normally fall within the remit of a Deputy Head of Wardrobe based on industry norms and practice. Person Specification Demonstrable professional experience working in a similar role in the West End or on tour; Previous experience of working on a West End production; Strong communication skills, both verbal and written, with excellent attention to detail; A proactive and flexible attitude; Previous experience of working as part of a team; Excellent sewing skills and working knowledge of theatre costume; Respectful approach and consideration of others, bearing in mind the potentially sensitive nature of wardrobe and costume work; Experience of wardrobe maintenance and dressing actors on productions of similar scale and type; The ability to work closely with actors and creative teams, and handle confidential information with discretion; The ability to work under pressure and effectively prioritise; Awareness of current Health & Safety legislation; Knowledge of UK Theatre, SOLT/Equity and BECTU agreements.
May 29, 2026
Full time
We are looking for applicants with demonstrable professional experience working in Wardrobe on a production of a similar scale. The role requires someone with excellent sewing skills, strong communication and organisational skills, the ability to keep calm under pressure and a positive, flexible and proactive attitude. Candidates should have proven experience supporting the running of a wardrobe department. Kenny Wax Ltd is one of the leading Production Companies operating in the West End and on Tour. We are looking for experienced, collaborative and proactive candidates to join our team in London for The Comedy About Spies at the Adelphi Theatre. Candidates must have the right to live and work in the UK. £1000 per week for performances (£900 per week for rehearsals) Contract Fixed Term SOLT/BECTU Contract Contract Dates 6 July - 28 September 2026 (exact dates TBC). Rehearsals 6 July - 26 July 2026. Tech 24 - 30 July 2026. Show schedule Performances are 6 days per week, typically Tuesday - Sunday. The performance schedule during previews varies and shall be confirmed at point of contract. Holiday As per the SOLT/BECTU Agreement Location Adelphi Theatre, Strand, London WC2R 0NS Employee Assistance Programme, First Aid Training if needed, Wellbeing and Resilience programmes, access to physiotherapy, local discounts. Dates and Responsibilities To uphold the high production standards set by the Costume Designer and maintain the artistic quality of the original design, as directed by the Head of Wardrobe; To support the Head of Wardrobe to clean and launder all costumes in the manner and frequency required to maintain the appearance of the costumes, including co-ordinating dry cleaning; To take a show dressing plot, undertaking costume changes during the performance as required; To fit and alter costumes as needed during the run of the production, including understudies; To carry out running repairs on costumes as required; To support the Head of Wardrobe in the performance of their duties and deputise for them when necessary; To assist with fittings and the preparation of costumes during the rehearsal period, in conjunction with the Costume Designer, Costume Supervisor and Head of Wardrobe; To work with the Head of Wardrobe to ensure that costumes are available as required for rehearsals during the production period, including understudy rehearsals; To follow up on all notes made by the team regarding costumes in your care, checking for accuracy and maintaining the master costume bible; To support press and promotional activity; To work collaboratively with all other departments, including the theatre technical team, to ensure the smooth running of the production; To support the Head of Wardrobe in maintaining the department COSHH record, Health and Safety and good housekeeping procedure; To ensure that the wardrobe room and all costumes in dressing rooms are kept in a clean and tidy manner; Any other reasonable duty that would normally fall within the remit of a Deputy Head of Wardrobe based on industry norms and practice. Person Specification Demonstrable professional experience working in a similar role in the West End or on tour; Previous experience of working on a West End production; Strong communication skills, both verbal and written, with excellent attention to detail; A proactive and flexible attitude; Previous experience of working as part of a team; Excellent sewing skills and working knowledge of theatre costume; Respectful approach and consideration of others, bearing in mind the potentially sensitive nature of wardrobe and costume work; Experience of wardrobe maintenance and dressing actors on productions of similar scale and type; The ability to work closely with actors and creative teams, and handle confidential information with discretion; The ability to work under pressure and effectively prioritise; Awareness of current Health & Safety legislation; Knowledge of UK Theatre, SOLT/Equity and BECTU agreements.
