Companiongroup
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximizing player density, and crafting immersive gameplay experiences. Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasize clear, continuous, and transparent communication as highly as technical skills. We are looking for an experienced Senior Network Engineer with a strong background in Unreal Engine to lead the development and optimization of the network architecture for a new AAA IP. Your expertise will drive the creation of robust, scalable, and seamless multiplayer experiences for players around the globe. Key Responsibilities Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of the Unreal Engine Produce elegant, efficient, and maintainable C++ code Develop robust solutions for player synchronization, matchmaking, and latency management. Work closely with gameplay engineers, designers, and other departments to ensure seamless integration of your network code Diagnose and resolve complex networking issues during all phases of development Research and integrate cutting-edge technologies to future-proof network architecture Mentor and collaborate with other engineers, fostering a culture of innovation and technical excellence Requirements: Minimum 5 years of experience working as a Network Engineer in the gaming industry Minimum 3 years of experience with in the Unreal Engine Excellent communication and collaboration skills Strong problem-solving skills and attention to detail Excellent C++ programming skills, including proficiency in modern C++ standards (C+ and C+) Deep expertise in common data structures and algorithms (DSA) (e.g. Graph Algorithms) Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation, etc.) Shipped at least one AAA session-based multiplayer title. Shipped at least one AAA persistent world multiplayer title. Deep understanding of the client-server model, the listen-server architecture, the peer-to-peer architecture, and distributed architectures in general. What makes you stand out Familiarity with cross-platform multiplayer game development (PC/Console) Experience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management Platforms, etc.) Experience with one or more Cloud Providers (AWS, Azure, GCP, etc.) Strong debugging and profiling skills for real-time multiplayer games Knowledge of security best practices for online games, including cheat prevention and data protection Benefits: Clear career progression path with opportunities for advancement, increased responsibilities, and compensation. Fully remote position, allowing flexibility to work from any location while collaborating with industry-leading game developers. Access to mentorship and guidance from experienced professionals in the gaming industry. Opportunity to be part of a passionate and dynamic team working on exciting projects. Apply now and embark on an incredible journey with one of the best game studios in the world!
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximizing player density, and crafting immersive gameplay experiences. Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasize clear, continuous, and transparent communication as highly as technical skills. We are looking for an experienced Senior Network Engineer with a strong background in Unreal Engine to lead the development and optimization of the network architecture for a new AAA IP. Your expertise will drive the creation of robust, scalable, and seamless multiplayer experiences for players around the globe. Key Responsibilities Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of the Unreal Engine Produce elegant, efficient, and maintainable C++ code Develop robust solutions for player synchronization, matchmaking, and latency management. Work closely with gameplay engineers, designers, and other departments to ensure seamless integration of your network code Diagnose and resolve complex networking issues during all phases of development Research and integrate cutting-edge technologies to future-proof network architecture Mentor and collaborate with other engineers, fostering a culture of innovation and technical excellence Requirements: Minimum 5 years of experience working as a Network Engineer in the gaming industry Minimum 3 years of experience with in the Unreal Engine Excellent communication and collaboration skills Strong problem-solving skills and attention to detail Excellent C++ programming skills, including proficiency in modern C++ standards (C+ and C+) Deep expertise in common data structures and algorithms (DSA) (e.g. Graph Algorithms) Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation, etc.) Shipped at least one AAA session-based multiplayer title. Shipped at least one AAA persistent world multiplayer title. Deep understanding of the client-server model, the listen-server architecture, the peer-to-peer architecture, and distributed architectures in general. What makes you stand out Familiarity with cross-platform multiplayer game development (PC/Console) Experience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management Platforms, etc.) Experience with one or more Cloud Providers (AWS, Azure, GCP, etc.) Strong debugging and profiling skills for real-time multiplayer games Knowledge of security best practices for online games, including cheat prevention and data protection Benefits: Clear career progression path with opportunities for advancement, increased responsibilities, and compensation. Fully remote position, allowing flexibility to work from any location while collaborating with industry-leading game developers. Access to mentorship and guidance from experienced professionals in the gaming industry. Opportunity to be part of a passionate and dynamic team working on exciting projects. Apply now and embark on an incredible journey with one of the best game studios in the world!
