Quiet Capital
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. About the team Nothing makes hardware people care about. The next chapter is software you pay for - AI productivity products in a category full of well-funded incumbents moving fast. These aren't software-only products: a device and a subscription together, which makes growing them a different problem from anything else in the category, and one we're better placed to solve than most. Labs is the team building it: a small, dedicated group inside the CEO's office that owns Nothing's subscription products end to end - the software, the subscription experience, and the recurring revenue that comes from it. Product, engineering, design and growth sit together in one team, with a direct line to the founder and no committee between an idea and a decision. Labs exists to build and prove new products, then graduate them into the wider business. You'd join before there's a funnel to optimise. Year one isn't scaling channels - it's deciding what the acquisition system should be, proving it works at small numbers, then building it out. What you'll do Define who we're for. Identify and segment the professional audiences most likely to pay, work out where they already are, what makes them switch from a tool they already use, and which of them can pull others in behind them. Feed that back to Product so positioning and roadmap move together. Own positioning and messaging for each software product - what we say, to whom, and why anyone should believe it coming from a hardware brand. Design the acquisition system before there's traffic. Cohort selection for early access, the invite and referral mechanics, waitlist construction, the loops that turn a user into a source of new users. This is the core of the first year. Build the credibility layer. A paid product in a crowded category doesn't convert on our own claims. Earn independent, third-party proof - reviewers, creators, the places our audience actually checks - and treat it as a launch dependency, not a nice-to-have. Run the channels. Community, content, creator and media seeding, organic, and paid once it can earn its CAC. You'll have Nothing's marketing and DTC teams behind you for launch campaigns and the store experience, but the growth engine is yours to build and mostly yours to run. Small team, no agency to hide behind in year one. Own acquisition analytics. Define and instrument the top of the funnel: qualified signups by source and segment, channel CAC, referral coefficient, invite-to-purchase. Make channel and spend calls from the data and defend them to a CEO. Ship to dates that don't move. Software launches ride alongside hardware moments. How this role works with Product You partner with a Product Manager who owns the product itself, pricing and packaging, and what happens after signup - activation, conversion to paid, and retention. You own everything up to and including the decision to buy: who we're going after, what we say, where we say it, and the loops that compound. Clean line, one team, shared number. What we're looking for Typically 6+ years in growth or marketing, though what you've built matters more than the count. Must have You've grown a consumer or prosumer subscription product - self-serve, individual buyers paying with their own money. B2B-only backgrounds aren't a fit. You've been the first, or close to it: founding marketer, first growth hire, or founding team at a company that went on to scale. You know the difference between building the machine and operating inside one. You've acquired users before there was a channel to scale - early access, community, seeding, referral, waitlists. Not just optimising an engine someone else built. You've worked hands on in a small team, building your own stack and holding the work to a high bar. Big company experience is welcome when it's paired with real 0 1 work. Fluent in channel economics: CAC by source, payback, cohort quality. You build your own dashboards. AI-native in how you work. You use AI to do the work of a bigger team - research, analysis, copy, automation - and hold that output to the same bar as your own. You'll be marketing an AI product to people who will notice if you don't. Strong plus AI productivity, note taking or adjacent prosumer software. How We Work We build better tech by moving fast. That speed demands direct collaboration and shared creative energy. We believe the best work happens when we're together. Location: London (Kings Cross & Farringdon offices). Working Pattern: This is a full-time, in-office role (5 days a week). We move fast, and that means being physically present. We design flexibility around personal needs, but we focus on the magic that sparks when we're all in the same room.