Factory International
Deputy Head of Rigging
Factory International Manchester, Lancashire
Closing date - 18 May 2026 Interview dates - wc 27 May Salary - £35,015 Please contact us at if you require any support in completing your application. Deputy Head of Rigging Job Pack - download here We're looking for a Deputy Head of Rigging & Automation to help artists and creatives from all artforms stretch the realms of possibility, creating works of ambition and scale. Our new multi-artform venue uses flexible spaces, providing a wide range of possibilities and includes a fully-walkable grid with rolling beams and grid stands to make a welcoming environment to work in and to allow points to be rigged across the entire venue space. Our stock of in-house equipment includes around 200 Liftket hoists, including a stock of Kinesys Apex Hoists, running on Tait epiQ consoles. Unusual Rigging have provided custom 22m long portable flying bars in pairs, along with Revolution 2 winch assemblies, Apex Drive V2 units and LibraCell load monitoring shackles. House trussing is supplied by Total Solutions Group and incorporates over 3km of different truss sections. You will support a core department of 4 with a Head, Deputy and three in-house riggers, along with a wider pool of casual and freelance technicians. We are looking for expertise from all artforms; visual and performing arts, live music, theatre, exhibitions, corporate events and beyond. The Deputy Head of Rigging will work with, and support, other technical teams and wider Factory International teams to ensure that all of our spaces, events, and shows are delivered to an exceptional standard. We're looking for people who are good communicators, enthusiastic, with the ability to work with a variety of people, and who want to be part of something new and unique. Factory International is a place to be proud of your background, your experience and your expertise, while also providing the opportunity to learn and develop new skills. Responsibilities Support the head of department in the line management and day-to-day deployment of the in-house rigging team Oversee the deployment and operation of all aspects of Factory International's Rigging and Automation equipment Work with other technical departments to organise the smooth running of the get ins, show runs, and get outs, and ensuring that these are carried out in accordance with current Health & Safety legislation and Environmental Good Practice Oversee production rigging and automation within the creation and delivery of artworks, concerts, shows, and events; including truss and temporary structures. This extends to performer flying and working at height including rescue Liaise with visiting technical departments, ensuring their requirements are met, they are compliant with Factory policies and there is maximum exploitation of the commercial contract Cover the position of Technical Duty Manager on a rota basis and manage other technical departments in the absence of the relevant manager. Provide advice to all other users of the venue with regard to the safe and proper use of technical and stage equipment with specific emphasis on rigging Assist in the planning and delivery of an effective programme of maintenance (inc Planned Preventative Maintenance), housekeeping, stock control and testing for all appliances and performance related equipment in the building In conjunction with other departments, develop and maintain up-to-date Standard Operating Procedures Person specification ESSENTIAL Proven experience of entertainment rigging or automation in one or more art form (live music, theatre, performance art, etc), preferably in a producing environment Advanced knowledge of rigging practices and techniques with the ability to create, read, and provide constructive feedback on rigging plots Strong working knowledge of various rigging equipment and automation systems Experience of managing teams with demonstrable leadership and supervisory skills Ability to work well under pressure and to prioritise competing workload demands Knowledge of technical drawing programs such as AutoCAD or Vector Works Comfortable working at height Experience of Health & Safety practice and procedures including Risk Assessments Commitment to championing representation and inclusion at every level of the organisation with a proven ability to work with people from a wide range of backgrounds DESIRABLE NRC rigging qualification or equivalent Advanced user of AutoCAD or Vectorworks with the ability to create plans A practical knowledge of LOLER, PUWER and other relevant Health and Safety regulations working within a large receiving venue IPAF, MEWP, PASMA Experience of co-production/collaboration on projects with a variety of partners and stakeholders Good understanding of statutory regulations governing venues such as the Working Time Directive Experience of developing a working at height rescue plan Enthusiasm for training, mentoring and support of emerging talent
May 29, 2026
Full time
