Virtual Production/Video System Engineer On-site Role Our client is an industry leader in delivering exceptional virtual production services worldwide. The team is dedicated to designing, building, and operating cutting-edge virtual production solutions that bring creative visions to life. With over 35 years of experience, they have been the trusted partner behind some of the world s most high-profile productions and live events across sports, entertainment, and film. Wherever the action is, they are there, turning ideas into reality. The Virtual Production/Video System Engineer Role: Due to an increase in new project activity, they are looking to appoint a Virtual Production/Video System Engineer. In this role, you ll play a key role in bringing ambitious film and TV projects to life. You ll work hands-on with the latest video systems, ensuring state-of-the-art setups are perfectly integrated and ready to shine in any production environment. From LED walls to complex projection systems, your expertise will be essential to making everything run seamlessly. Key Virtual Production/Video System Engineer Duties: Craft and Refine Systems: Work closely with clients and production teams to understand project goals. Build and Manage Systems: Create and configure custom video playback and distribution systems. Ensure that every frame of video looks stunning, whether displayed on an LED wall or projected across a stage. Lead On-Site Installations: Install and integrate virtual production systems on-site, ensuring that every element is set up for success. Ensure Signal Integration: Work alongside production teams to ensure all video signals are correctly integrated and configured, maintaining a flawless workflow from start to finish. Improve Through Feedback: After each project, provide insights to refine and improve system designs continually, keeping the company at the forefront of virtual production technology. Innovate with R&D: Collaborate with R&D teams to explore and implement new technologies, ensuring the company stays ahead in this fast-evolving field. Virtual Production Technician Skills Required: Video Systems Knowledge: Proven experience in video processing, screen management, and signal distribution within production environments. Networking Expertise: Strong understanding of managed networking environments and fibre distribution, with experience applying them in virtual production setups. Camera Systems: Familiarity with broadcast, film, and TV camera systems, including setup and integration with virtual production environments. Problem-Solving: Strong troubleshooting skills in resolving issues within complex, integrated systems, particularly under the pressure of live production. Industry Insight: Knowledgeable about visual effects, broadcast engineering workflows, and tools like Vectorworks and real-time platforms such as Unreal Engine. This is an exciting opportunity for an experienced Virtual Production Technician to push the boundaries of what s possible in virtual production. Apply today to be part of a team that brings extraordinary content to life!
Jan 01, 2026
Full time
Virtual Production/Video System Engineer On-site Role Our client is an industry leader in delivering exceptional virtual production services worldwide. The team is dedicated to designing, building, and operating cutting-edge virtual production solutions that bring creative visions to life. With over 35 years of experience, they have been the trusted partner behind some of the world s most high-profile productions and live events across sports, entertainment, and film. Wherever the action is, they are there, turning ideas into reality. The Virtual Production/Video System Engineer Role: Due to an increase in new project activity, they are looking to appoint a Virtual Production/Video System Engineer. In this role, you ll play a key role in bringing ambitious film and TV projects to life. You ll work hands-on with the latest video systems, ensuring state-of-the-art setups are perfectly integrated and ready to shine in any production environment. From LED walls to complex projection systems, your expertise will be essential to making everything run seamlessly. Key Virtual Production/Video System Engineer Duties: Craft and Refine Systems: Work closely with clients and production teams to understand project goals. Build and Manage Systems: Create and configure custom video playback and distribution systems. Ensure that every frame of video looks stunning, whether displayed on an LED wall or projected across a stage. Lead On-Site Installations: Install and integrate virtual production systems on-site, ensuring that every element is set up for success. Ensure Signal Integration: Work alongside production teams to ensure all video signals are correctly integrated and configured, maintaining a flawless workflow from start to finish. Improve Through Feedback: After each project, provide insights to refine and improve system designs continually, keeping the company at the forefront of virtual production technology. Innovate with R&D: Collaborate with R&D teams to explore and implement new technologies, ensuring the company stays ahead in this fast-evolving field. Virtual Production Technician Skills Required: Video Systems Knowledge: Proven experience in video processing, screen management, and signal distribution within production environments. Networking Expertise: Strong understanding of managed networking environments and fibre distribution, with experience applying them in virtual production setups. Camera Systems: Familiarity with broadcast, film, and TV camera systems, including setup and integration with virtual production environments. Problem-Solving: Strong troubleshooting skills in resolving issues within complex, integrated systems, particularly under the pressure of live production. Industry Insight: Knowledgeable about visual effects, broadcast engineering workflows, and tools like Vectorworks and real-time platforms such as Unreal Engine. This is an exciting opportunity for an experienced Virtual Production Technician to push the boundaries of what s possible in virtual production. Apply today to be part of a team that brings extraordinary content to life!