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. About the team Nothing makes hardware people care about. The next chapter is software you pay for - AI productivity products in a category full of well-funded incumbents moving fast. These aren't software-only products: a device and a subscription together, which makes growing them a different problem from anything else in the category, and one we're better placed to solve than most. Labs is the team building it: a small, dedicated group inside the CEO's office that owns Nothing's subscription products end to end - the software, the subscription experience, and the recurring revenue that comes from it. Product, engineering, design and growth sit together in one team, with a direct line to the founder and no committee between an idea and a decision. Labs exists to build and prove new products, then graduate them into the wider business. You'd join before there's a funnel to optimise. Year one isn't scaling channels - it's deciding what the acquisition system should be, proving it works at small numbers, then building it out. What you'll do Define who we're for. Identify and segment the professional audiences most likely to pay, work out where they already are, what makes them switch from a tool they already use, and which of them can pull others in behind them. Feed that back to Product so positioning and roadmap move together. Own positioning and messaging for each software product - what we say, to whom, and why anyone should believe it coming from a hardware brand. Design the acquisition system before there's traffic. Cohort selection for early access, the invite and referral mechanics, waitlist construction, the loops that turn a user into a source of new users. This is the core of the first year. Build the credibility layer. A paid product in a crowded category doesn't convert on our own claims. Earn independent, third-party proof - reviewers, creators, the places our audience actually checks - and treat it as a launch dependency, not a nice-to-have. Run the channels. Community, content, creator and media seeding, organic, and paid once it can earn its CAC. You'll have Nothing's marketing and DTC teams behind you for launch campaigns and the store experience, but the growth engine is yours to build and mostly yours to run. Small team, no agency to hide behind in year one. Own acquisition analytics. Define and instrument the top of the funnel: qualified signups by source and segment, channel CAC, referral coefficient, invite-to-purchase. Make channel and spend calls from the data and defend them to a CEO. Ship to dates that don't move. Software launches ride alongside hardware moments. How this role works with Product You partner with a Product Manager who owns the product itself, pricing and packaging, and what happens after signup - activation, conversion to paid, and retention. You own everything up to and including the decision to buy: who we're going after, what we say, where we say it, and the loops that compound. Clean line, one team, shared number. What we're looking for Typically 6+ years in growth or marketing, though what you've built matters more than the count. Must have You've grown a consumer or prosumer subscription product - self-serve, individual buyers paying with their own money. B2B-only backgrounds aren't a fit. You've been the first, or close to it: founding marketer, first growth hire, or founding team at a company that went on to scale. You know the difference between building the machine and operating inside one. You've acquired users before there was a channel to scale - early access, community, seeding, referral, waitlists. Not just optimising an engine someone else built. You've worked hands on in a small team, building your own stack and holding the work to a high bar. Big company experience is welcome when it's paired with real 0 1 work. Fluent in channel economics: CAC by source, payback, cohort quality. You build your own dashboards. AI-native in how you work. You use AI to do the work of a bigger team - research, analysis, copy, automation - and hold that output to the same bar as your own. You'll be marketing an AI product to people who will notice if you don't. Strong plus AI productivity, note taking or adjacent prosumer software. How We Work We build better tech by moving fast. That speed demands direct collaboration and shared creative energy. We believe the best work happens when we're together. Location: London (Kings Cross & Farringdon offices). Working Pattern: This is a full-time, in-office role (5 days a week). We move fast, and that means being physically present. We design flexibility around personal needs, but we focus on the magic that sparks when we're all in the same room.
