The Third Floor
The Third Floor is a visualization studio founded by artists, for artists. We offer a fun and creative culture where our talent can grow and thrive. From coffee Wednesdays to our learning and development opportunities, generous benefits, and more we know your experience at TTF will be unlike any other studio! Check out our openings today! If you do apply, please know we are excited to consider your application and appreciate your time. We are unable to reply to all candidates, but if we have questions or think you'd be a good fit, someone from recruiting will be in touch! THE THIRD FLOOR is the world's leading visualization company with offices in Los Angeles and London, and on location with productions worldwide. Since 2004, the studio has helped clients visualize and maximize content through computer-animated blueprints, known as "previsualizations". The Third Floor is a creative company founded by artists, for artists, working on high-profile projects while maintaining a small studio culture. The company has won multiple Emmy and VES awards. Recent projects include Avatar: The Way of Water, House of the Dragon, Percy Jackson and the Olympians, Guardians of the Galaxy 3, For All Mankind, Masters of the Air, and more. Overall Purpose of the Role: We are seeking a high-performing HR Manager who is enthusiastic about supporting creative talent, with excellent HR processes and management skills. The HR Manager will oversee hiring, champion our culture, contribute to internal communications, and support management with high-quality HR business partnership. If you love working with people and wearing many hats, this could be the role for you! Responsibilities: HR & Talent Management: Support London staff with HR or talent questions, issues, or ideas. Provide HR guidance to management, ensuring good practices and compliance with employment legislation. Liaise with TTF Los Angeles teams on HR and talent matters to align shared goals and processes. Oversee staff performance reviews, collect peer feedback, review staff goals, and facilitate effective management and motivation. Collaborate with Casting to guide artists' career paths. Partner with the Global L&D Manager to implement staff training and development. Review company policies for accuracy and industry best practices. Manage employee benefits schemes and advise on remuneration, ensuring competitiveness via industry benchmarking. Administration: Manage payroll processes, oversee the holiday calendar and employee time-off requests, support office operations, manage the Talent/HR budget, and leverage the HR cloud platform. Maintain relationships with external employment lawyers as needed. Culture & Communication: Develop and promote company values and culture. Drive staff retention and morale through events and internal communications. Hiring & Resource Management: Identify staffing needs, assist in recruitment processes, write job descriptions, screen candidates, and manage onboarding and exit procedures. Build external talent pools and oversee probation processes. Ensure contractual compliance and manage staffing changes. Requirements include 5+ years of HR experience in a similar environment, expertise in recruitment, a data-driven mindset, up-to-date employment law knowledge, excellent communication skills, and the ability to work in the London office two days a week. Industry experience in VFX, gaming, or animation, and understanding of client/vendor models are preferred.
The Third Floor is a visualization studio founded by artists, for artists. We offer a fun and creative culture where our talent can grow and thrive. From coffee Wednesdays to our learning and development opportunities, generous benefits, and more we know your experience at TTF will be unlike any other studio! Check out our openings today! If you do apply, please know we are excited to consider your application and appreciate your time. We are unable to reply to all candidates, but if we have questions or think you'd be a good fit, someone from recruiting will be in touch! THE THIRD FLOOR is the world's leading visualization company with offices in Los Angeles and London, and on location with productions worldwide. Since 2004, the studio has helped clients visualize and maximize content through computer-animated blueprints, known as "previsualizations". The Third Floor is a creative company founded by artists, for artists, working on high-profile projects while maintaining a small studio culture. The company has won multiple Emmy and VES awards. Recent projects include Avatar: The Way of Water, House of the Dragon, Percy Jackson and the Olympians, Guardians of the Galaxy 3, For All Mankind, Masters of the Air, and more. Overall Purpose of the Role: We are seeking a high-performing HR Manager who is enthusiastic about supporting creative talent, with excellent HR processes and management skills. The HR Manager will oversee hiring, champion our culture, contribute to internal communications, and support management with high-quality HR business partnership. If you love working with people and wearing many hats, this could be the role for you! Responsibilities: HR & Talent Management: Support London staff with HR or talent questions, issues, or ideas. Provide HR guidance to management, ensuring good practices and compliance with employment legislation. Liaise with TTF Los Angeles teams on HR and talent matters to align shared goals and processes. Oversee staff performance reviews, collect peer feedback, review staff goals, and facilitate effective management and motivation. Collaborate with Casting to guide artists' career paths. Partner with the Global L&D Manager to implement staff training and development. Review company policies for accuracy and industry best practices. Manage employee benefits schemes and advise on remuneration, ensuring competitiveness via industry benchmarking. Administration: Manage payroll processes, oversee the holiday calendar and employee time-off requests, support office operations, manage the Talent/HR budget, and leverage the HR cloud platform. Maintain relationships with external employment lawyers as needed. Culture & Communication: Develop and promote company values and culture. Drive staff retention and morale through events and internal communications. Hiring & Resource Management: Identify staffing needs, assist in recruitment processes, write job descriptions, screen candidates, and manage onboarding and exit procedures. Build external talent pools and oversee probation processes. Ensure contractual compliance and manage staffing changes. Requirements include 5+ years of HR experience in a similar environment, expertise in recruitment, a data-driven mindset, up-to-date employment law knowledge, excellent communication skills, and the ability to work in the London office two days a week. Industry experience in VFX, gaming, or animation, and understanding of client/vendor models are preferred.