Creative Technologist AI Image Pipeline Developer ComfyUI & Workflow Automation Remote (Within the UK only) 12-Month FTC or Permanent Performance Marketing Agency We're working with a fast-growing creative agency working with some of the world s most high-profile brands across paid search, social, SEO, and programmatic. They re undertaking a major AI transformation project and are redesigning their entire creative division to be AI-first when it comes to content creation and production. Due to this, they re seeking an experienced Creative Technologist with expertise in building image automation pipelines that accelerate creative production across multiple client campaigns simultaneously. What you'll do as an AI Image Pipeline Developer: Design and build image generation workflows using ComfyUI, Weavy, and image platforms such as Nano Banana, Stable Diffusion and Midjourney etc that handle high-volume asset production for paid social, display, and programmatic campaigns. Create automated systems that produce consistent, brand-aligned creative at the speed our campaign teams need to test, iterate, and scale performance. Replace manual image production bottlenecks with automated pipelines that maintain creative quality while reducing turnaround from days to hours. Work directly with creative strategists, media planners, and account teams to understand campaign requirements and translate them into efficient automated workflows. Build systems that let non-technical teams generate campaign assets independently, without requiring designer or developer intervention for every variation. What you'll already have as a Creative Technologist: Production experience building image automation pipelines with ComfyUI or similar workflow tools. Understanding of Stable Diffusion, ControlNet, model fine-tuning, and prompt engineering for consistent brand outputs. Track record of speeding up creative workflows in agency or client-side marketing environments. Ability to manage multiple client requirements simultaneously and prioritize based on campaign deadlines. Experience documenting systems and training teams to use automated workflows independently. Technical requirements for this AI Image Pipeline Developer role: ComfyUI, Weavy, or equivalent workflow automation platforms Stable Diffusion, ControlNet, LoRA, and model customisation Prompt engineering and template design for brand consistency Cloud deployment (AWS, Azure, or GCP) Asset management and version control Python basics (desirable but not required) Who does this Creative Technologist role work for: People who understand marketing campaign requirements and production constraints. AI Image Pipeline Developers who think about efficiency at scale and how automation can make teams faster without sacrificing quality. Creative Technologists are comfortable working in a fast-paced agency environment where campaign timelines drive priorities. The agency: 180+ specialists across London and NYC. Clients span retail, beauty, food & drink, and consumer brands. Recognised as one of the UK's best companies to work for and fastest-growing agencies. Direct access to senior teams, test-and-learn culture, and focus on delivering performance that matters to clients. For more information, click apply and send your CV and work examples.
Jan 01, 2026
Contractor
Creative Technologist AI Image Pipeline Developer ComfyUI & Workflow Automation Remote (Within the UK only) 12-Month FTC or Permanent Performance Marketing Agency We're working with a fast-growing creative agency working with some of the world s most high-profile brands across paid search, social, SEO, and programmatic. They re undertaking a major AI transformation project and are redesigning their entire creative division to be AI-first when it comes to content creation and production. Due to this, they re seeking an experienced Creative Technologist with expertise in building image automation pipelines that accelerate creative production across multiple client campaigns simultaneously. What you'll do as an AI Image Pipeline Developer: Design and build image generation workflows using ComfyUI, Weavy, and image platforms such as Nano Banana, Stable Diffusion and Midjourney etc that handle high-volume asset production for paid social, display, and programmatic campaigns. Create automated systems that produce consistent, brand-aligned creative at the speed our campaign teams need to test, iterate, and scale performance. Replace manual image production bottlenecks with automated pipelines that maintain creative quality while reducing turnaround from days to hours. Work directly with creative strategists, media planners, and account teams to understand campaign requirements and translate them into efficient automated workflows. Build systems that let non-technical teams generate campaign assets independently, without requiring designer or developer intervention for every variation. What you'll already have as a Creative Technologist: Production experience building image automation pipelines with ComfyUI or similar workflow tools. Understanding of Stable Diffusion, ControlNet, model fine-tuning, and prompt engineering for consistent brand outputs. Track record of speeding up creative workflows in agency or client-side marketing environments. Ability to manage multiple client requirements simultaneously and prioritize based on campaign deadlines. Experience documenting systems and training teams to use automated workflows independently. Technical requirements for this AI Image Pipeline Developer role: ComfyUI, Weavy, or equivalent workflow automation platforms Stable Diffusion, ControlNet, LoRA, and model customisation Prompt engineering and template design for brand consistency Cloud deployment (AWS, Azure, or GCP) Asset management and version control Python basics (desirable but not required) Who does this Creative Technologist role work for: People who understand marketing campaign requirements and production constraints. AI Image Pipeline Developers who think about efficiency at scale and how automation can make teams faster without sacrificing quality. Creative Technologists are comfortable working in a fast-paced agency environment where campaign timelines drive priorities. The agency: 180+ specialists across London and NYC. Clients span retail, beauty, food & drink, and consumer brands. Recognised as one of the UK's best companies to work for and fastest-growing agencies. Direct access to senior teams, test-and-learn culture, and focus on delivering performance that matters to clients. For more information, click apply and send your CV and work examples.