Companiongroup
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive gameplay experiences. Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasise clear, continuous and transparent communication as highly as technical skills. As our Senior Backend Game Engineer, you will be responsible for designing, developing, and maintaining scalable backend systems and services that support our game titles. You will collaborate closely with cross-functional teams to implement robust backend solutions that enhance the gameplay experience and ensure seamless multiplayer functionality. Responsibilities: Be a part of the technical design and implementation of backend systems for multiplayer online titles, ensuring seamless connectivity and performance. Develop and optimize cross-platform authentication systems, matchmaking systems, lobby systems, and scalable server orchestration to enhance player engagement. Architect high-performance backend services for real-time gameplay, leveraging C++, C#, Go (Golang), NodeJS Collaborate with network engineers, gameplay programmers, and DevOps teams to integrate multiplayer features with minimal latency. Profile, optimize, and scale backend services to ensure reliability, extensibility, and cost-effectiveness. Develop robust API services and microservices architectures, facilitating seamless data exchange between game clients and servers. Provide accurate development estimates, documentation, and reporting to support project planning and execution. Required Skills: Excellent communication and collaboration skills Strong problem-solving skills and attention to detail Excellent programming skills in two or more of the following languages: C++, C#, Go (Golang), NodeJS (C++ and C# preferred) Strong Experience with at least one of the following Cloud Providers (AWS, Azure, GCP) Strong understanding of distributed systems and data structures and algorithms (DSA) 5+ years of professional backend development experience (preferably in the game industry) Solid experience with real-time networking, WebSockets, RPCs, REST APIs, gRPC, etc. Hands-on experience with matchmaking algorithms, player session management, and anti-cheat systems. Deep understanding of database systems, including SQL & NoSQL solutions (PostgreSQL, Redis, MongoDB, etc.). Strong grasp of microservices architecture, server orchestration, and containerization (Docker, Kubernetes). Experience working in high-performance, low-latency environments, optimizing backend logic for multiplayer scalability. Bonus Skills: Expertise with modern DevOps practices, CI/CD pipelines, and automated infrastructure management. Expertise with off-the-shelf GBaaS solutions (e.g. Azure Playfab, AccelByte AGS, Heroic Labs Nakama, Pragma). Experience with online gaming platforms such as Xbox Live, Playstation Network, Steam, Nintendo Network, or similar Understanding of UE5's networking framework and Client-Server Game Architecture Rewards: Competitive salary ranging from £50,000 to £70,000 (GBP), reflecting your skills and contribution. Embark on a clearly defined career ladder, enabling you to progress in responsibilities and be rewarded accordingly. Enjoy the flexibility of a fully remote role, collaborating with top game developers from around the world. Join forces with industry leaders who will inspire and guide you on your path to success. Apply now and embark on an incredible journey with one of the best game studios in the world!
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive gameplay experiences. Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasise clear, continuous and transparent communication as highly as technical skills. As our Senior Backend Game Engineer, you will be responsible for designing, developing, and maintaining scalable backend systems and services that support our game titles. You will collaborate closely with cross-functional teams to implement robust backend solutions that enhance the gameplay experience and ensure seamless multiplayer functionality. Responsibilities: Be a part of the technical design and implementation of backend systems for multiplayer online titles, ensuring seamless connectivity and performance. Develop and optimize cross-platform authentication systems, matchmaking systems, lobby systems, and scalable server orchestration to enhance player engagement. Architect high-performance backend services for real-time gameplay, leveraging C++, C#, Go (Golang), NodeJS Collaborate with network engineers, gameplay programmers, and DevOps teams to integrate multiplayer features with minimal latency. Profile, optimize, and scale backend services to ensure reliability, extensibility, and cost-effectiveness. Develop robust API services and microservices architectures, facilitating seamless data exchange between game clients and servers. Provide accurate development estimates, documentation, and reporting to support project planning and execution. Required Skills: Excellent communication and collaboration skills Strong problem-solving skills and attention to detail Excellent programming skills in two or more of the following languages: C++, C#, Go (Golang), NodeJS (C++ and C# preferred) Strong Experience with at least one of the following Cloud Providers (AWS, Azure, GCP) Strong understanding of distributed systems and data structures and algorithms (DSA) 5+ years of professional backend development experience (preferably in the game industry) Solid experience with real-time networking, WebSockets, RPCs, REST APIs, gRPC, etc. Hands-on experience with matchmaking algorithms, player session management, and anti-cheat systems. Deep understanding of database systems, including SQL & NoSQL solutions (PostgreSQL, Redis, MongoDB, etc.). Strong grasp of microservices architecture, server orchestration, and containerization (Docker, Kubernetes). Experience working in high-performance, low-latency environments, optimizing backend logic for multiplayer scalability. Bonus Skills: Expertise with modern DevOps practices, CI/CD pipelines, and automated infrastructure management. Expertise with off-the-shelf GBaaS solutions (e.g. Azure Playfab, AccelByte AGS, Heroic Labs Nakama, Pragma). Experience with online gaming platforms such as Xbox Live, Playstation Network, Steam, Nintendo Network, or similar Understanding of UE5's networking framework and Client-Server Game Architecture Rewards: Competitive salary ranging from £50,000 to £70,000 (GBP), reflecting your skills and contribution. Embark on a clearly defined career ladder, enabling you to progress in responsibilities and be rewarded accordingly. Enjoy the flexibility of a fully remote role, collaborating with top game developers from around the world. Join forces with industry leaders who will inspire and guide you on your path to success. Apply now and embark on an incredible journey with one of the best game studios in the world!