The Third Floor
The Third Floor is a visualization studio founded by artists, for artists. We offer a fun and creative culture where our talent can grow and thrive. From coffee Wednesdays to our learning and development opportunities, generous benefits, and more, we know your experience at TTF will be unlike any other studio! Check out our openings today! If you do apply, please know we are excited to consider your application and appreciate your time. We are unable to reply to all candidates, but if we have questions or think you might be a good fit for the position, someone from recruiting will be in touch! Previs - Shot Creator/Animator (UK Based) THE THIRD FLOOR is the world's leading visualization company with offices in Los Angeles and London, as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as "previsualizations". The Third Floor is a fun, creative company founded by artists, for artists. We work on high-profile projects while maintaining a small studio culture. The company has won multiple Emmy and VES awards for its work. Recent projects include Avatar: The Way of Water, House of the Dragon, Percy Jackson and the Olympians, Guardians of the Galaxy 3, For All Mankind, Masters of the Air , and many more. A Previs Shot Creator/Animator pieces together elements, sets them in motion, and "films" them with virtual cameras to create cinematic sequences that represent the creative blueprint. Nearly any aspect of a shot can be tweaked instantaneously to improve the composition or timing of the action. Working with the previs supervisor, previs shot creators produce previs shots and sequences that support the director's vision through appropriate use of camera movement, lenses, composition, staging, lighting, and editing. Project Based. Full Time. Remote Position. Must be located in the United Kingdom. Responsibilities: Create sequences of shots from storyboards and/or script pages to enhance storytelling. Possess a strong sense of composition, color, and animation timing. Establish character blocking, camera positioning, and animate camera movement. Create realistic and compelling character animation following the 12 principles of animation. Animate creatures, props, and vehicles. Understand cinematic language, camera terminology, and use effects like motion blur and depth of field to create realism. Clean up and enhance mocap animation. Possess an artistic eye for detail and understand technical specifications for each project. Maintain high standards of quality and speed. Understand shot continuity within sequences to guide shot creation. Work well on a team and take direction from a supervisor. Adapt quickly and accept change, often starting fresh with new ideas. Proficiency in Autodesk Maya. Requirements: Include your resume, demo reel/portfolio link (and password if needed), and demo reel breakdown or detailed contribution with your application. Your demo reel and breakdown should include character and camera layout/animation. Willingness to travel is a plus, as previs shot creators may work at various production locations for major studio clients. This is a great opportunity to work on-site with industry leaders!
The Third Floor is a visualization studio founded by artists, for artists. We offer a fun and creative culture where our talent can grow and thrive. From coffee Wednesdays to our learning and development opportunities, generous benefits, and more, we know your experience at TTF will be unlike any other studio! Check out our openings today! If you do apply, please know we are excited to consider your application and appreciate your time. We are unable to reply to all candidates, but if we have questions or think you might be a good fit for the position, someone from recruiting will be in touch! Previs - Shot Creator/Animator (UK Based) THE THIRD FLOOR is the world's leading visualization company with offices in Los Angeles and London, as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as "previsualizations". The Third Floor is a fun, creative company founded by artists, for artists. We work on high-profile projects while maintaining a small studio culture. The company has won multiple Emmy and VES awards for its work. Recent projects include Avatar: The Way of Water, House of the Dragon, Percy Jackson and the Olympians, Guardians of the Galaxy 3, For All Mankind, Masters of the Air , and many more. A Previs Shot Creator/Animator pieces together elements, sets them in motion, and "films" them with virtual cameras to create cinematic sequences that represent the creative blueprint. Nearly any aspect of a shot can be tweaked instantaneously to improve the composition or timing of the action. Working with the previs supervisor, previs shot creators produce previs shots and sequences that support the director's vision through appropriate use of camera movement, lenses, composition, staging, lighting, and editing. Project Based. Full Time. Remote Position. Must be located in the United Kingdom. Responsibilities: Create sequences of shots from storyboards and/or script pages to enhance storytelling. Possess a strong sense of composition, color, and animation timing. Establish character blocking, camera positioning, and animate camera movement. Create realistic and compelling character animation following the 12 principles of animation. Animate creatures, props, and vehicles. Understand cinematic language, camera terminology, and use effects like motion blur and depth of field to create realism. Clean up and enhance mocap animation. Possess an artistic eye for detail and understand technical specifications for each project. Maintain high standards of quality and speed. Understand shot continuity within sequences to guide shot creation. Work well on a team and take direction from a supervisor. Adapt quickly and accept change, often starting fresh with new ideas. Proficiency in Autodesk Maya. Requirements: Include your resume, demo reel/portfolio link (and password if needed), and demo reel breakdown or detailed contribution with your application. Your demo reel and breakdown should include character and camera layout/animation. Willingness to travel is a plus, as previs shot creators may work at various production locations for major studio clients. This is a great opportunity to work on-site with industry leaders!