Senior Unreal Engine / C++ Engineer - Permanent role Fully Remote (UK or EU) £70,000 £85,000 + options We're working with an exciting, fast-growing studio building a live sports platform that lets viewers race against real competitors within the broadcast. Your inputs at home appear as a ghost vehicle in the live feed, driven through Unreal Engine environments powered by real-time telemetry. Owing to the award of multi-year contracts with high-profile sports and racing bodies, such as F1 and Formula E, and the soon-to-be-announced major series A funding round, they're looking to hire a Senior Unreal Engine / C++ Engineer to help shape the next stage of the platform. As a Senior Unreal Engine / C++ Engineer, you ll work across AR broadcast, VR environments and simulator systems. The role is hands-on, building core modules, improving performance on consumer hardware and guiding the wider team s approach. You ll work directly with the CEO, with real input on both foundations and final output. What you ll work on Core development in Unreal Engine using C++ and Blueprints Plugins, modular systems and asset integration Physics for realistic vehicle behaviour Live telemetry integration and environment updates What you bring Strong Unreal Engine experience (UE4/UE5) Advanced C++ for real-time visual work Plugin development Perforce experience Blueprint prototyping AR/VR/XR development and GPU performance tuning This is an exciting time to join as a Senior Unreal Engine / C++ Engineer. The company has multi-year contracts through 2027, partnerships with major tech partners and ongoing R&D work that will shape what viewers see on screen. This is a fantastic opportunity to join a rapidly expanding company where your role and contributions will enable you to quickly develop your skills, while also seeing your work shape the future direction of the platform. To learn more about this Senior Unreal Engine / C++ Engineer role, get in touch! .
Jan 01, 2026
Full time
Senior Unreal Engine / C++ Engineer - Permanent role Fully Remote (UK or EU) £70,000 £85,000 + options We're working with an exciting, fast-growing studio building a live sports platform that lets viewers race against real competitors within the broadcast. Your inputs at home appear as a ghost vehicle in the live feed, driven through Unreal Engine environments powered by real-time telemetry. Owing to the award of multi-year contracts with high-profile sports and racing bodies, such as F1 and Formula E, and the soon-to-be-announced major series A funding round, they're looking to hire a Senior Unreal Engine / C++ Engineer to help shape the next stage of the platform. As a Senior Unreal Engine / C++ Engineer, you ll work across AR broadcast, VR environments and simulator systems. The role is hands-on, building core modules, improving performance on consumer hardware and guiding the wider team s approach. You ll work directly with the CEO, with real input on both foundations and final output. What you ll work on Core development in Unreal Engine using C++ and Blueprints Plugins, modular systems and asset integration Physics for realistic vehicle behaviour Live telemetry integration and environment updates What you bring Strong Unreal Engine experience (UE4/UE5) Advanced C++ for real-time visual work Plugin development Perforce experience Blueprint prototyping AR/VR/XR development and GPU performance tuning This is an exciting time to join as a Senior Unreal Engine / C++ Engineer. The company has multi-year contracts through 2027, partnerships with major tech partners and ongoing R&D work that will shape what viewers see on screen. This is a fantastic opportunity to join a rapidly expanding company where your role and contributions will enable you to quickly develop your skills, while also seeing your work shape the future direction of the platform. To learn more about this Senior Unreal Engine / C++ Engineer role, get in touch! .