Closing date - 18 May 2026 Interview dates - wc 27 May Salary - £35,015 Please contact us at if you require any support in completing your application. Deputy Head of Rigging Job Pack - download here We're looking for a Deputy Head of Rigging & Automation to help artists and creatives from all artforms stretch the realms of possibility, creating works of ambition and scale. Our new multi-artform venue uses flexible spaces, providing a wide range of possibilities and includes a fully-walkable grid with rolling beams and grid stands to make a welcoming environment to work in and to allow points to be rigged across the entire venue space. Our stock of in-house equipment includes around 200 Liftket hoists, including a stock of Kinesys Apex Hoists, running on Tait epiQ consoles. Unusual Rigging have provided custom 22m long portable flying bars in pairs, along with Revolution 2 winch assemblies, Apex Drive V2 units and LibraCell load monitoring shackles. House trussing is supplied by Total Solutions Group and incorporates over 3km of different truss sections. You will support a core department of 4 with a Head, Deputy and three in-house riggers, along with a wider pool of casual and freelance technicians. We are looking for expertise from all artforms; visual and performing arts, live music, theatre, exhibitions, corporate events and beyond. The Deputy Head of Rigging will work with, and support, other technical teams and wider Factory International teams to ensure that all of our spaces, events, and shows are delivered to an exceptional standard. We're looking for people who are good communicators, enthusiastic, with the ability to work with a variety of people, and who want to be part of something new and unique. Factory International is a place to be proud of your background, your experience and your expertise, while also providing the opportunity to learn and develop new skills. Responsibilities Support the head of department in the line management and day-to-day deployment of the in-house rigging team Oversee the deployment and operation of all aspects of Factory International's Rigging and Automation equipment Work with other technical departments to organise the smooth running of the get ins, show runs, and get outs, and ensuring that these are carried out in accordance with current Health & Safety legislation and Environmental Good Practice Oversee production rigging and automation within the creation and delivery of artworks, concerts, shows, and events; including truss and temporary structures. This extends to performer flying and working at height including rescue Liaise with visiting technical departments, ensuring their requirements are met, they are compliant with Factory policies and there is maximum exploitation of the commercial contract Cover the position of Technical Duty Manager on a rota basis and manage other technical departments in the absence of the relevant manager. Provide advice to all other users of the venue with regard to the safe and proper use of technical and stage equipment with specific emphasis on rigging Assist in the planning and delivery of an effective programme of maintenance (inc Planned Preventative Maintenance), housekeeping, stock control and testing for all appliances and performance related equipment in the building In conjunction with other departments, develop and maintain up-to-date Standard Operating Procedures Person specification ESSENTIAL Proven experience of entertainment rigging or automation in one or more art form (live music, theatre, performance art, etc), preferably in a producing environment Advanced knowledge of rigging practices and techniques with the ability to create, read, and provide constructive feedback on rigging plots Strong working knowledge of various rigging equipment and automation systems Experience of managing teams with demonstrable leadership and supervisory skills Ability to work well under pressure and to prioritise competing workload demands Knowledge of technical drawing programs such as AutoCAD or Vector Works Comfortable working at height Experience of Health & Safety practice and procedures including Risk Assessments Commitment to championing representation and inclusion at every level of the organisation with a proven ability to work with people from a wide range of backgrounds DESIRABLE NRC rigging qualification or equivalent Advanced user of AutoCAD or Vectorworks with the ability to create plans A practical knowledge of LOLER, PUWER and other relevant Health and Safety regulations working within a large receiving venue IPAF, MEWP, PASMA Experience of co-production/collaboration on projects with a variety of partners and stakeholders Good understanding of statutory regulations governing venues such as the Working Time Directive Experience of developing a working at height rescue plan Enthusiasm for training, mentoring and support of emerging talent
HR GO Recruitment
Assistant to Commercial Director
HR GO Recruitment Herne Bay, Kent