Quiet Capital
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. About the team Nothing has built a hardware brand that millions of people genuinely care about. The next chapter is paid software, products people choose to pay for, in a category full of well-funded incumbents moving fast. We think there's a better way to build here, and we intend to prove it. The product team is working on the hard part right now: defining exactly who this product is for and why they'd switch. Turning willingness-to-pay into a tested number rather than a hope. And shipping against launch dates set by hardware keynotes while staying loose enough to pivot the moment the signal says so. Software is a company-level priority, backed from the very top. You'd join as the biggest product and commercial decisions are being made, with a real seat at the table, co-authoring the strategy with senior leadership and building it with your own hands. What you'll do Define the product's purpose and where it wins: sharpen positioning against established incumbents, and know exactly who it's for and why they'd switch Own the product roadmap end to end: discovery, prioritisation, and sequencing with engineering and design, and ship against launch dates Own pricing and packaging: architect the tiers, decide which features drive adoption for free and which are gated to drive subscription revenue Pivot fast on signal: re-sequence the roadmap when market, competitor, or user evidence demands it, and defend both the pivot and what you deliberately set aside Run deep user research: segment target prosumers, find the intersection of what people love and what they'll actually pay for, and make willingness-to-pay a tested number Partner with growth marketing to jointly own activation and free-to-paid conversion: you own what converts, they own who arrives, trading signals both ways so product and go-to-market evolve together. Build early product and commercial infrastructure hands-on including billing logic, activation and retention metrics, and pricing experiments. What we're looking for You've built product 0 1: owned something from first spec through to paid launch, made the strategy calls yourself, and answered for the results You're at home in scrappy environments: small team with resources constrains, building the measurement and billing stack yourself You know prosumer and consumer subscription software: freemium funnels, self-serve, individual buyers. You understand what makes someone pay for software out of their own pocket. You've designed and shipped pricing: real packaging decisions with revenue consequences, ideally taking a product from free to paid tiers You have broad product judgment: you think in terms of purpose and user value, not just conversion mechanics, and you've pivoted a roadmap fast when the evidence demanded it You're deeply analytical and happy to be hands-on: cohort analysis, retention data, willingness-to-pay testing You bring real user empathy and clear, direct communication, able to hold your own with senior leadership and with users How We Work Location: London (Kings Cross & Farringdon offices) Working Pattern: Full-time, in-office, five days a week. We can work around personal needs where it makes sense, but being together is how we do our best work.
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. About the team Nothing has built a hardware brand that millions of people genuinely care about. The next chapter is paid software, products people choose to pay for, in a category full of well-funded incumbents moving fast. We think there's a better way to build here, and we intend to prove it. The product team is working on the hard part right now: defining exactly who this product is for and why they'd switch. Turning willingness-to-pay into a tested number rather than a hope. And shipping against launch dates set by hardware keynotes while staying loose enough to pivot the moment the signal says so. Software is a company-level priority, backed from the very top. You'd join as the biggest product and commercial decisions are being made, with a real seat at the table, co-authoring the strategy with senior leadership and building it with your own hands. What you'll do Define the product's purpose and where it wins: sharpen positioning against established incumbents, and know exactly who it's for and why they'd switch Own the product roadmap end to end: discovery, prioritisation, and sequencing with engineering and design, and ship against launch dates Own pricing and packaging: architect the tiers, decide which features drive adoption for free and which are gated to drive subscription revenue Pivot fast on signal: re-sequence the roadmap when market, competitor, or user evidence demands it, and defend both the pivot and what you deliberately set aside Run deep user research: segment target prosumers, find the intersection of what people love and what they'll actually pay for, and make willingness-to-pay a tested number Partner with growth marketing to jointly own activation and free-to-paid conversion: you own what converts, they own who arrives, trading signals both ways so product and go-to-market evolve together. Build early product and commercial infrastructure hands-on including billing logic, activation and retention metrics, and pricing experiments. What we're looking for You've built product 0 1: owned something from first spec through to paid launch, made the strategy calls yourself, and answered for the results You're at home in scrappy environments: small team with resources constrains, building the measurement and billing stack yourself You know prosumer and consumer subscription software: freemium funnels, self-serve, individual buyers. You understand what makes someone pay for software out of their own pocket. You've designed and shipped pricing: real packaging decisions with revenue consequences, ideally taking a product from free to paid tiers You have broad product judgment: you think in terms of purpose and user value, not just conversion mechanics, and you've pivoted a roadmap fast when the evidence demanded it You're deeply analytical and happy to be hands-on: cohort analysis, retention data, willingness-to-pay testing You bring real user empathy and clear, direct communication, able to hold your own with senior leadership and with users How We Work Location: London (Kings Cross & Farringdon offices) Working Pattern: Full-time, in-office, five days a week. We can work around personal needs where it makes sense, but being together is how we do our best work.