Senior Unreal Environment Artist Permanent - Full Time Virtual Production London-based onsite role A leading UK virtual production facility working across high-end television, film and branded content. The studio operates their own LED volume and also deliver high-end real-time environments for VP shoots that demand cinematic quality. They have a busy roster of projects for 2026 and are looking to hire a Senior Unreal Environment Artist to head up environment creation across their busy virtual production slate. The Role The Senior 3D Real-time Environment Artist leads real-time environment creation for virtual productions, ensuring worlds, layouts, and set dressing meet the visual standards expected in film and television. As their Senior Unreal Environment Artist, you'll oversee environment build, asset preparation and optimisation for Unreal Engine, work directly with clients to interpret creative briefs, and support on-set during shoots when real-time troubleshooting is needed. You'll also shape workflows and mentor artists as the team grows. What s in it for you Ownership of the end to end environment creative process The opportunity to work on high-end film/TV shoots and to shape how environments are delivered on an LED volume stage A mix of build time and on-set problem solving, so you see your work on the wall, not just in-editor The opportunity to mentor and grow a team, with space to define standards and workflows as the department scales As Senior Unreal Environment Artist, you ll be responsible for: Designing, ceatiing and building, dressing and refining environments so they hold up at cinematic standards (lighting, composition, scale, materials) Leading creative direction across real-time environment content for virtual productions Working on-set during shoots, troubleshooting rendering, tracking, lighting and material issues under pressure Consulting with production clients on feasibility, translating creative vision into executable environment plans Developing workflows and processes that balance artistic control with production efficiency Mentoring artists and supporting knowledge-sharing across departments You'll need: 3+ years creating real-time environments in virtual production, VFX or high-end games Proficiency with Unreal Engine experience, including environment assembly, asset import pipelines, LOD setup, material optimisation and real-time lighting Working proficiency in Maya, Houdini or Blender for asset preparation and build support Portfolio demonstrating cinematic lighting, composition and environment work with photoreal materials Ability to communicate technical constraints to non-technical clients and creative teams Comfortable making decisions under time pressure during live shoots If you re an experienced Senior Unreal Environment Artist who wants your work to be seen by millions of people all over the world, while working on exciting and varied projects, this is the kind of slate where your eye actually matters. Apply now with your showreel and CV.
Jan 01, 2026
Full time
Senior Unreal Environment Artist Permanent - Full Time Virtual Production London-based onsite role A leading UK virtual production facility working across high-end television, film and branded content. The studio operates their own LED volume and also deliver high-end real-time environments for VP shoots that demand cinematic quality. They have a busy roster of projects for 2026 and are looking to hire a Senior Unreal Environment Artist to head up environment creation across their busy virtual production slate. The Role The Senior 3D Real-time Environment Artist leads real-time environment creation for virtual productions, ensuring worlds, layouts, and set dressing meet the visual standards expected in film and television. As their Senior Unreal Environment Artist, you'll oversee environment build, asset preparation and optimisation for Unreal Engine, work directly with clients to interpret creative briefs, and support on-set during shoots when real-time troubleshooting is needed. You'll also shape workflows and mentor artists as the team grows. What s in it for you Ownership of the end to end environment creative process The opportunity to work on high-end film/TV shoots and to shape how environments are delivered on an LED volume stage A mix of build time and on-set problem solving, so you see your work on the wall, not just in-editor The opportunity to mentor and grow a team, with space to define standards and workflows as the department scales As Senior Unreal Environment Artist, you ll be responsible for: Designing, ceatiing and building, dressing and refining environments so they hold up at cinematic standards (lighting, composition, scale, materials) Leading creative direction across real-time environment content for virtual productions Working on-set during shoots, troubleshooting rendering, tracking, lighting and material issues under pressure Consulting with production clients on feasibility, translating creative vision into executable environment plans Developing workflows and processes that balance artistic control with production efficiency Mentoring artists and supporting knowledge-sharing across departments You'll need: 3+ years creating real-time environments in virtual production, VFX or high-end games Proficiency with Unreal Engine experience, including environment assembly, asset import pipelines, LOD setup, material optimisation and real-time lighting Working proficiency in Maya, Houdini or Blender for asset preparation and build support Portfolio demonstrating cinematic lighting, composition and environment work with photoreal materials Ability to communicate technical constraints to non-technical clients and creative teams Comfortable making decisions under time pressure during live shoots If you re an experienced Senior Unreal Environment Artist who wants your work to be seen by millions of people all over the world, while working on exciting and varied projects, this is the kind of slate where your eye actually matters. Apply now with your showreel and CV.