Assistant to Commercial Director Job Reference: LL2605 Manufacturing and Production Herne Bay, Kent £13.46 - £15.38 per hour Temporary Assistant to Commercial Director Location: Herne Bay, Kent Contract: Temp to Perm Hours: Monday - Friday 8:30am - 5:00pm Salary: £13.46-£15.38 per hour, depending on experience An Exciting Opportunity to Join a Growing Global Business Are you organised, proactive, and looking for a varied role where no two days are the same? We are recruiting on behalf of a successful and innovative business based near Herne Bay that designs and manufactures a wide range of wildlife conservation products sold throughout the world . This is a fantastic opportunity for a motivated and personable individual to work closely alongside the Commercial Director and become a valued member of a friendly, creative, and ambitious team. Whether you already have commercial office experience or are looking to develop your skills further, this role offers genuine long-term career potential within a thriving business. What You'll Be Doing This is not a traditional admin role - you'll play an active part in supporting the day-to-day commercial operations of the business, including: Building and maintaining strong customer relationships Coordinating with warehouse teams to manage order fulfilment ️ Monitoring stock levels and identifying potential delays Purchasing stock and business supplies Assisting with packaging development projects Liaising with graphic designers, photographers, and artists Supporting with day-to-day personnel matters Helping with a variety of commercial and operational projects What We're Looking For We're looking for someone who is: Friendly, professional, and approachable Organised with excellent attention to detail Able to manage multiple tasks and priorities Confident communicating with people at all levels Resilient, adaptable, and solutions-focused Eager to learn and develop within the role Previous commercial office experience would be beneficial, but attitude and willingness to learn are just as important. What's on Offer Temp-to-perm opportunity with long-term prospects Work within an internationally recognised business Be part of an exciting wildlife conservation industry Friendly and supportive team environment Genuine opportunity for growth and responsibility Apply Today If you're looking for a rewarding opportunity within a dynamic and creative business, we'd love to hear from you. Contact us: Email: Call: Contact us word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1
May 29, 2026
Full time
Assistant to Commercial Director Job Reference: LL2605 Manufacturing and Production Herne Bay, Kent £13.46 - £15.38 per hour Temporary Assistant to Commercial Director Location: Herne Bay, Kent Contract: Temp to Perm Hours: Monday - Friday 8:30am - 5:00pm Salary: £13.46-£15.38 per hour, depending on experience An Exciting Opportunity to Join a Growing Global Business Are you organised, proactive, and looking for a varied role where no two days are the same? We are recruiting on behalf of a successful and innovative business based near Herne Bay that designs and manufactures a wide range of wildlife conservation products sold throughout the world . This is a fantastic opportunity for a motivated and personable individual to work closely alongside the Commercial Director and become a valued member of a friendly, creative, and ambitious team. Whether you already have commercial office experience or are looking to develop your skills further, this role offers genuine long-term career potential within a thriving business. What You'll Be Doing This is not a traditional admin role - you'll play an active part in supporting the day-to-day commercial operations of the business, including: Building and maintaining strong customer relationships Coordinating with warehouse teams to manage order fulfilment ️ Monitoring stock levels and identifying potential delays Purchasing stock and business supplies Assisting with packaging development projects Liaising with graphic designers, photographers, and artists Supporting with day-to-day personnel matters Helping with a variety of commercial and operational projects What We're Looking For We're looking for someone who is: Friendly, professional, and approachable Organised with excellent attention to detail Able to manage multiple tasks and priorities Confident communicating with people at all levels Resilient, adaptable, and solutions-focused Eager to learn and develop within the role Previous commercial office experience would be beneficial, but attitude and willingness to learn are just as important. What's on Offer Temp-to-perm opportunity with long-term prospects Work within an internationally recognised business Be part of an exciting wildlife conservation industry Friendly and supportive team environment Genuine opportunity for growth and responsibility Apply Today If you're looking for a rewarding opportunity within a dynamic and creative business, we'd love to hear from you. Contact us: Email: Call: Contact us word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1 mmMwWLliI0fiflO&1

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